Player Matchup

Achilles
Achilles
Danielhuddz
Achilles
Level 99
God Stats
13W - 19L
1,194 SR
Queue Stats
104W - 104L
1,406 Elo+
Solo
Olorun
Olorun
LCoca94
Olorun
Level 59
God Stats
0W - 1L
1,291 SR
Queue Stats
57W - 82L
1,388 Elo+
Party 1
Medusa
Medusa
ROB3RTO90
Medusa
Level 60
God Stats
30W - 33L
1,539 SR
Queue Stats
187W - 231L
1,384 Elo+
Party 1
Team Averages
Level 73
1,341 SR
1,392 Elo+

VS

Team Averages
Level 107
1,290 SR
1,405 Elo+
Medusa
Medusa
MageMasterMark
Medusa
Level 154
God Stats
1W - 2L
1,276 SR
Queue Stats
104W - 161L
1,422 Elo+
Solo
Agni
Agni
SpiacySzaman
Agni
Level 77
God Stats
4W - 8L
1,224 SR
Queue Stats
260W - 288L
1,392 Elo+
Solo
Cthulhu
Cthulhu
xXKnalltüteXx
Cthulhu
Level 89
God Stats
7W - 3L
1,372 SR
Queue Stats
48W - 42L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Danielhuddz
Achilles
13
1 / 1 / 2
9,215
576
7,658
11,639
12,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
LCoca94
Olorun
12
1 / 6 / 2
9,407
588
7,255
12,627
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
ROB3RTO90
Medusa
13
3 / 4 / 0
9,608
601
5,480
14,734
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
10,781
674
9,350
10,872
4,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 7
10,802
675
10,622
7,347
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 7
10,879
680
12,205
14,816
14,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
11
11
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Danielhuddz
Achilles
1
1
2
2
L
Olorun
LCoca94
Olorun
1
6
2
0.33
W
4
2
6
3.5
L
Medusa
ROB3RTO90
Medusa
3
4
0
0.75
W
3
3
7
2.17
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
32,177
39,000
Taken
33,035
23,921
Mitigated
21,157
12,545
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Danielhuddz
Achilles
7,658
1,748
752
3,402
11,639
12,295
0
5,044
6,073
0
26,939
L
Olorun
LCoca94
Olorun
7,255
2,179
689
3,091
12,627
5,603
0
6,848
5,233
37,050
0
W
9,350
2,515
0
422
10,872
4,068
1,194
2,226
8,646
0
59,407
L
Medusa
ROB3RTO90
Medusa
5,480
1,453
0
4,611
14,734
6,023
0
9,237
4,826
0
39,841
W
10,622
951
435
664
7,347
2,536
1,605
1,094
6,253
47,054
0
W
12,205
390
0
6,659
14,816
14,553
556
4,059
10,757
47,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
32,462
148
Minions Killed
218
0
Camps Cleared
0
871,557
Distance Traveled
891,538
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,215
576
26
2
0
327,953
4
L
Olorun
9,407
588
64
4
0
245,259
3
W
Medusa
10,781
674
72
5
0
278,740
3
L
Medusa
9,608
601
58
4
0
298,345
2
W
Agni
10,802
675
77
5
0
281,835
5
W
Cthulhu
10,879
680
69
4
0
330,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role