Player Matchup

Ymir
Ymir
BloodyAmmo7375
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,379 Elo+
Party 2
Arachne
Arachne
CubanSoviet
Arachne
Level 18
God Stats
35W - 18L
1,929 SR
Queue Stats
411W - 315L
1,742 Elo+
Solo
Achilles
Achilles
RuSSsao1
Achilles
Level 15
God Stats
6W - 4L
1,540 SR
Queue Stats
40W - 40L
1,553 Elo+
Solo
Scylla
Scylla
SK_TROPICANA
Scylla
Level 29
God Stats
6W - 4L
1,480 SR
Queue Stats
78W - 72L
1,544 Elo+
Solo
Izanami
Izanami
X LUGG X
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,452 Elo+
Party 2
Team Averages
Level 18
1,590 SR
1,534 Elo+

VS

Team Averages
Level 20
1,566 SR
1,477 Elo+
Anhur
Anhur
FurryPhckr69
Anhur
Level 14
God Stats
9W - 12L
1,319 SR
Queue Stats
32W - 42L
1,462 Elo+
Party 1
Tiamat
Tiamat
Garglinkum
Tiamat
Level 15
God Stats
5W - 6L
1,565 SR
Queue Stats
41W - 40L
1,475 Elo+
Party 1
Bellona
Bellona
ruuulooo_09
Bellona
Level 26
God Stats
3W - 2L
1,638 SR
Queue Stats
155W - 206L
1,440 Elo+
Solo
Ymir
Ymir
sweetyfire
Ymir
Level 29
God Stats
3W - 6L
1,564 SR
Queue Stats
41W - 42L
1,533 Elo+
Solo
Freya
Freya
thiccHomo69
Freya
Level 15
God Stats
2W - 1L
1,745 SR
Queue Stats
30W - 36L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,213
481
4,900
12,349
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
CubanSoviet
Arachne
15
5 / 2 / 3
8,725
582
8,349
11,910
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
RuSSsao1
Achilles
15
6 / 0 / 3
8,728
582
9,692
10,053
9,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
13
3 / 3 / 2
7,882
525
6,308
7,874
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
X LUGG X
Izanami
11
2 / 3 / 1
6,331
422
2,735
7,660
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
8,540
569
8,743
9,300
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Garglinkum
Tiamat
14
3 / 0 / 3
8,132
542
8,154
6,930
5,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ruuulooo_09
Bellona
11
1 / 5 / 2
6,558
437
2,939
12,029
9,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 5 / 8
7,286
486
7,908
11,016
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 6 / 3
7,033
469
5,113
8,584
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
17
Kills
13
13
Deaths
17
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
W
Arachne
CubanSoviet
Arachne
5
2
3
3.25
L
7
1
2
8
L
Tiamat
Garglinkum
Tiamat
3
0
3
4.5
W
Achilles
RuSSsao1
Achilles
6
0
3
7.5
W
Scylla
3
3
2
1.33
W
Izanami
X LUGG X
Izanami
2
3
1
0.83
L
Bellona
ruuulooo_09
Bellona
1
5
2
0.4
L
1
5
8
1
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
32,857
49,846
Taken
47,859
22,530
Mitigated
29,071
12,996
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,900
953
0
2,314
12,349
5,088
0
4,763
7,586
21,410
0
W
Arachne
CubanSoviet
Arachne
8,349
5,878
0
4,601
11,910
4,338
105
5,312
6,598
0
60,621
L
8,743
4,850
0
4,452
9,300
3,251
474
2,063
7,197
0
50,341
L
Tiamat
Garglinkum
Tiamat
8,154
475
0
2,786
6,930
5,420
0
1,686
5,134
59,273
0
W
Achilles
RuSSsao1
Achilles
9,692
1,956
0
1,934
10,053
9,214
367
2,937
7,116
0
44,359
W
Scylla
6,308
1,003
0
2,334
7,874
2,497
155
4,880
2,994
44,950
0
W
Izanami
X LUGG X
Izanami
2,735
2,055
0
1,813
7,660
1,393
0
2,981
4,679
0
24,500
L
Bellona
ruuulooo_09
Bellona
2,939
1,126
414
3,733
12,029
9,153
0
1,930
9,987
0
27,370
L
7,908
1,674
0
1,309
11,016
7,825
177
3,142
7,868
31,547
0
L
5,113
1,642
0
1,806
8,584
3,422
0
1,951
6,465
29,101
2,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
37,549
353
Minions Killed
357
0
Camps Cleared
0
1,399,546
Distance Traveled
1,396,163
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,213
481
34
2
0
261,295
4
W
Arachne
8,725
582
102
7
0
329,432
6
L
Anhur
8,540
569
105
7
0
270,982
4
L
Tiamat
8,132
542
99
7
0
324,742
2
W
Achilles
8,728
582
84
6
0
301,895
4
W
Scylla
7,882
525
78
5
0
283,103
4
W
Izanami
6,331
422
55
4
0
223,821
0
L
Bellona
6,558
437
55
4
0
270,036
0
L
Ymir
7,286
486
39
3
0
279,535
4
L
Freya
7,033
469
59
4
0
250,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role