Player Matchup

Jing Wei
Jing Wei
Big Dutty Stank
Jing Wei
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,608 Elo+
Party 1
Ravana
Ravana
Big Dutty Stanx
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,697 Elo+
Party 1
Mulan
Mulan
Big Dutty Stunk
Mulan
Level 120
God Stats
3W - 7L
1,698 SR
Queue Stats
306W - 279L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
Gobpott
Kukulkan
Level 26
God Stats
15W - 12L
1,639 SR
Queue Stats
113W - 93L
1,680 Elo+
Party 1
Ymir
Ymir
ding dong106
Ymir
Level 28
God Stats
5W - 2L
1,693 SR
Queue Stats
5W - 3L
1,582 Elo+
Party 1
Team Averages
Level 83
1,606 SR
1,622 Elo+

VS

Team Averages
Level 81
1,433 SR
1,398 Elo+
Awilix
Awilix
Halcyon678
Awilix
Level 86
God Stats
39W - 49L
1,532 SR
Queue Stats
412W - 380L
1,453 Elo+
Party 3
Zeus
Zeus
Paranoia O O O
Zeus
Level 87
God Stats
41W - 39L
1,396 SR
Queue Stats
373W - 331L
1,459 Elo+
Party 3
Tiamat
Tiamat
Rofl-gamers
Tiamat
Level 27
God Stats
2W - 4L
1,415 SR
Queue Stats
22W - 36L
1,278 Elo+
Party 2
Osiris
Osiris
SHADOW_man318
Osiris
Level 103
God Stats
1W - 4L
1,285 SR
Queue Stats
123W - 158L
1,377 Elo+
Party 2
Sol
Sol
XconstantRsoleX
Sol
Level 103
God Stats
41W - 40L
1,539 SR
Queue Stats
602W - 562L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 2 / 1
8,898
494
3,332
8,396
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
7 / 2 / 4
10,875
604
12,307
10,496
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 1 / 3
11,904
661
13,539
12,711
9,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Gobpott
Kukulkan
16
0 / 0 / 2
10,164
565
1,205
4,356
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
7,780
432
1,663
8,200
5,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Halcyon678
Awilix
13
4 / 2 / 2
8,323
462
6,519
11,888
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 0
7,745
430
3,611
6,072
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
12
1 / 5 / 0
7,586
421
2,053
6,339
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 9 / 0
6,854
381
4,578
14,458
12,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 0 / 4
8,542
475
4,809
6,319
1,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
20
Kills
7
7
Deaths
20
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
2
1
0.75
W
7
2
4
4.5
W
12
1
3
13.5
W
Kukulkan
Gobpott
Kukulkan
0
0
2
1
L
Awilix
Halcyon678
Awilix
4
2
2
2.5
L
1
4
0
0.25
L
Tiamat
1
5
0
0.2
L
0
9
0
0
L
1
0
4
3
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
21,570
44,159
Taken
45,076
23,820
Mitigated
21,955
15,369
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,332
2,004
0
3,253
8,396
2,728
4,205
1,775
6,537
0
51,654
W
12,307
4,109
0
5,762
10,496
4,690
1,150
1,630
8,712
0
73,640
W
13,539
2,542
0
4,039
12,711
9,684
1,658
1,798
10,765
0
67,786
W
Kukulkan
Gobpott
Kukulkan
1,205
0
0
630
4,356
1,485
1,179
1,550
2,728
51,384
0
L
Awilix
Halcyon678
Awilix
6,519
2,960
0
4,968
11,888
3,569
0
914
10,974
0
45,944
L
3,611
280
0
1,270
6,072
1,284
0
1,117
4,781
38,012
0
L
Tiamat
2,053
1,116
0
974
6,339
2,824
392
0
6,339
22,992
0
L
4,578
1,762
171
1,653
14,458
12,621
0
0
14,458
0
32,376
L
4,809
1,368
0
3,004
6,319
1,657
0
663
5,656
47,403
0
W
1,663
72
0
1,685
8,200
5,233
738
3,246
4,944
29,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
39,050
577
Minions Killed
392
0
Camps Cleared
0
1,726,094
Distance Traveled
1,486,807
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,898
494
107
6
0
327,508
4
W
Ravana
10,875
604
124
7
0
361,493
8
W
Mulan
11,904
661
171
10
0
339,035
0
W
Kukulkan
10,164
565
133
7
0
347,185
4
L
Awilix
8,323
462
81
5
0
350,894
3
L
Zeus
7,745
430
95
5
0
280,807
3
L
Tiamat
7,586
421
54
3
0
240,108
1
L
Osiris
6,854
381
63
4
0
310,774
0
L
Sol
8,542
475
99
6
0
304,224
4
W
Ymir
7,780
432
42
2
0
350,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role