Player Matchup

Danzaburou
Danzaburou
ArtemisIssoria
Danzaburou
Level 28
God Stats
6W - 7L
1,468 SR
Queue Stats
54W - 41L
1,630 Elo+
Solo
Artio
Artio
B0Og3R
Artio
Level 28
God Stats
7W - 4L
1,356 SR
Queue Stats
40W - 56L
1,583 Elo+
Solo
Vamana
Vamana
Frozen_Lies
Vamana
Level 27
God Stats
18W - 8L
1,645 SR
Queue Stats
435W - 350L
1,618 Elo+
Solo
Heimdallr
Heimdallr
ImAsper
Heimdallr
Level 29
God Stats
4W - 9L
1,500 SR
Queue Stats
438W - 374L
1,708 Elo+
Solo
Chang'e
Chang'e
futchinurface
Chang'e
Level 7
God Stats
7W - 5L
1,727 SR
Queue Stats
23W - 21L
1,610 Elo+
Solo
Team Averages
Level 24
1,539 SR
1,630 Elo+

VS

Team Averages
Level 24
1,662 SR
1,621 Elo+
Merlin
Merlin
ConvictMusic864
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 89L
1,643 Elo+
Solo
Fafnir
Fafnir
Dzaster33
Fafnir
Level 10
God Stats
3W - 1L
1,978 SR
Queue Stats
10W - 13L
1,584 Elo+
Solo
Erlang Shen
Erlang Shen
SnappishQuill
Erlang Shen
Level 29
God Stats
2W - 2L
1,759 SR
Queue Stats
263W - 156L
1,723 Elo+
Solo
Apollo
Apollo
freezing_ending4
Apollo
Level 27
God Stats
5W - 4L
1,574 SR
Queue Stats
96W - 98L
1,592 Elo+
Solo
Bakasura
Bakasura
krispy_krump_og
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArtemisIssoria
Danzaburou
18
9 / 1 / 6
11,189
589
16,865
11,640
5,008
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
B0Og3R
Artio
14
3 / 1 / 11
9,260
487
4,288
12,663
10,712
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
17
3 / 1 / 2
10,593
558
9,154
14,071
7,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
ImAsper
Heimdallr
16
7 / 5 / 4
10,761
566
11,131
12,350
5,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
16
3 / 2 / 4
9,936
523
6,180
10,522
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
9,483
499
11,265
11,156
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Dzaster33
Fafnir
11
0 / 7 / 0
7,479
394
2,624
11,423
6,309
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
SnappishQuill
Erlang Shen
17
4 / 4 / 2
11,370
598
12,653
17,610
12,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 4
8,361
440
4,472
10,459
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
15
4 / 4 / 4
9,521
501
6,257
13,533
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
25
Kills
10
10
Deaths
25
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArtemisIssoria
Danzaburou
9
1
6
12
W
Artio
B0Og3R
Artio
3
1
11
8.5
L
2
6
6
0.83
L
Fafnir
Dzaster33
Fafnir
0
7
0
0
W
Vamana
3
1
2
4
W
Heimdallr
ImAsper
Heimdallr
7
5
4
1.8
L
Erlang Shen
SnappishQuill
Erlang Shen
4
4
2
1.25
L
0
4
4
0.5
W
Chang'e
3
2
4
2.5
L
Bakasura
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,618
Damage
37,271
61,246
Taken
64,181
32,567
Mitigated
32,645
20,099
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArtemisIssoria
Danzaburou
16,865
10,709
0
3,736
11,640
5,008
4,388
3,463
8,065
0
89,510
W
Artio
B0Og3R
Artio
4,288
484
824
2,880
12,663
10,712
850
4,392
7,889
18,696
0
L
11,265
871
0
1,403
11,156
3,870
0
3,219
7,816
64,502
0
L
Fafnir
Dzaster33
Fafnir
2,624
1,027
0
1,691
11,423
6,309
473
3,012
8,349
24,841
0
W
Vamana
9,154
5,360
0
4,522
14,071
7,908
386
737
13,057
0
68,353
W
Heimdallr
ImAsper
Heimdallr
11,131
4,734
0
2,730
12,350
5,514
967
1,439
10,597
0
59,474
L
Erlang Shen
SnappishQuill
Erlang Shen
12,653
6,831
0
6,112
17,610
12,150
258
1,478
16,109
0
63,794
L
4,472
2,874
0
2,181
10,459
4,479
0
652
9,807
0
52,129
W
Chang'e
6,180
658
1,028
4,379
10,522
3,425
1,640
2,996
6,441
52,401
0
L
Bakasura
6,257
4,277
0
1,790
13,533
5,837
0
1,790
11,631
0
35,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
46,214
535
Minions Killed
448
0
Camps Cleared
0
1,657,478
Distance Traveled
1,707,967
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,189
589
151
8
0
333,431
8
W
Artio
9,260
487
26
1
0
333,729
1
L
Merlin
9,483
499
113
6
0
315,619
3
L
Fafnir
7,479
394
51
3
0
281,288
0
W
Vamana
10,593
558
149
8
0
363,211
2
W
Heimdallr
10,761
566
100
5
0
296,710
0
L
Erlang Shen
11,370
598
103
5
0
374,636
3
L
Apollo
8,361
440
92
5
0
347,396
2
W
Chang'e
9,936
523
109
6
0
330,397
4
L
Bakasura
9,521
501
89
5
0
389,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role