Player Matchup

Neith
Neith
Mr_RabbitX
Neith
Level 30
God Stats
28W - 22L
1,568 SR
Queue Stats
116W - 92L
1,565 Elo+
Solo
Hel
Hel
TinnyDwarf62729
Hel
Level 26
God Stats
4W - 3L
1,573 SR
Queue Stats
46W - 39L
1,426 Elo+
Solo
King Arthur
King Arthur
ZxSpawnDevilxZ
King Arthur
Level 29
God Stats
15W - 37L
1,460 SR
Queue Stats
665W - 746L
1,418 Elo+
Solo
Yemoja
Yemoja
bravo6goinghush
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,770 Elo+
Solo
Tsukuyomi
Tsukuyomi
theamazingjaw
Tsukuyomi
Level 22
God Stats
6W - 6L
1,410 SR
Queue Stats
31W - 27L
1,433 Elo+
Solo
Team Averages
Level 23
1,502 SR
1,522 Elo+

VS

Team Averages
Level 18
1,520 SR
1,451 Elo+
Cthulhu
Cthulhu
EliteVZ
Cthulhu
Level 14
God Stats
5W - 3L
1,706 SR
Queue Stats
116W - 110L
1,416 Elo+
Solo
Mulan
Mulan
Johzayy
Mulan
Level 18
God Stats
4W - 2L
1,634 SR
Queue Stats
6W - 4L
1,455 Elo+
Party 1
Sol
Sol
Meinya
Sol
Level 28
God Stats
4W - 2L
1,463 SR
Queue Stats
6W - 4L
1,455 Elo+
Party 1
Artemis
Artemis
gui-rezende92
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
xxxDreamsxxx
Bakasura
Level 22
God Stats
1W - 2L
1,294 SR
Queue Stats
41W - 47L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
8 / 3 / 5
12,114
551
16,634
15,413
8,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 4
10,536
479
7,257
19,295
7,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ZxSpawnDevilxZ
King Arthur
15
0 / 7 / 2
9,736
443
8,127
21,205
14,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 9 / 7
8,235
374
8,420
15,328
13,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
theamazingjaw
Tsukuyomi
19
10 / 3 / 5
12,203
555
10,845
12,729
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EliteVZ
Cthulhu
16
6 / 6 / 4
12,969
590
10,765
30,536
23,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Johzayy
Mulan
20
11 / 1 / 4
14,209
646
17,379
15,034
17,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Meinya
Sol
18
7 / 4 / 6
12,351
561
13,314
12,641
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
13
0 / 7 / 1
9,087
413
2,540
9,950
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
xxxDreamsxxx
Bakasura
20
6 / 4 / 5
13,217
601
19,474
18,928
10,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
20
Kills
30
31
Deaths
22
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EliteVZ
Cthulhu
6
6
4
1.33
W
Mulan
Johzayy
Mulan
11
1
4
13
W
Sol
Meinya
Sol
7
4
6
2.5
L
Neith
8
3
5
3.5
L
2
9
4
0.44
L
King Arthur
ZxSpawnDevilxZ
King Arthur
0
7
2
0.14
L
0
9
7
0.39
W
Artemis
0
7
1
0.07
L
Tsukuyomi
theamazingjaw
Tsukuyomi
10
3
5
4.17
W
Bakasura
xxxDreamsxxx
Bakasura
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,283
Damage
63,472
83,970
Taken
87,089
50,051
Mitigated
59,494
20,195
Healing
25,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EliteVZ
Cthulhu
10,765
637
722
8,371
30,536
23,311
606
5,804
24,732
50,081
0
W
Mulan
Johzayy
Mulan
17,379
3,229
0
4,269
15,034
17,150
1,830
1,204
13,830
0
79,134
W
Sol
Meinya
Sol
13,314
4,004
0
4,116
12,641
5,658
4,676
2,137
10,504
71,180
4,361
L
Neith
16,634
9,468
0
3,963
15,413
8,523
1,868
4,034
10,922
0
104,770
L
7,257
727
564
4,814
19,295
7,969
1,118
7,091
11,119
62,153
0
L
King Arthur
ZxSpawnDevilxZ
King Arthur
8,127
1,239
0
4,977
21,205
14,374
312
555
18,504
0
54,949
L
8,420
2,360
1,051
688
15,328
13,439
415
9,676
5,467
24,660
0
W
Artemis
2,540
702
0
1,092
9,950
3,034
1,621
3,405
6,545
0
24,207
L
Tsukuyomi
theamazingjaw
Tsukuyomi
10,845
2,569
0
4,138
12,729
5,746
1,933
2,419
10,120
0
71,327
W
Bakasura
xxxDreamsxxx
Bakasura
19,474
12,478
0
6,782
18,928
10,341
5,490
3,127
15,519
1
88,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,824
Gold Earned
61,833
540
Minions Killed
531
0
Camps Cleared
0
1,829,224
Distance Traveled
1,927,991
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,969
590
74
3
0
358,437
3
W
Mulan
14,209
646
144
7
0
431,973
2
W
Sol
12,351
561
118
5
0
383,991
2
L
Neith
12,114
551
173
8
0
350,302
4
L
Hel
10,536
479
124
6
0
358,816
1
L
King Arthur
9,736
443
115
5
0
353,098
7
L
Yemoja
8,235
374
25
1
0
288,400
0
W
Artemis
9,087
413
37
2
0
261,537
1
L
Tsukuyomi
12,203
555
103
5
0
478,608
4
W
Bakasura
13,217
601
158
7
0
492,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role