Player Matchup

Camazotz
Camazotz
Gold V
JKamargo73
Camazotz
Gold V
Level 141
God Stats
1W - 3L
1,286 SR
Queue Stats
354W - 355L
1,199 MMR
Solo
Tyr
Tyr
Gold II
La_Lechita_Rica
Tyr
Gold II
Level 124
God Stats
2W - 4L
1,588 SR
Queue Stats
193W - 177L
1,216 MMR
Party 1
Janus
Janus
Silver II
Lukedingo
Janus
Silver II
Level 42
God Stats
4W - 5L
1,591 SR
Queue Stats
24W - 37L
1,182 MMR
Solo
Jing Wei
Jing Wei
Silver IV
M0B_LIVIN
Jing Wei
Silver IV
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,073 MMR
Party 1
Cerberus
Cerberus
Silver II
NootTrogg
Cerberus
Silver II
Level 84
God Stats
17W - 14L
1,626 SR
Queue Stats
412W - 486L
1,135 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,518 SR
1,161 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,521 SR
1,244 MMR
Fenrir
Fenrir
Gold V
CRoW16Bw
Fenrir
Gold V
Level 129
God Stats
1W - 2L
1,281 SR
Queue Stats
219W - 224L
1,213 MMR
Party 2
Guan Yu
Guan Yu
Silver IV
Cornrow Ernie
Guan Yu
Silver IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 115L
1,286 MMR
Solo
Medusa
Medusa
Gold V
FrijolesGoon132
Medusa
Gold V
Level 98
God Stats
4W - 3L
1,616 SR
Queue Stats
121W - 126L
1,271 MMR
Solo
Jormungandr
Jormungandr
Gold V
Royal FrostV23
Jormungandr
Gold V
Level 153
God Stats
6W - 9L
1,511 SR
Queue Stats
163W - 161L
1,196 MMR
Party 2
Nu Wa
Nu Wa
Gold V
foxgomez
Nu Wa
Gold V
Level 122
God Stats
55W - 33L
1,697 SR
Queue Stats
460W - 499L
1,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JKamargo73
Camazotz
20
7 / 4 / 0
15,775
509
14,723
34,403
11,593
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 10 / 8
13,985
451
16,612
33,225
29,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Lukedingo
Janus
16
0 / 15 / 2
11,591
374
8,743
25,407
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
M0B_LIVIN
Jing Wei
20
7 / 10 / 5
14,364
463
17,750
30,413
10,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
NootTrogg
Cerberus
20
7 / 4 / 5
14,444
466
18,742
29,384
30,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ChaacSetTiamatDanzaburouAthena

VS

Bans
ScyllaChronosPeleHeraCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CRoW16Bw
Fenrir
20
14 / 5 / 11
19,770
638
26,812
30,501
15,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
20
1 / 6 / 15
14,989
484
14,576
30,764
33,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 6 / 15
18,660
602
30,574
26,120
12,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Royal FrostV23
Jormungandr
20
14 / 1 / 18
17,505
565
26,872
20,573
35,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
foxgomez
Nu Wa
20
4 / 7 / 12
16,431
530
24,925
18,271
7,391
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
114
25
Kills
43
43
Deaths
25
20
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CRoW16Bw
Fenrir
14
5
11
3.9
W
Guan Yu
1
6
15
1.42
W
10
6
15
2.92
L
Camazotz
JKamargo73
Camazotz
7
4
0
1.75
L
4
10
8
0.8
L
Janus
Lukedingo
Janus
0
15
2
0.07
L
Jing Wei
M0B_LIVIN
Jing Wei
7
10
5
0.95
L
Cerberus
NootTrogg
Cerberus
7
4
5
2.38
W
Jormungandr
Royal FrostV23
Jormungandr
14
1
18
23
W
Nu Wa
foxgomez
Nu Wa
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,570
Damage
123,759
152,832
Taken
126,229
88,020
Mitigated
104,760
37,518
Healing
43,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CRoW16Bw
Fenrir
26,812
8,387
0
8,421
30,501
15,742
5,195
4,267
24,840
0
167,511
W
Guan Yu
14,576
1,643
3,592
14,000
30,764
33,944
1,204
10,873
19,017
121
78,072
W
30,574
15,491
0
8,347
26,120
12,348
4,609
1,747
24,277
0
183,292
L
Camazotz
JKamargo73
Camazotz
14,723
2,690
0
17,934
34,403
11,593
122
9,026
24,963
0
131,960
L
16,612
2,386
0
5,983
33,225
29,079
0
11,214
21,536
0
91,937
L
Janus
Lukedingo
Janus
8,743
277
146
371
25,407
5,850
194
10,469
14,630
75,323
0
L
Jing Wei
M0B_LIVIN
Jing Wei
17,750
13,416
0
7,058
30,413
10,516
2,296
11,828
18,389
0
90,700
L
Cerberus
NootTrogg
Cerberus
18,742
1,225
0
6,026
29,384
30,982
363
8,140
20,352
97,696
0
W
Jormungandr
Royal FrostV23
Jormungandr
26,872
6,291
0
3,634
20,573
35,335
550
3,722
16,575
83,382
0
W
Nu Wa
foxgomez
Nu Wa
24,925
5,578
510
4,671
18,271
7,391
4,083
5,824
12,135
113,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,159
Gold Earned
87,355
829
Minions Killed
733
0
Camps Cleared
0
2,751,979
Distance Traveled
2,929,193
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
19,770
638
192
6
0
612,508
6
W
Guan Yu
14,989
484
149
5
0
647,447
7
W
Medusa
18,660
602
169
5
0
588,329
3
L
Camazotz
15,775
509
200
6
0
609,392
5
L
Tyr
13,985
451
130
4
0
646,448
8
L
Janus
11,591
374
151
5
0
436,333
3
L
Jing Wei
14,364
463
139
4
0
520,615
1
L
Cerberus
14,444
466
209
7
0
539,191
4
W
Jormungandr
17,505
565
89
3
0
598,661
12
W
Nu Wa
16,431
530
134
4
0
482,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role