Player Matchup

Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
beni5382
Thanatos
Level 15
God Stats
0W - 3L
1,335 SR
Queue Stats
1W - 6L
1,165 Elo+
Party 1
Geb
Geb
goldyarts
Geb
Level 116
God Stats
6W - 4L
1,490 SR
Queue Stats
6W - 5L
1,470 Elo+
Party 1
Team Averages
Level 66
1,442 SR
1,378 Elo+

VS

Team Averages
Level 40
1,514 SR
1,454 Elo+
Cthulhu
Cthulhu
Agent_R3ACTZ
Cthulhu
Level 48
God Stats
35W - 16L
1,541 SR
Queue Stats
490W - 361L
1,466 Elo+
Party 2
Medusa
Medusa
Macho_Mondo
Medusa
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 101L
1,457 Elo+
Party 2
Set
Set
Reign-Kai
Set
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 119L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 6 / 0
6,766
564
3,030
8,595
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
beni5382
Thanatos
9
0 / 7 / 3
7,371
614
3,970
10,265
8,151
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 6 / 0
7,703
642
7,436
15,896
7,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agent_R3ACTZ
Cthulhu
12
8 / 1 / 10
9,467
789
11,259
8,279
3,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
5 / 0 / 11
9,142
762
8,231
5,957
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 2 / 9
9,518
793
8,274
9,810
4,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
19
19
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
0
0
W
Cthulhu
Agent_R3ACTZ
Cthulhu
8
1
10
13
W
Medusa
5
0
11
10.5
W
6
2
9
5.25
L
Thanatos
beni5382
Thanatos
0
7
3
0.21
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,436
Damage
27,764
34,756
Taken
24,046
17,678
Mitigated
10,169
4,674
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,030
1,286
0
710
8,595
2,277
0
2,900
5,495
0
14,768
W
Cthulhu
Agent_R3ACTZ
Cthulhu
11,259
1,473
713
3,556
8,279
3,887
234
1,546
6,733
29,573
0
W
Medusa
8,231
5,383
111
3,166
5,957
2,083
918
3,272
2,685
0
23,245
W
8,274
5,161
171
3,387
9,810
4,199
1,535
2,505
7,305
0
43,786
L
Thanatos
beni5382
Thanatos
3,970
964
0
1,794
10,265
8,151
0
3,625
6,295
0
12,365
L
7,436
1,352
0
2,170
15,896
7,250
0
3,929
11,631
27,964
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,840
Gold Earned
28,127
78
Minions Killed
128
0
Camps Cleared
0
490,819
Distance Traveled
712,290
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,766
564
23
2
0
124,304
1
W
Cthulhu
9,467
789
40
3
0
254,575
0
W
Medusa
9,142
762
28
2
0
220,414
0
W
Set
9,518
793
60
5
0
237,301
0
L
Thanatos
7,371
614
28
2
0
164,908
2
L
Geb
7,703
642
27
2
0
201,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role