Player Matchup

Medusa
Medusa
Nightmare72808
Medusa
Level 63
God Stats
2W - 4L
1,535 SR
Queue Stats
30W - 46L
996 Elo+
Party 1
Da Ji
Da Ji
Royal_Pain_XO
Da Ji
Level 50
God Stats
13W - 22L
1,417 SR
Queue Stats
249W - 300L
1,244 Elo+
Party 1
Bastet
Bastet
fruit_Loop_224
Bastet
Level 14
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 9L
1,163 Elo+
Party 1
Hel
Hel
pravliks
Hel
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 181L
1,299 Elo+
Party 1
Freya
Freya
tonytwodoonger
Freya
Level 47
God Stats
9W - 10L
1,529 SR
Queue Stats
532W - 550L
1,364 Elo+
Solo
Team Averages
Level 39
1,450 SR
1,213 Elo+

VS

Team Averages
Level 51
1,344 SR
1,439 Elo+
Kukulkan
Kukulkan
BabyMyers97
Kukulkan
Level 37
God Stats
7W - 5L
1,381 SR
Queue Stats
160W - 198L
1,334 Elo+
Solo
Arachne
Arachne
MasterNug420
Arachne
Level 29
God Stats
1W - 0L
1,341 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
MightyNugget420
Ymir
Level 87
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
TheTigerr
Chaac
Level 60
God Stats
1W - 0L
1,258 SR
Queue Stats
26W - 30L
1,427 Elo+
Party 2
Cupid
Cupid
danieldanico
Cupid
Level 43
God Stats
9W - 8L
1,453 SR
Queue Stats
43W - 49L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
8,986
428
6,895
15,655
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 3 / 1
9,849
469
4,422
16,828
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 4 / 3
8,324
396
6,019
11,313
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 4
8,548
407
6,917
12,894
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 1
10,109
481
12,973
20,525
9,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyMyers97
Kukulkan
18
6 / 4 / 4
11,603
553
14,207
12,220
5,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MasterNug420
Arachne
15
3 / 2 / 1
10,179
485
6,604
11,882
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 6
10,101
481
4,445
15,227
14,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
TheTigerr
Chaac
17
2 / 2 / 7
10,829
516
13,745
14,485
11,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 2 / 6
11,596
552
14,430
15,776
5,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
14
Kills
22
22
Deaths
14
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BabyMyers97
Kukulkan
6
4
4
2
W
Arachne
MasterNug420
Arachne
3
2
1
1.75
W
3
4
6
1.5
L
3
8
2
0.5
L
4
3
1
1.5
W
Chaac
TheTigerr
Chaac
2
2
7
2.75
W
8
2
6
5.5
L
2
4
3
0.88
L
0
3
4
0.67
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,226
Damage
53,431
77,215
Taken
69,590
31,680
Mitigated
44,745
18,682
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BabyMyers97
Kukulkan
14,207
1,342
534
739
12,220
5,078
2,366
6,125
6,095
75,897
0
W
Arachne
MasterNug420
Arachne
6,604
4,205
0
2,624
11,882
6,865
2,190
1,272
10,610
0
77,123
W
4,445
789
0
1,133
15,227
14,950
1,244
5,370
9,857
21,921
0
L
6,895
3,592
0
0
15,655
5,728
1,931
1,644
14,011
0
56,408
L
4,422
1,552
0
0
16,828
7,365
678
3,557
13,271
0
61,118
W
Chaac
TheTigerr
Chaac
13,745
1,557
0
5,164
14,485
11,953
816
5,234
9,251
133
60,759
W
14,430
9,424
937
8,320
15,776
5,899
3,331
1,889
13,887
0
73,952
L
6,019
2,298
0
57
11,313
3,876
767
2,313
9,000
0
17,338
L
6,917
2,236
4,713
7,102
12,894
5,049
679
2,100
10,794
36,464
0
L
12,973
4,666
0
6,810
20,525
9,662
0
9,171
11,354
63,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,816
Gold Earned
54,308
407
Minions Killed
484
0
Camps Cleared
0
1,839,596
Distance Traveled
1,855,223
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,603
553
147
7
0
384,398
4
W
Arachne
10,179
485
96
5
0
418,740
0
W
Ymir
10,101
481
26
1
0
338,756
1
L
Medusa
8,986
428
80
4
0
338,548
1
L
Da Ji
9,849
469
107
5
0
371,549
0
W
Chaac
10,829
516
106
5
0
357,388
2
W
Cupid
11,596
552
109
5
0
355,941
1
L
Bastet
8,324
396
42
2
0
437,911
0
L
Hel
8,548
407
66
3
0
338,399
0
L
Freya
10,109
481
112
5
0
353,189
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role