Player Matchup

Sobek
Sobek
OrangenSaft244
Sobek
Level 48
God Stats
3W - 4L
1,201 SR
Queue Stats
44W - 40L
1,350 Elo+
Party 1
Vulcan
Vulcan
SonOfEikthyrnir
Vulcan
Level 48
God Stats
1W - 3L
1,092 SR
Queue Stats
27W - 41L
1,308 Elo+
Party 1
Da Ji
Da Ji
tristi25
Da Ji
Level 66
God Stats
3W - 3L
1,386 SR
Queue Stats
49W - 59L
1,314 Elo+
Party 1
Team Averages
Level 54
1,226 SR
1,324 Elo+

VS

Team Averages
Level 78
1,431 SR
1,422 Elo+
Ra
Ra
ShinNano_02
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,453 Elo+
Party 2
Fenrir
Fenrir
evildante007
Fenrir
Level 73
God Stats
5W - 5L
1,380 SR
Queue Stats
65W - 91L
1,419 Elo+
Party 2
Serqet
Serqet
sammy_22319
Serqet
Level 142
God Stats
6W - 11L
1,412 SR
Queue Stats
227W - 268L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
12,689
746
8,586
17,635
13,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 4 / 6
12,644
744
11,103
11,767
5,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
tristi25
Da Ji
15
8 / 2 / 6
12,152
715
10,743
11,116
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
10,789
635
15,191
12,518
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
4 / 8 / 3
11,139
655
11,660
16,953
6,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
9
1 / 3 / 1
9,232
543
1,487
7,479
2,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
7
7
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
2
8
4
0.5
W
8
4
6
2.75
L
Fenrir
4
8
3
0.69
L
Serqet
1
3
1
0.5
W
Da Ji
tristi25
Da Ji
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,432
Damage
28,338
40,518
Taken
36,950
22,873
Mitigated
12,577
14,823
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,586
419
804
7,643
17,635
13,413
680
9,293
7,680
21,307
0
L
15,191
1,153
1,615
2,865
12,518
4,081
0
6,179
6,339
55,705
0
W
11,103
3,067
453
3,663
11,767
5,022
1,091
2,815
8,648
79,398
0
L
Fenrir
11,660
3,945
0
2,398
16,953
6,360
0
10,229
6,724
0
27,397
L
Serqet
1,487
377
0
1,603
7,479
2,136
0
3,421
4,058
0
13,936
W
Da Ji
tristi25
Da Ji
10,743
1,939
0
2,260
11,116
4,438
844
2,217
8,599
0
48,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
31,160
197
Minions Killed
126
0
Camps Cleared
0
954,640
Distance Traveled
740,336
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,689
746
24
1
0
345,208
1
L
Ra
10,789
635
73
4
0
278,532
2
W
Vulcan
12,644
744
121
7
0
303,001
2
L
Fenrir
11,139
655
31
2
0
250,587
1
L
Serqet
9,232
543
22
1
0
211,217
4
W
Da Ji
12,152
715
52
3
0
306,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role