Player Matchup

Hun Batz
Hun Batz
JS KillSw1tch
Hun Batz
Level 140
God Stats
1W - 1L
1,451 SR
Queue Stats
147W - 165L
1,458 Elo+
Party 1
Olorun
Olorun
KaeKae7
Olorun
Level 26
God Stats
7W - 3L
1,501 SR
Queue Stats
117W - 126L
1,459 Elo+
Party 1
Yemoja
Yemoja
Samcakes90
Yemoja
Level 21
God Stats
11W - 18L
1,636 SR
Queue Stats
142W - 188L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
SpiritGun4
Sun Wukong
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 35L
1,383 Elo+
Party 1
Cupid
Cupid
YishuHo
Cupid
Level 21
God Stats
2W - 1L
1,825 SR
Queue Stats
19W - 41L
1,422 Elo+
Party 1
Team Averages
Level 45
1,583 SR
1,419 Elo+

VS

Team Averages
Level 20
1,465 SR
1,439 Elo+
Heimdallr
Heimdallr
Alexima500
Heimdallr
Level 20
God Stats
10W - 8L
1,519 SR
Queue Stats
99W - 101L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
ByHALO
Cthulhu
Level 17
God Stats
12W - 5L
1,638 SR
Queue Stats
38W - 40L
1,493 Elo+
Party 2
Thanatos
Thanatos
Nitron433
Thanatos
Level 23
God Stats
34W - 24L
1,493 SR
Queue Stats
88W - 80L
1,404 Elo+
Party 2
Odin
Odin
Slobznr
Odin
Level 13
God Stats
13W - 7L
1,488 SR
Queue Stats
44W - 36L
1,442 Elo+
Solo
Hel
Hel
galeonpirata
Hel
Level 29
God Stats
5W - 4L
1,188 SR
Queue Stats
221W - 226L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JS KillSw1tch
Hun Batz
17
2 / 8 / 2
11,052
442
9,639
21,862
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
KaeKae7
Olorun
16
3 / 8 / 1
10,324
413
12,603
19,569
7,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Samcakes90
Yemoja
14
0 / 6 / 2
9,533
381
4,968
19,847
18,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
SpiritGun4
Sun Wukong
16
1 / 11 / 2
10,596
424
7,167
20,558
13,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cupid
YishuHo
Cupid
14
0 / 8 / 2
8,324
333
6,057
19,946
5,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexima500
Heimdallr
19
3 / 1 / 12
12,165
487
14,302
13,197
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ByHALO
Cthulhu
16
3 / 1 / 16
10,660
426
12,742
12,226
12,397
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Nitron433
Thanatos
20
14 / 0 / 12
13,961
558
15,863
15,057
7,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
Slobznr
Odin
20
8 / 1 / 14
12,935
517
11,979
19,399
21,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 3 / 11
14,531
581
26,428
19,416
9,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
106
6
Kills
41
41
Deaths
6
9
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alexima500
Heimdallr
3
1
12
9
W
Cthulhu
ByHALO
Cthulhu
3
1
16
11
L
Hun Batz
JS KillSw1tch
Hun Batz
2
8
2
0.38
L
Olorun
KaeKae7
Olorun
3
8
1
0.44
W
Thanatos
Nitron433
Thanatos
14
0
12
20
L
Yemoja
Samcakes90
Yemoja
0
6
2
0.17
W
Odin
Slobznr
Odin
8
1
14
15
L
Sun Wukong
SpiritGun4
Sun Wukong
1
11
2
0.18
L
Cupid
YishuHo
Cupid
0
8
2
0.13
W
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
81,314
101,782
Taken
79,295
52,896
Mitigated
58,721
20,854
Healing
48,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alexima500
Heimdallr
14,302
4,621
826
1,341
13,197
8,405
1,264
2,502
10,611
0
93,465
W
Cthulhu
ByHALO
Cthulhu
12,742
525
1,922
2,456
12,226
12,397
251
3,935
8,170
36,398
0
L
Hun Batz
JS KillSw1tch
Hun Batz
9,639
727
0
4,658
21,862
7,910
0
7,609
14,078
0
67,725
L
Olorun
KaeKae7
Olorun
12,603
5,384
1,040
6,070
19,569
7,103
1,076
6,856
12,538
64,189
0
W
Thanatos
Nitron433
Thanatos
15,863
6,132
0
18,804
15,057
7,462
3,771
3,166
11,773
0
94,975
L
Yemoja
Samcakes90
Yemoja
4,968
1,109
1,756
1,181
19,847
18,949
0
8,826
10,596
35,493
0
W
Odin
Slobznr
Odin
11,979
2,615
0
4,835
19,399
21,057
2,228
1,793
17,534
0
51,545
L
Sun Wukong
SpiritGun4
Sun Wukong
7,167
2,185
0
1,450
20,558
13,041
752
7,186
12,922
0
58,542
L
Cupid
YishuHo
Cupid
6,057
3,755
342
4,357
19,946
5,893
0
8,693
10,903
0
35,382
W
26,428
2,475
6,394
12,168
19,416
9,400
3,451
5,432
13,636
132,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,829
Gold Earned
64,252
446
Minions Killed
639
0
Camps Cleared
0
2,131,139
Distance Traveled
2,434,848
32
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,165
487
150
6
0
407,221
0
W
Cthulhu
10,660
426
44
2
0
467,324
0
L
Hun Batz
11,052
442
113
5
0
436,767
7
L
Olorun
10,324
413
104
4
0
413,504
11
W
Thanatos
13,961
558
144
6
0
545,991
0
L
Yemoja
9,533
381
52
2
0
492,818
5
W
Odin
12,935
517
88
4
0
500,768
3
L
Sun Wukong
10,596
424
100
4
0
382,409
7
L
Cupid
8,324
333
77
3
0
405,641
2
W
Hel
14,531
581
213
9
0
513,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role