Player Matchup

Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Drogomir7925
Cerberus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 105L
1,353 Elo+
Solo
Loki
Loki
SykeEto
Loki
Level 29
God Stats
27W - 32L
1,335 SR
Queue Stats
28W - 35L
1,296 Elo+
Solo
Neith
Neith
diabetozx
Neith
Level 25
God Stats
1W - 5L
1,275 SR
Queue Stats
24W - 35L
1,301 Elo+
Solo
Sol
Sol
nessfck96
Sol
Level 28
God Stats
2W - 3L
1,506 SR
Queue Stats
61W - 99L
1,338 Elo+
Solo
Team Averages
Level 23
1,423 SR
1,358 Elo+

VS

Team Averages
Level 24
1,470 SR
1,400 Elo+
Hercules
Hercules
CobbtimusPrime
Hercules
Level 24
God Stats
9W - 14L
1,302 SR
Queue Stats
124W - 126L
1,475 Elo+
Party 1
Neith
Neith
NEG3MAPETILET
Neith
Level 16
God Stats
4W - 5L
1,416 SR
Queue Stats
4W - 10L
1,095 Elo+
Solo
Ra
Ra
SmiteIsTerribIe
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 18L
1,689 Elo+
Party 1
Amaterasu
Amaterasu
THE-_BEAR100
Amaterasu
Level 27
God Stats
45W - 29L
1,614 SR
Queue Stats
321W - 304L
1,406 Elo+
Party 1
Ymir
Ymir
lOpEx_vIp
Ymir
Level 26
God Stats
4W - 3L
1,519 SR
Queue Stats
111W - 108L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 2 / 3
7,985
470
4,684
10,433
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Drogomir7925
Cerberus
5
0 / 2 / 1
5,481
322
1,724
5,480
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
SykeEto
Loki
12
5 / 3 / 0
7,730
455
8,478
9,343
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
diabetozx
Neith
10
1 / 7 / 3
6,672
392
4,293
11,310
3,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 1
8,312
489
9,115
12,364
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 1 / 3
7,641
449
2,135
9,944
9,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 5
7,809
459
6,691
10,206
3,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
16 / 2 / 1
10,872
640
18,739
12,247
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
THE-_BEAR100
Amaterasu
13
0 / 3 / 5
7,731
455
2,066
10,813
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
3 / 2 / 5
7,449
438
3,340
9,854
7,550
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
21
21
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
3
1.25
W
Hercules
0
1
3
1.5
L
Cerberus
Drogomir7925
Cerberus
0
2
1
0.25
W
2
2
5
2.25
W
16
2
1
8.25
L
Loki
SykeEto
Loki
5
3
0
1.67
W
Amaterasu
THE-_BEAR100
Amaterasu
0
3
5
0.83
L
Neith
diabetozx
Neith
1
7
3
0.36
W
Ymir
3
2
5
2.75
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
32,971
48,930
Taken
53,064
19,438
Mitigated
31,268
12,640
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,684
1,836
0
2,231
10,433
7,206
0
4,025
6,290
0
32,300
W
Hercules
2,135
1,311
0
4,550
9,944
9,428
1,147
0
9,719
0
27,920
L
Cerberus
Drogomir7925
Cerberus
1,724
354
0
743
5,480
2,179
0
1,747
3,733
9,405
0
W
6,691
3,794
0
3,960
10,206
3,465
2,027
2,391
7,567
0
35,098
W
18,739
3,188
1,006
5,106
12,247
5,308
784
2,314
9,545
71,658
0
L
Loki
SykeEto
Loki
8,478
2,307
0
2,896
9,343
2,887
0
3,614
5,585
0
44,900
W
Amaterasu
THE-_BEAR100
Amaterasu
2,066
1,247
0
3,503
10,813
5,517
326
275
10,435
0
33,704
L
Neith
diabetozx
Neith
4,293
2,057
0
2,465
11,310
3,399
0
6,136
4,930
0
27,385
W
Ymir
3,340
1,044
0
1,565
9,854
7,550
720
5,185
4,514
16,012
0
L
9,115
3,081
0
4,305
12,364
3,767
0
5,733
6,313
49,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
41,502
295
Minions Killed
358
0
Camps Cleared
0
1,223,822
Distance Traveled
1,555,705
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,985
470
65
4
0
295,180
0
W
Hercules
7,641
449
66
4
0
303,361
2
L
Cerberus
5,481
322
22
1
0
117,025
0
W
Neith
7,809
459
68
4
0
310,198
3
W
Ra
10,872
640
132
8
0
336,236
5
L
Loki
7,730
455
80
5
0
282,973
1
W
Amaterasu
7,731
455
70
4
0
335,181
4
L
Neith
6,672
392
47
3
0
283,079
2
W
Ymir
7,449
438
22
1
0
270,729
5
L
Sol
8,312
489
81
5
0
245,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role