Player Matchup

Arachne
Arachne
DBune_17_
Arachne
Level 94
God Stats
3W - 0L
1,829 SR
Queue Stats
452W - 442L
1,523 Elo+
Solo
Cabrakan
Cabrakan
Fantomel
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,670 Elo+
Solo
Nox
Nox
KapralPelikan
Nox
Level 103
God Stats
4W - 0L
1,586 SR
Queue Stats
32W - 32L
1,410 Elo+
Party 2
Thoth
Thoth
MenDoZka
Thoth
Level 159
God Stats
2W - 0L
1,305 SR
Queue Stats
16W - 16L
1,396 Elo+
Party 2
Anubis
Anubis
SFINKY
Anubis
Level 121
God Stats
1W - 0L
1,316 SR
Queue Stats
30W - 26L
1,497 Elo+
Party 2
Team Averages
Level 113
1,507 SR
1,499 Elo+

VS

Team Averages
Level 142
1,479 SR
1,521 Elo+
Kumbhakarna
Kumbhakarna
Davix13
Kumbhakarna
Level 132
God Stats
0W - 2L
1,580 SR
Queue Stats
121W - 113L
1,508 Elo+
Party 1
Artio
Artio
Fab16
Artio
Level 147
God Stats
0W - 3L
1,320 SR
Queue Stats
105W - 93L
1,485 Elo+
Party 1
Da Ji
Da Ji
NandoDisturbed
Da Ji
Level 156
God Stats
9W - 6L
1,496 SR
Queue Stats
162W - 173L
1,484 Elo+
Party 1
Ullr
Ullr
Zosee
Ullr
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
236W - 212L
1,557 Elo+
Solo
Guan Yu
Guan Yu
fenimal
Guan Yu
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 184L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DBune_17_
Arachne
20
6 / 4 / 22
15,340
767
21,063
28,565
31,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Fantomel
Cabrakan
20
4 / 7 / 15
13,102
655
16,914
41,197
49,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 2 / 12
15,055
753
27,927
13,028
7,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
MenDoZka
Thoth
20
7 / 4 / 16
14,135
707
33,793
19,249
10,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
SFINKY
Anubis
19
3 / 4 / 20
12,589
629
29,364
14,391
9,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Davix13
Kumbhakarna
20
4 / 5 / 15
13,928
696
24,882
29,593
36,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
Fab16
Artio
20
4 / 7 / 9
12,813
641
12,181
34,220
47,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 8 / 10
12,563
628
20,332
20,799
13,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Zosee
Ullr
19
2 / 7 / 12
11,904
595
20,291
24,891
10,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
fenimal
Guan Yu
20
5 / 6 / 10
13,304
665
13,379
38,721
45,916
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
77
33
Kills
21
21
Deaths
33
85
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Arachne
DBune_17_
Arachne
6
4
22
4.25
L
Kumbhakarna
Davix13
Kumbhakarna
4
5
15
2.3
L
Artio
Fab16
Artio
4
7
9
1.21
W
Cabrakan
Fantomel
Cabrakan
4
7
15
1.64
W
13
2
12
9.5
W
Thoth
MenDoZka
Thoth
7
4
16
3.75
L
6
8
10
1.38
W
Anubis
SFINKY
Anubis
3
4
20
3.25
L
Ullr
Zosee
Ullr
2
7
12
1.14
L
Guan Yu
fenimal
Guan Yu
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,061
Damage
91,065
116,430
Taken
148,224
108,999
Mitigated
155,253
36,534
Healing
64,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DBune_17_
Arachne
21,063
15,288
2,186
8,656
28,565
31,562
1,616
9,220
19,345
2,084
28,939
L
Kumbhakarna
Davix13
Kumbhakarna
24,882
1,062
1,246
1,370
29,593
36,853
152
20,630
8,963
52,980
0
L
Artio
Fab16
Artio
12,181
2,232
6,902
6,357
34,220
47,600
0
26,108
8,112
30,349
0
W
Cabrakan
Fantomel
Cabrakan
16,914
2,335
1,654
10,939
41,197
49,951
376
13,146
28,051
27,948
0
W
27,927
4,041
1,526
2,260
13,028
7,852
1,387
4,399
8,629
52,672
0
W
Thoth
MenDoZka
Thoth
33,793
1,514
3,723
2,715
19,249
10,070
250
6,713
12,536
63,600
0
L
20,332
3,680
1,723
1,281
20,799
13,934
45
16,004
4,795
0
29,467
W
Anubis
SFINKY
Anubis
29,364
1,648
574
2,301
14,391
9,564
2,244
3,585
10,806
62,966
0
L
Ullr
Zosee
Ullr
20,291
8,395
2,812
3,590
24,891
10,950
3,178
18,978
5,913
0
52,778
L
Guan Yu
fenimal
Guan Yu
13,379
1,679
22,074
17,355
38,721
45,916
303
27,522
11,199
0
32,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,221
Gold Earned
64,512
210
Minions Killed
230
0
Camps Cleared
0
1,703,782
Distance Traveled
1,646,603
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,340
767
19
1
0
399,884
4
L
Kumbhakarna
13,928
696
62
3
0
361,434
5
L
Artio
12,813
641
41
2
0
331,907
0
W
Cabrakan
13,102
655
14
1
0
306,064
0
W
Nox
15,055
753
51
3
0
348,786
0
W
Thoth
14,135
707
71
4
0
367,403
0
L
Da Ji
12,563
628
21
1
0
306,259
4
W
Anubis
12,589
629
55
3
0
281,645
0
L
Ullr
11,904
595
70
4
0
314,996
4
L
Guan Yu
13,304
665
36
2
0
332,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role