Player Matchup

Chang'e
Chang'e
FredricoGlizzy
Chang'e
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 13L
1,753 Elo+
Party 1
Medusa
Medusa
NikkaLikka
Medusa
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 11L
1,744 Elo+
Party 1
Thoth
Thoth
PreppyChimp
Thoth
Level 126
God Stats
1W - 1L
1,533 SR
Queue Stats
62W - 35L
1,660 Elo+
Party 1
Team Averages
Level 60
1,511 SR
1,719 Elo+

VS

Team Averages
Level 20
1,535 SR
1,397 Elo+
Olorun
Olorun
Busters54rus
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Bellona
Bellona
wobbly-groove
Bellona
Level 24
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 9L
1,321 Elo+
Solo
Neith
Neith
xxxMarkGodboi
Neith
Level 18
God Stats
1W - 2L
1,587 SR
Queue Stats
38W - 31L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
8,084
735
3,670
5,696
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
NikkaLikka
Medusa
13
7 / 2 / 8
9,329
848
7,050
6,711
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 2 / 10
9,299
845
12,849
6,913
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 7 / 5
6,758
614
2,957
9,102
2,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
11
4 / 3 / 1
7,977
725
3,823
9,657
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 6 / 4
7,436
676
7,089
9,209
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
6
6
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
7
5
0.36
W
3
2
8
3.5
W
Medusa
NikkaLikka
Medusa
7
2
8
5.5
W
6
2
10
5.5
L
Bellona
4
3
1
1.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,569
Damage
13,869
19,320
Taken
27,968
6,275
Mitigated
12,642
7,898
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,957
1,727
146
2,061
9,102
2,938
0
5,564
3,212
14,009
0
W
3,670
513
2,163
2,574
5,696
1,853
270
712
4,984
17,726
0
W
Medusa
NikkaLikka
Medusa
7,050
2,689
0
1,893
6,711
2,374
1,393
1,097
5,614
0
32,927
W
12,849
212
0
1,268
6,913
2,048
958
1,208
5,705
44,332
0
L
Bellona
3,823
1,114
167
530
9,657
6,441
0
5,099
4,362
0
14,966
L
7,089
2,374
0
1,438
9,209
3,263
0
5,060
3,851
0
31,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
22,171
158
Minions Killed
112
0
Camps Cleared
0
590,832
Distance Traveled
479,163
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,758
614
27
2
0
138,522
0
W
Chang'e
8,084
735
34
3
0
190,755
1
W
Medusa
9,329
848
55
5
0
205,063
0
W
Thoth
9,299
845
69
6
0
195,014
0
L
Bellona
7,977
725
27
2
0
189,684
0
L
Neith
7,436
676
58
5
0
150,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role