Player Matchup

Set
Set
BongRippp
Set
Level 26
God Stats
28W - 19L
1,696 SR
Queue Stats
147W - 141L
1,507 Elo+
Party 1
Zeus
Zeus
GoldCoastMusic
Zeus
Level 23
God Stats
39W - 24L
1,621 SR
Queue Stats
78W - 66L
1,484 Elo+
Party 1
Athena
Athena
StoneMan22
Athena
Level 26
God Stats
3W - 2L
1,699 SR
Queue Stats
74W - 69L
1,659 Elo+
Solo
Cernunnos
Cernunnos
crack532
Cernunnos
Level 29
God Stats
5W - 1L
1,617 SR
Queue Stats
138W - 187L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
kamikaze2082gp
Baron Samedi
Level 26
God Stats
16W - 19L
1,485 SR
Queue Stats
518W - 628L
1,387 Elo+
Solo
Team Averages
Level 26
1,623 SR
1,478 Elo+

VS

Team Averages
Level 18
1,452 SR
1,365 Elo+
Bellona
Bellona
Hedgehog752
Bellona
Level 22
God Stats
15W - 12L
1,474 SR
Queue Stats
103W - 112L
1,372 Elo+
Solo
Ra
Ra
NotTactical
Ra
Level 3
God Stats
0W - 2L
1,170 SR
Queue Stats
2W - 3L
1,180 Elo+
Solo
Nemesis
Nemesis
Wiggilly
Nemesis
Level 18
God Stats
16W - 11L
1,590 SR
Queue Stats
107W - 101L
1,468 Elo+
Solo
Heimdallr
Heimdallr
omarioos
Heimdallr
Level 37
God Stats
1W - 2L
1,732 SR
Queue Stats
46W - 89L
1,444 Elo+
Party 2
Ares
Ares
xiiBABULiix
Ares
Level 11
God Stats
0W - 2L
1,294 SR
Queue Stats
30W - 71L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
6,818
620
3,592
7,853
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
12 / 1 / 1
8,021
729
9,216
5,723
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
StoneMan22
Athena
10
3 / 0 / 5
6,412
583
3,144
6,823
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
crack532
Cernunnos
11
5 / 0 / 3
6,219
565
8,583
3,844
1,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
kamikaze2082gp
Baron Samedi
10
0 / 0 / 0
5,427
493
3,246
3,183
2,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hedgehog752
Bellona
9
0 / 1 / 1
6,216
565
3,439
7,165
3,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 8 / 0
5,125
466
3,212
6,768
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Wiggilly
Nemesis
10
3 / 5 / 0
6,423
584
4,292
8,137
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
omarioos
Heimdallr
8
0 / 4 / 0
5,117
465
3,764
6,811
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
5,086
462
917
8,874
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
22
Kills
3
3
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
12
1
1
12.5
L
Bellona
Hedgehog752
Bellona
0
1
1
0.5
L
0
8
0
0
W
Athena
StoneMan22
Athena
3
0
5
5.5
L
Nemesis
Wiggilly
Nemesis
3
5
0
0.6
W
Cernunnos
crack532
Cernunnos
5
0
3
6.5
W
Baron Samedi
kamikaze2082gp
Baron Samedi
0
0
0
0
L
Heimdallr
omarioos
Heimdallr
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
15,624
27,426
Taken
37,755
10,601
Mitigated
14,648
9,966
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,592
1,204
0
2,722
7,853
2,144
0
119
7,690
0
41,304
W
9,216
2,210
0
2,708
5,723
1,671
624
2,547
2,674
34,599
0
L
Bellona
Hedgehog752
Bellona
3,439
1,096
0
128
7,165
3,922
164
3,727
3,438
1,660
19,240
L
3,212
590
34
272
6,768
1,889
156
4,517
2,251
21,182
0
W
Athena
StoneMan22
Athena
3,144
864
0
2,898
6,823
3,381
143
363
6,460
17,472
0
L
Nemesis
Wiggilly
Nemesis
4,292
2,345
0
451
8,137
2,722
0
4,218
3,919
0
25,414
W
Cernunnos
crack532
Cernunnos
8,583
4,136
0
609
3,844
1,343
1,058
554
3,290
0
33,390
W
Baron Samedi
kamikaze2082gp
Baron Samedi
3,246
468
50
979
3,183
2,062
193
138
3,045
21,579
0
L
Heimdallr
omarioos
Heimdallr
3,764
1,814
0
1,468
6,811
2,134
268
1,727
5,084
0
23,388
L
917
255
0
2,096
8,874
3,981
101
1,417
7,457
7,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
27,967
273
Minions Killed
191
0
Camps Cleared
0
1,123,330
Distance Traveled
1,047,028
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,818
620
95
9
0
229,940
2
W
Zeus
8,021
729
66
6
0
236,436
0
L
Bellona
6,216
565
41
4
0
233,908
3
L
Ra
5,125
466
37
3
0
178,199
0
W
Athena
6,412
583
21
2
0
283,397
4
L
Nemesis
6,423
584
51
5
0
251,775
0
W
Cernunnos
6,219
565
54
5
0
203,698
0
W
Baron Samedi
5,427
493
37
3
0
169,859
3
L
Heimdallr
5,117
465
45
4
0
183,150
0
L
Ares
5,086
462
17
2
0
199,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role