Player Matchup

Bakasura
Bakasura
Cap Swag
Bakasura
Level 153
God Stats
11W - 5L
1,803 SR
Queue Stats
790W - 587L
1,750 Elo+
Party 1
Zeus
Zeus
Only Shikamaru
Zeus
Level 125
God Stats
10W - 4L
1,783 SR
Queue Stats
457W - 337L
1,670 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PhoenixsTears
Kumbhakarna
Level 123
God Stats
0W - 3L
1,271 SR
Queue Stats
220W - 169L
1,668 Elo+
Party 1
Team Averages
Level 134
1,619 SR
1,696 Elo+

VS

Team Averages
Level 84
1,497 SR
1,671 Elo+
Anubis
Anubis
Colo_Kolo03
Anubis
Level 47
God Stats
1W - 0L
1,112 SR
Queue Stats
7W - 1L
1,744 Elo+
Party 2
Arachne
Arachne
MasterArachne
Arachne
Level 86
God Stats
87W - 31L
1,707 SR
Queue Stats
445W - 313L
1,659 Elo+
Party 2
Cthulhu
Cthulhu
Y-STERBEN-Y
Cthulhu
Level 120
God Stats
6W - 4L
1,672 SR
Queue Stats
67W - 58L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cap Swag
Bakasura
15
5 / 9 / 7
11,270
704
13,952
20,561
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 4 / 6
12,108
757
16,645
10,692
3,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
PhoenixsTears
Kumbhakarna
13
1 / 3 / 10
9,957
622
4,670
17,677
13,828
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 3 / 8
13,006
813
16,085
11,529
5,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
14
8 / 7 / 4
11,776
736
13,718
16,110
7,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Y-STERBEN-Y
Cthulhu
15
1 / 5 / 12
11,233
702
9,994
17,749
9,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
15
Kills
15
16
Deaths
15
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cap Swag
Bakasura
5
9
7
0.94
W
Anubis
6
3
8
3.33
W
Arachne
8
7
4
1.43
L
9
4
6
3
L
Kumbhakarna
PhoenixsTears
Kumbhakarna
1
3
10
2
W
Cthulhu
Y-STERBEN-Y
Cthulhu
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
39,797
48,930
Taken
45,388
23,117
Mitigated
21,784
8,063
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cap Swag
Bakasura
13,952
8,632
0
3,048
20,561
5,882
0
7,843
12,286
0
43,180
W
Anubis
16,085
721
0
6,402
11,529
5,270
1,115
4,677
5,903
80,948
0
W
Arachne
13,718
8,015
0
4,017
16,110
7,392
1,363
7,990
7,455
0
38,371
L
16,645
2,095
0
3,570
10,692
3,407
872
6,808
3,562
57,809
0
L
Kumbhakarna
PhoenixsTears
Kumbhakarna
4,670
647
534
911
17,677
13,828
458
10,274
6,935
27,127
0
W
Cthulhu
Y-STERBEN-Y
Cthulhu
9,994
443
96
3,446
17,749
9,122
48
9,032
7,661
39,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
36,015
203
Minions Killed
221
0
Camps Cleared
0
798,862
Distance Traveled
886,912
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,270
704
74
5
0
279,306
1
W
Anubis
13,006
813
114
7
0
261,426
4
W
Arachne
11,776
736
37
2
0
323,204
3
L
Zeus
12,108
757
91
6
0
252,929
2
L
Kumbhakarna
9,957
622
38
2
0
266,627
0
W
Cthulhu
11,233
702
70
4
0
302,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role