Player Matchup

Nemesis
Nemesis
Abokato
Nemesis
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 69L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
Arcxine
Danzaburou
Level 124
God Stats
1W - 0L
1,657 SR
Queue Stats
10W - 9L
1,478 Elo+
Solo
Athena
Athena
SkitzTheJabroni
Athena
Level 155
God Stats
8W - 4L
1,766 SR
Queue Stats
175W - 181L
1,521 Elo+
Party 1
Tiamat
Tiamat
Smoke 4PF
Tiamat
Level 106
God Stats
7W - 9L
1,548 SR
Queue Stats
22W - 17L
1,539 Elo+
Solo
Vamana
Vamana
x_HyBriD_PulSE_x
Vamana
Level 89
God Stats
7W - 4L
1,624 SR
Queue Stats
92W - 70L
1,571 Elo+
Solo
Team Averages
Level 123
1,619 SR
1,497 Elo+

VS

Team Averages
Level 135
1,374 SR
1,547 Elo+
Cu Chulainn
Cu Chulainn
Eyri
Cu Chulainn
Level 155
God Stats
2W - 5L
1,194 SR
Queue Stats
325W - 309L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mystic Smoke 7
Tsukuyomi
Level 137
God Stats
16W - 11L
1,557 SR
Queue Stats
517W - 485L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
RaRe Massacre
Aphrodite
Level 158
God Stats
2W - 5L
1,365 SR
Queue Stats
703W - 687L
1,514 Elo+
Party 2
Skadi
Skadi
SaccoTTV
Skadi
Level 100
God Stats
4W - 2L
1,263 SR
Queue Stats
249W - 244L
1,588 Elo+
Solo
Ymir
Ymir
TwistedEndeavors
Ymir
Level 127
God Stats
177W - 180L
1,493 SR
Queue Stats
1,346W - 1,301L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abokato
Nemesis
10
2 / 1 / 1
6,044
549
3,860
7,127
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Arcxine
Danzaburou
11
0 / 1 / 4
6,258
569
2,808
4,664
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 6
6,452
587
6,077
8,569
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Smoke 4PF
Tiamat
11
3 / 2 / 0
6,157
560
5,175
5,549
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 1
6,896
627
3,136
7,363
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eyri
Cu Chulainn
11
0 / 1 / 0
6,115
556
4,253
6,408
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Mystic Smoke 7
Tsukuyomi
11
3 / 2 / 2
6,298
573
3,867
7,682
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
RaRe Massacre
Aphrodite
11
1 / 0 / 2
5,963
542
4,084
3,601
1,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
SaccoTTV
Skadi
11
1 / 1 / 1
6,217
565
4,582
5,983
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 4
5,380
489
3,831
10,497
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
5
5
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Abokato
Nemesis
2
1
1
2.5
W
Danzaburou
Arcxine
Danzaburou
0
1
4
2
L
Cu Chulainn
Eyri
Cu Chulainn
0
1
0
0
L
Tsukuyomi
Mystic Smoke 7
Tsukuyomi
3
2
2
2
L
Aphrodite
RaRe Massacre
Aphrodite
1
0
2
2
L
Skadi
SaccoTTV
Skadi
1
1
1
1.5
W
2
1
6
5
W
Tiamat
Smoke 4PF
Tiamat
3
2
0
1.5
L
0
4
4
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
20,617
33,272
Taken
34,171
14,556
Mitigated
13,788
11,162
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Abokato
Nemesis
3,860
1,923
0
379
7,127
2,527
0
1,721
5,381
0
37,185
W
Danzaburou
Arcxine
Danzaburou
2,808
1,307
0
2,325
4,664
1,287
54
301
4,363
0
35,115
L
Cu Chulainn
Eyri
Cu Chulainn
4,253
466
0
3,185
6,408
3,739
0
1,367
5,041
725
33,826
L
Tsukuyomi
Mystic Smoke 7
Tsukuyomi
3,867
499
0
3,110
7,682
2,350
0
2,521
5,039
0
33,174
L
Aphrodite
RaRe Massacre
Aphrodite
4,084
593
2,381
2,895
3,601
1,143
0
1,353
2,099
36,454
0
L
Skadi
SaccoTTV
Skadi
4,582
2,060
0
2,784
5,983
1,490
0
875
5,102
0
39,777
W
6,077
1,805
0
3,135
8,569
4,220
25
3,143
5,351
17,053
0
W
Tiamat
Smoke 4PF
Tiamat
5,175
284
0
1,504
5,549
3,468
132
2,031
3,518
32,759
0
L
3,831
596
0
2,136
10,497
5,066
62
4,654
5,638
16,981
0
W
3,136
1,781
0
3,819
7,363
3,054
598
719
6,394
0
42,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
29,973
334
Minions Killed
334
0
Camps Cleared
0
1,141,274
Distance Traveled
1,071,886
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,044
549
69
6
0
248,752
4
W
Danzaburou
6,258
569
65
6
0
224,383
4
L
Cu Chulainn
6,115
556
79
7
0
223,973
0
L
Tsukuyomi
6,298
573
71
6
0
247,704
4
L
Aphrodite
5,963
542
77
7
0
212,522
5
L
Skadi
6,217
565
85
8
0
200,966
1
W
Athena
6,452
587
33
3
0
250,354
4
W
Tiamat
6,157
560
66
6
0
208,228
0
L
Ymir
5,380
489
22
2
0
186,721
1
W
Vamana
6,896
627
101
9
0
209,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role