Player Matchup

Ra
Ra
 
Ra
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ElementalPixie11
Heimdallr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 107L
1,126 Elo+
Party 3
Awilix
Awilix
Rev-_Deadly
Awilix
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 87L
1,289 Elo+
Party 3
Yemoja
Yemoja
heidis_19
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
onikaBarbPeriod
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,383 Elo+

VS

Team Averages
Level 16
1,461 SR
1,322 Elo+
Geb
Geb
Brandon_colt220
Geb
Level 25
God Stats
17W - 13L
1,350 SR
Queue Stats
161W - 168L
1,345 Elo+
Solo
Anubis
Anubis
CloutTease
Anubis
Level 16
God Stats
16W - 16L
1,513 SR
Queue Stats
23W - 23L
1,380 Elo+
Party 1
Neith
Neith
Mastodon533
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SlytlyStoopid57
Bellona
Level 22
God Stats
4W - 2L
1,471 SR
Queue Stats
26W - 17L
1,142 Elo+
Party 1
Cthulhu
Cthulhu
orangepenguingod
Cthulhu
Level 14
God Stats
8W - 3L
1,471 SR
Queue Stats
8W - 3L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 4 / 1
4,604
384
996
4,203
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
6
0 / 5 / 0
4,553
379
1,421
6,543
1,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
10
4 / 5 / 0
6,387
532
7,078
9,610
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
heidis_19
Yemoja
1
0 / 2 / 0
3,780
315
0
1,480
430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 7 / 0
5,099
425
2,047
7,503
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 7
6,754
563
1,766
7,471
5,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
CloutTease
Anubis
10
7 / 3 / 3
6,730
561
3,850
3,878
1,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 3
6,014
501
2,780
2,085
652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 1 / 5
5,926
494
2,930
7,261
3,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 0 / 1
7,111
593
4,562
5,936
2,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
22
23
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
1
0.13
W
3
0
7
6.5
W
Anubis
CloutTease
Anubis
7
3
3
2.83
L
Heimdallr
0
5
0
0
W
3
0
3
4.5
L
Awilix
4
5
0
0.8
W
2
1
5
4.5
L
Yemoja
heidis_19
Yemoja
0
2
0
0
L
0
7
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,542
Damage
15,888
29,339
Taken
26,631
8,668
Mitigated
14,285
3,520
Healing
2,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
996
237
0
750
4,203
979
0
1,663
2,540
12,744
0
W
1,766
414
0
1,570
7,471
5,107
733
707
6,712
12,034
0
W
Anubis
CloutTease
Anubis
3,850
399
0
280
3,878
1,650
1,482
716
3,094
21,599
0
L
Heimdallr
1,421
884
0
840
6,543
1,954
0
1,787
4,756
0
11,838
W
2,780
932
0
661
2,085
652
1,371
0
2,085
0
25,207
L
Awilix
7,078
2,620
0
1,102
9,610
2,881
0
3,101
6,509
0
26,741
W
2,930
1,100
0
34
7,261
3,934
370
297
6,964
0
17,537
L
Yemoja
heidis_19
Yemoja
0
0
75
0
1,480
430
0
21
1,459
2,587
0
L
2,047
862
0
753
7,503
2,424
295
3,606
3,897
20,460
1,679
W
4,562
541
0
0
5,936
2,942
543
1,080
4,856
27,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
32,535
143
Minions Killed
200
0
Camps Cleared
0
786,980
Distance Traveled
1,108,546
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,604
384
16
1
0
159,158
0
W
Geb
6,754
563
25
2
0
230,951
0
W
Anubis
6,730
561
41
3
0
159,597
0
L
Heimdallr
4,553
379
25
2
0
154,410
0
W
Neith
6,014
501
45
4
0
222,373
0
L
Awilix
6,387
532
61
5
0
202,584
0
W
Bellona
5,926
494
36
3
0
222,253
0
L
Yemoja
3,780
315
5
0
0
72,650
0
L
Sol
5,099
425
36
3
0
198,178
0
W
Cthulhu
7,111
593
53
4
0
273,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role