Player Matchup

Kukulkan
Kukulkan
Buckedon16
Kukulkan
Level 57
God Stats
78W - 93L
1,500 SR
Queue Stats
216W - 256L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
Ctizsl
Danzaburou
Level 56
God Stats
60W - 44L
1,572 SR
Queue Stats
174W - 192L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
DrTrevisMD
Cthulhu
Level 60
God Stats
81W - 68L
1,499 SR
Queue Stats
170W - 199L
1,346 Elo+
Party 1
Team Averages
Level 58
1,524 SR
1,383 Elo+

VS

Team Averages
Level 80
1,494 SR
1,542 Elo+
Aphrodite
Aphrodite
BadWithBullets
Aphrodite
Level 85
God Stats
9W - 4L
1,657 SR
Queue Stats
15W - 9L
1,632 Elo+
Party 2
Neith
Neith
Castlefreak1977
Neith
Level 68
God Stats
15W - 18L
1,316 SR
Queue Stats
74W - 92L
1,415 Elo+
Solo
Bellona
Bellona
HurtnForASkwertn
Bellona
Level 87
God Stats
6W - 9L
1,508 SR
Queue Stats
232W - 209L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buckedon16
Kukulkan
17
4 / 4 / 9
13,035
724
12,407
15,610
6,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ctizsl
Danzaburou
17
9 / 7 / 3
13,666
759
20,622
20,027
8,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DrTrevisMD
Cthulhu
15
2 / 7 / 8
12,582
699
9,517
19,288
17,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BadWithBullets
Aphrodite
11
2 / 3 / 7
10,267
570
3,897
9,878
4,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 7 / 9
13,160
731
20,816
18,394
7,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
7 / 5 / 8
12,329
685
22,140
24,803
22,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
15
Kills
18
18
Deaths
15
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BadWithBullets
Aphrodite
2
3
7
1.83
W
Kukulkan
Buckedon16
Kukulkan
4
4
9
2.13
L
9
7
9
1.93
W
Danzaburou
Ctizsl
Danzaburou
9
7
3
1.5
W
Cthulhu
DrTrevisMD
Cthulhu
2
7
8
0.86
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,546
Damage
46,853
54,925
Taken
53,075
32,231
Mitigated
33,920
19,373
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BadWithBullets
Aphrodite
3,897
289
5,249
3,890
9,878
4,138
642
4,775
5,103
27,825
0
W
Kukulkan
Buckedon16
Kukulkan
12,407
1,728
140
5,794
15,610
6,626
1,174
1,195
14,415
57,489
0
L
20,816
8,015
566
4,258
18,394
7,629
38
7,638
10,756
0
65,516
W
Danzaburou
Ctizsl
Danzaburou
20,622
12,362
0
7,585
20,027
8,503
1,764
1,651
18,376
0
55,968
W
Cthulhu
DrTrevisMD
Cthulhu
9,517
630
991
4,863
19,288
17,102
0
1,134
18,154
40,453
0
L
22,140
11,383
0
3,264
24,803
22,153
888
9,611
15,192
0
43,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
35,756
179
Minions Killed
200
0
Camps Cleared
0
851,026
Distance Traveled
749,676
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,267
570
49
3
0
196,485
2
W
Kukulkan
13,035
724
86
5
0
281,798
0
L
Neith
13,160
731
97
5
0
266,468
0
W
Danzaburou
13,666
759
61
3
0
244,087
0
W
Cthulhu
12,582
699
32
2
0
325,141
0
L
Bellona
12,329
685
54
3
0
286,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role