Player Matchup

Fenrir
Fenrir
Gold II
Audioslavee
Fenrir
Gold II
Level 160
God Stats
42W - 41L
1,565 SR
Queue Stats
94W - 92L
1,561 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
DRAGONJUKER
Sun Wukong
Gold IV
Level 127
God Stats
5W - 5L
1,608 SR
Queue Stats
36W - 38L
1,459 MMR
Solo
Apollo
Apollo
Bronze III
OopSKSK
Apollo
Bronze III
Level 106
God Stats
3W - 0L
1,364 SR
Queue Stats
22W - 30L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Tlacuachote
Scylla
Silver I
Level 79
God Stats
2W - 1L
1,696 SR
Queue Stats
18W - 16L
1,491 MMR
Party 1
Ares
Ares
Gold III
thumsy
Ares
Gold III
Level 84
God Stats
23W - 10L
2,017 SR
Queue Stats
438W - 440L
1,469 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,650 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,515 SR
1,475 MMR
Ra
Ra
Bronze III
Ciggz
Ra
Bronze III
Level 154
God Stats
0W - 2L
1,717 SR
Queue Stats
8W - 6L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
MyarOneEye
Thanatos
Bronze III
Level 87
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
RashTomato13908
Ganesha
Gold V
Level 119
God Stats
1W - 3L
1,275 SR
Queue Stats
41W - 46L
1,472 MMR
Solo
Anhur
Anhur
Bronze III
cookieninja799
Anhur
Bronze III
Level 97
God Stats
0W - 1L
1,660 SR
Queue Stats
17W - 23L
1,500 MMR
Solo
Osiris
Osiris
Gold I
llZ3ROll
Osiris
Gold I
Level 149
God Stats
7W - 8L
1,355 SR
Queue Stats
427W - 424L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 5 / 7
10,863
517
12,241
18,499
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
DRAGONJUKER
Sun Wukong
19
6 / 2 / 2
12,023
573
17,988
21,200
18,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
OopSKSK
Apollo
20
6 / 1 / 8
12,753
607
12,040
11,792
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
17
2 / 2 / 8
10,251
488
9,094
10,825
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
thumsy
Ares
16
2 / 3 / 9
10,509
500
7,074
16,658
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetTiamatNemesisAthenaDanzaburou

VS

Bans
Guan YuCerberusCu ChulainnYemojaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
8 / 4 / 2
12,191
581
13,744
11,988
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MyarOneEye
Thanatos
15
0 / 8 / 7
9,739
464
9,096
16,807
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 3 / 10
10,307
491
7,674
16,198
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 5 / 2
10,905
519
5,750
15,044
5,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
llZ3ROll
Osiris
19
2 / 3 / 1
11,272
537
17,152
26,155
27,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
22
Kills
13
13
Deaths
23
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
5
7
1.9
L
Ra
8
4
2
2.25
W
Sun Wukong
DRAGONJUKER
Sun Wukong
6
2
2
3.5
L
Thanatos
MyarOneEye
Thanatos
0
8
7
0.44
W
Apollo
OopSKSK
Apollo
6
1
8
10
L
0
3
10
1.67
W
Scylla
2
2
8
3
L
3
5
2
0.8
L
Osiris
llZ3ROll
Osiris
2
3
1
0.83
W
Ares
thumsy
Ares
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,437
Damage
53,416
78,974
Taken
86,192
48,387
Mitigated
64,912
24,172
Healing
36,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,241
4,577
0
6,379
18,499
7,500
968
5,898
12,403
0
62,258
L
Ra
13,744
1,135
3,071
4,564
11,988
5,798
1,942
2,731
9,133
88,242
0
W
Sun Wukong
DRAGONJUKER
Sun Wukong
17,988
4,629
0
6,298
21,200
18,735
0
5,187
15,933
0
77,214
L
Thanatos
MyarOneEye
Thanatos
9,096
2,520
0
10,908
16,807
6,814
0
1,857
14,842
0
60,281
W
Apollo
OopSKSK
Apollo
12,040
8,446
0
6,633
11,792
5,554
2,518
3,010
8,712
0
104,019
L
7,674
580
0
3,403
16,198
18,348
58
5,753
10,265
30,136
0
W
Scylla
9,094
662
0
2,549
10,825
4,058
276
3,321
7,466
71,717
0
L
5,750
3,225
0
2,963
15,044
5,985
1,286
2,847
12,129
0
72,898
L
Osiris
llZ3ROll
Osiris
17,152
5,699
369
11,065
26,155
27,967
0
2,386
23,655
14,039
79,980
W
Ares
thumsy
Ares
7,074
195
0
2,313
16,658
12,540
0
6,351
10,065
25,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,399
Gold Earned
54,414
561
Minions Killed
600
0
Camps Cleared
0
2,006,683
Distance Traveled
1,993,119
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,863
517
100
5
0
403,480
4
L
Ra
12,191
581
178
8
0
428,533
5
W
Sun Wukong
12,023
573
114
5
0
369,304
1
L
Thanatos
9,739
464
102
5
0
422,181
7
W
Apollo
12,753
607
190
9
0
443,152
6
L
Ganesha
10,307
491
10
0
0
401,386
4
W
Scylla
10,251
488
124
6
0
389,854
9
L
Anhur
10,905
519
155
7
0
362,129
2
L
Osiris
11,272
537
155
7
0
378,890
3
W
Ares
10,509
500
33
2
0
400,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role