Player Matchup

Hercules
Hercules
Gold II
ECGM_LEO
Hercules
Gold II
Level 115
God Stats
4W - 7L
1,500 SR
Queue Stats
421W - 436L
1,390 MMR
Solo
Kali
Kali
Gold IV
Elo_420_Cali
Kali
Gold IV
Level 120
God Stats
4W - 4L
1,502 SR
Queue Stats
484W - 494L
1,390 MMR
Solo
Tiamat
Tiamat
Gold III
MR OH MY SMURF
Tiamat
Gold III
Level 152
God Stats
5W - 9L
1,511 SR
Queue Stats
396W - 393L
1,517 MMR
Solo
Guan Yu
Guan Yu
Bronze III
jakobmvt
Guan Yu
Bronze III
Level 116
God Stats
0W - 1L
1,942 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
pepexxxmaster
Izanami
Bronze III
Level 108
God Stats
17W - 19L
1,623 SR
Queue Stats
29W - 37L
1,499 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,615 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,601 SR
1,496 MMR
Baron Samedi
Baron Samedi
Bronze III
Andresyuh
Baron Samedi
Bronze III
Level 87
God Stats
1W - 0L
1,710 SR
Queue Stats
3W - 6L
1,459 MMR
Party 2
Danzaburou
Danzaburou
Gold II
GallantM
Danzaburou
Gold II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,530 MMR
Party 1
Sylvanus
Sylvanus
Gold II
IvanEvans036
Sylvanus
Gold II
Level 155
God Stats
2W - 2L
1,510 SR
Queue Stats
139W - 137L
1,484 MMR
Party 1
Nemesis
Nemesis
Bronze III
Rubean18
Nemesis
Bronze III
Level 83
God Stats
1W - 1L
1,546 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Discordia
Discordia
Gold III
Squirmaking
Discordia
Gold III
Level 157
God Stats
8W - 6L
1,739 SR
Queue Stats
65W - 58L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ECGM_LEO
Hercules
8
0 / 3 / 1
5,379
448
2,050
10,942
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 2
5,717
476
1,608
8,972
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 0
5,656
471
2,805
7,090
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
jakobmvt
Guan Yu
12
3 / 2 / 1
6,706
559
6,790
10,135
7,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
11
1 / 2 / 0
5,968
497
4,649
8,734
2,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Nu WaJormungandrCu ChulainnJanusTsukuyomi

VS

Bans
AthenaHadesCthulhuApolloSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andresyuh
Baron Samedi
12
3 / 3 / 2
6,901
575
5,151
6,471
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
GallantM
Danzaburou
12
2 / 0 / 0
7,200
600
6,868
8,679
2,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
IvanEvans036
Sylvanus
11
1 / 0 / 9
6,906
576
7,963
7,250
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Rubean18
Nemesis
12
3 / 0 / 5
6,719
560
4,116
6,779
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Squirmaking
Discordia
12
3 / 1 / 5
6,527
544
8,981
5,005
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
12
12
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Andresyuh
Baron Samedi
3
3
2
1.33
L
Hercules
ECGM_LEO
Hercules
0
3
1
0.17
L
0
2
2
0.5
W
Danzaburou
GallantM
Danzaburou
2
0
0
2
W
Sylvanus
IvanEvans036
Sylvanus
1
0
9
5.5
L
0
3
0
0
W
Nemesis
Rubean18
Nemesis
3
0
5
5.5
W
Discordia
Squirmaking
Discordia
3
1
5
5.5
L
Guan Yu
jakobmvt
Guan Yu
3
2
1
1.75
L
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,902
Damage
33,079
45,873
Taken
34,184
21,579
Mitigated
13,214
15,189
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Andresyuh
Baron Samedi
5,151
552
148
1,920
6,471
1,875
504
82
6,100
34,368
0
L
Hercules
ECGM_LEO
Hercules
2,050
408
0
2,960
10,942
4,067
0
6,101
4,657
0
11,583
L
1,608
578
0
2,534
8,972
3,641
0
2,730
6,148
0
35,723
W
Danzaburou
GallantM
Danzaburou
6,868
2,705
0
3,446
8,679
2,509
1,186
0
8,679
0
48,595
W
Sylvanus
IvanEvans036
Sylvanus
7,963
1,746
1,699
4,772
7,250
5,090
111
1,286
5,808
24,610
0
L
2,805
387
0
2,696
7,090
3,827
0
5,251
1,538
25,966
0
W
Nemesis
Rubean18
Nemesis
4,116
1,339
0
1,482
6,779
2,403
0
155
6,497
0
40,115
W
Discordia
Squirmaking
Discordia
8,981
461
0
1,692
5,005
1,337
0
976
3,920
37,783
0
L
Guan Yu
jakobmvt
Guan Yu
6,790
679
421
4,838
10,135
7,722
0
5,467
4,215
0
33,821
L
Izanami
4,649
3,393
0
1,740
8,734
2,322
0
1,514
7,220
0
37,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
34,253
316
Minions Killed
355
0
Camps Cleared
0
1,172,049
Distance Traveled
1,132,558
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,901
575
65
5
0
216,645
3
L
Hercules
5,379
448
26
2
0
229,618
5
L
Kali
5,717
476
68
6
0
240,391
2
W
Danzaburou
7,200
600
93
8
0
214,366
3
W
Sylvanus
6,906
576
39
3
0
213,427
3
L
Tiamat
5,656
471
63
5
0
215,676
5
W
Nemesis
6,719
560
70
6
0
269,768
1
W
Discordia
6,527
544
88
7
0
218,352
5
L
Guan Yu
6,706
559
69
6
0
256,387
3
L
Izanami
5,968
497
90
8
0
229,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role