Player Matchup

Ra
Ra
AzotLepanda
Ra
Level 26
God Stats
5W - 4L
1,913 SR
Queue Stats
335W - 360L
1,563 Elo+
Solo
Ymir
Ymir
ElemtNephilim
Ymir
Level 26
God Stats
25W - 17L
1,592 SR
Queue Stats
79W - 65L
1,556 Elo+
Party 3
Thor
Thor
FosterJorge
Thor
Level 25
God Stats
2W - 0L
1,515 SR
Queue Stats
78W - 62L
1,513 Elo+
Party 3
Tiamat
Tiamat
QualityAttacking
Tiamat
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 86L
1,510 Elo+
Party 2
Ullr
Ullr
dalgagergin23cm
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,764 Elo+
Party 2
Team Averages
Level 27
1,604 SR
1,581 Elo+

VS

Team Averages
Level 15
1,569 SR
1,578 Elo+
Odin
Odin
EnvySloth
Odin
Level 15
God Stats
0W - 2L
1,657 SR
Queue Stats
7W - 5L
1,633 Elo+
Party 1
Zeus
Zeus
Estusss
Zeus
Level 7
God Stats
2W - 2L
1,406 SR
Queue Stats
9W - 11L
1,547 Elo+
Solo
Anhur
Anhur
IchBimsDerLugga
Anhur
Level 15
God Stats
1W - 1L
1,909 SR
Queue Stats
7W - 4L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
N0ah1369
Sylvanus
Level 15
God Stats
0W - 3L
1,382 SR
Queue Stats
23W - 19L
1,543 Elo+
Solo
Mercury
Mercury
Slyffindor
Mercury
Level 24
God Stats
3W - 6L
1,490 SR
Queue Stats
68W - 74L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 9
13,200
600
15,582
16,457
8,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 5 / 13
11,500
523
10,951
22,606
22,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 6 / 8
12,082
549
14,969
17,881
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 4 / 8
12,405
564
25,720
14,687
25,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 8 / 10
11,022
501
7,709
17,033
6,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
2 / 8 / 4
8,657
394
8,686
20,703
14,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Estusss
Zeus
16
6 / 8 / 5
11,033
502
13,930
15,243
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 6 / 10
12,624
574
21,348
20,482
9,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
N0ah1369
Sylvanus
15
2 / 5 / 9
10,001
455
7,918
19,606
20,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Slyffindor
Mercury
18
5 / 6 / 6
11,876
540
8,387
16,843
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
61
33
Kills
27
28
Deaths
33
48
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
W
6
5
13
2.5
L
Odin
2
8
4
0.5
L
Zeus
Estusss
Zeus
6
8
5
1.06
W
7
6
8
1.83
L
12
6
10
2.83
L
Sylvanus
N0ah1369
Sylvanus
2
5
9
1.3
W
7
4
8
2.75
L
Mercury
Slyffindor
Mercury
5
6
6
1.33
W
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,931
Damage
60,269
88,664
Taken
92,877
70,946
Mitigated
56,872
26,482
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,582
2,794
4,277
7,070
16,457
8,606
1,083
4,735
11,672
101,015
0
W
10,951
1,740
0
3,220
22,606
22,922
136
5,715
16,820
38,417
0
L
Odin
8,686
2,146
0
4,470
20,703
14,869
735
14,698
5,881
0
24,257
L
Zeus
Estusss
Zeus
13,930
2,333
0
3,019
15,243
5,388
0
8,566
6,467
74,371
0
W
14,969
4,552
0
4,016
17,881
7,483
275
1,731
16,004
0
74,037
L
21,348
11,029
0
2,965
20,482
9,222
1,892
9,403
10,981
0
88,470
L
Sylvanus
N0ah1369
Sylvanus
7,918
2,522
3,553
4,481
19,606
20,786
347
11,187
8,213
20,096
0
W
25,720
3,522
0
5,212
14,687
25,567
3,784
3,854
10,537
86,393
0
L
Mercury
Slyffindor
Mercury
8,387
5,519
0
1,252
16,843
6,607
0
7,705
9,082
0
59,713
W
7,709
4,779
0
2,687
17,033
6,368
3,781
5,813
11,195
0
35,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,209
Gold Earned
54,191
552
Minions Killed
473
0
Camps Cleared
0
1,979,990
Distance Traveled
1,885,333
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,200
600
198
9
0
389,026
2
W
Ymir
11,500
523
47
2
0
415,052
3
L
Odin
8,657
394
32
1
0
403,990
2
L
Zeus
11,033
502
136
6
0
360,109
0
W
Thor
12,082
549
85
4
0
404,949
3
L
Anhur
12,624
574
144
7
0
354,812
1
L
Sylvanus
10,001
455
38
2
0
358,208
5
W
Tiamat
12,405
564
156
7
0
393,792
3
L
Mercury
11,876
540
123
6
0
408,214
0
W
Ullr
11,022
501
66
3
0
377,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role