Player Matchup

Hercules
Hercules
Kdogedog
Hercules
Level 106
God Stats
7W - 6L
1,486 SR
Queue Stats
57W - 88L
1,279 Elo+
Party 1
Heimdallr
Heimdallr
LostDinoShark
Heimdallr
Level 27
God Stats
5W - 5L
1,280 SR
Queue Stats
17W - 28L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
SubjectCelery34
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,778 Elo+
Party 1
Aphrodite
Aphrodite
assassintucker
Aphrodite
Level 76
God Stats
4W - 5L
1,452 SR
Queue Stats
75W - 95L
1,288 Elo+
Party 1
Team Averages
Level 84
1,429 SR
1,410 Elo+

VS

Team Averages
Level 66
1,432 SR
1,500 Elo+
Tiamat
Tiamat
Deceirux
Tiamat
Level 125
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thor
Thor
NLDaxel
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
SwaggaMane
Sobek
Level 19
God Stats
0W - 1L
1,365 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Zestl
Sun Wukong
Level 89
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kdogedog
Hercules
17
6 / 1 / 5
11,269
704
10,704
24,048
14,843
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LostDinoShark
Heimdallr
17
3 / 4 / 5
11,075
692
6,515
10,379
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SubjectCelery34
Baron Samedi
18
7 / 2 / 7
11,932
746
14,780
15,622
7,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
assassintucker
Aphrodite
15
1 / 3 / 7
10,248
641
9,312
12,723
8,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deceirux
Tiamat
17
2 / 3 / 4
11,097
694
21,295
10,268
10,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
NLDaxel
Thor
14
0 / 5 / 5
9,495
593
5,365
10,733
4,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
15
2 / 6 / 3
10,339
646
11,283
16,617
15,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Zestl
Sun Wukong
17
6 / 3 / 3
11,673
730
14,863
18,320
16,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
17
Kills
10
10
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Deceirux
Tiamat
2
3
4
1.33
W
Hercules
Kdogedog
Hercules
6
1
5
8.5
W
Heimdallr
LostDinoShark
Heimdallr
3
4
5
1.38
L
Thor
NLDaxel
Thor
0
5
5
0.5
W
Baron Samedi
SubjectCelery34
Baron Samedi
7
2
7
5.25
L
Sobek
2
6
3
0.58
L
Sun Wukong
Zestl
Sun Wukong
6
3
3
2.5
W
Aphrodite
assassintucker
Aphrodite
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
52,806
62,772
Taken
55,938
36,368
Mitigated
46,950
35,545
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Deceirux
Tiamat
21,295
1,947
0
3,086
10,268
10,904
1,038
4,755
5,426
51,514
0
W
Hercules
Kdogedog
Hercules
10,704
3,041
1,562
12,109
24,048
14,843
294
11,500
11,838
0
26,149
W
Heimdallr
LostDinoShark
Heimdallr
6,515
2,418
0
480
10,379
4,639
1,198
5,640
4,611
0
33,787
L
Thor
NLDaxel
Thor
5,365
658
0
233
10,733
4,446
426
5,010
5,532
0
16,145
W
Baron Samedi
SubjectCelery34
Baron Samedi
14,780
1,803
2,068
6,618
15,622
7,947
699
8,741
6,676
42,523
0
L
Sobek
11,283
559
0
2,346
16,617
15,509
0
7,365
8,909
27,736
0
L
Sun Wukong
Zestl
Sun Wukong
14,863
2,643
371
8,031
18,320
16,091
0
6,621
11,381
0
39,252
W
Aphrodite
assassintucker
Aphrodite
9,312
1,785
7,252
5,456
12,723
8,939
398
5,870
6,433
35,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,524
Gold Earned
42,604
231
Minions Killed
202
6
Camps Cleared
8
1,127,838
Distance Traveled
1,119,961
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,097
694
80
5
3
281,128
2
W
Hercules
11,269
704
38
2
3
320,127
3
W
Heimdallr
11,075
692
70
4
2
266,119
2
L
Thor
9,495
593
35
2
3
264,872
0
W
Baron Samedi
11,932
746
74
5
1
280,662
2
L
Sobek
10,339
646
26
2
1
271,067
1
L
Sun Wukong
11,673
730
61
4
1
302,894
1
W
Aphrodite
10,248
641
49
3
0
260,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role