Player Matchup

Achilles
Achilles
Axelgim
Achilles
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,563 Elo+
Solo
Artemis
Artemis
KOTiCMAGiCiAN
Artemis
Level 7
God Stats
1W - 2L
1,428 SR
Queue Stats
2W - 4L
1,283 Elo+
Solo
Fenrir
Fenrir
SecretaryVRISKA
Fenrir
Level 15
God Stats
2W - 5L
1,470 SR
Queue Stats
95W - 93L
1,445 Elo+
Solo
Zeus
Zeus
sjparks93
Zeus
Level 25
God Stats
5W - 7L
1,244 SR
Queue Stats
38W - 28L
1,448 Elo+
Solo
Athena
Athena
xXKingXerxesXx
Athena
Level 23
God Stats
9W - 9L
1,221 SR
Queue Stats
100W - 95L
1,538 Elo+
Solo
Team Averages
Level 16
1,373 SR
1,456 Elo+

VS

Team Averages
Level 18
1,535 SR
1,633 Elo+
Janus
Janus
BogeyedGuitar69
Janus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,601 Elo+
Party 1
Neith
Neith
CorkedLobster1
Neith
Level 17
God Stats
8W - 3L
1,582 SR
Queue Stats
19W - 7L
1,672 Elo+
Party 1
Ratatoskr
Ratatoskr
Ebolarona
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,720 Elo+
Party 1
Jormungandr
Jormungandr
KnightArvon
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,458 Elo+
Solo
Tiamat
Tiamat
MustyFlicks
Tiamat
Level 17
God Stats
5W - 2L
1,594 SR
Queue Stats
18W - 5L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Axelgim
Achilles
17
0 / 13 / 11
10,320
938
6,041
25,180
10,994
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
16
1 / 3 / 9
10,395
945
5,862
7,078
2,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 13 / 12
11,359
1,033
9,876
27,517
13,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
18
10 / 9 / 7
13,466
1,224
27,467
16,628
5,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 11 / 8
12,368
1,124
13,574
23,955
10,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 21
11,807
1,073
14,724
9,196
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 5 / 26
11,501
1,046
11,332
9,815
4,354
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Ebolarona
Ratatoskr
20
20 / 3 / 18
16,011
1,456
27,114
15,349
19,115
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
KnightArvon
Jormungandr
20
3 / 4 / 32
12,360
1,124
10,537
16,032
14,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
20
17 / 6 / 22
14,917
1,356
28,870
15,666
13,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
168
22
Kills
49
49
Deaths
22
47
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Achilles
Axelgim
Achilles
0
13
11
0.42
W
6
4
21
4.13
W
3
5
26
3.2
W
Ratatoskr
Ebolarona
Ratatoskr
20
3
18
9.67
L
Artemis
1
3
9
1.83
W
Jormungandr
KnightArvon
Jormungandr
3
4
32
4.75
W
Tiamat
17
6
22
4.67
L
4
13
12
0.77
L
Zeus
10
9
7
1.5
L
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,820
Damage
92,577
100,358
Taken
66,058
43,335
Mitigated
55,600
2,772
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Axelgim
Achilles
6,041
2,680
0
1,298
25,180
10,994
0
12,872
11,954
0
25,818
W
14,724
161
0
0
9,196
3,937
0
5,442
3,754
37,844
0
W
11,332
5,755
0
857
9,815
4,354
0
5,486
4,329
0
18,430
W
Ratatoskr
Ebolarona
Ratatoskr
27,114
9,100
0
2,337
15,349
19,115
0
9,807
5,542
0
50,544
L
Artemis
5,862
2,023
0
432
7,078
2,546
0
2,884
4,110
0
29,449
W
Jormungandr
KnightArvon
Jormungandr
10,537
1,471
0
342
16,032
14,660
0
10,921
5,111
34,518
0
W
Tiamat
28,870
2,122
0
2,901
15,666
13,534
0
9,385
6,281
43,581
0
L
9,876
2,591
0
310
27,517
13,966
0
16,382
10,831
0
17,987
L
Zeus
27,467
2,388
0
536
16,628
5,539
0
8,464
7,948
61,167
0
L
13,574
2,973
0
196
23,955
10,290
0
12,693
11,118
22,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,908
Gold Earned
66,596
185
Minions Killed
206
4
Camps Cleared
9
926,001
Distance Traveled
1,059,534
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,320
938
31
3
1
187,800
0
W
Janus
11,807
1,073
52
5
3
217,744
1
W
Neith
11,501
1,046
24
2
1
180,703
0
W
Ratatoskr
16,011
1,456
64
6
5
220,405
0
L
Artemis
10,395
945
57
5
1
147,822
1
W
Jormungandr
12,360
1,124
44
4
0
210,631
1
W
Tiamat
14,917
1,356
22
2
0
230,051
0
L
Fenrir
11,359
1,033
11
1
0
219,341
0
L
Zeus
13,466
1,224
67
6
1
172,334
0
L
Athena
12,368
1,124
19
2
1
198,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role