Player Matchup

Scylla
Scylla
Gold IV
DuhLatino
Scylla
Gold IV
Level 131
God Stats
9W - 15L
1,516 SR
Queue Stats
198W - 202L
1,385 MMR
Solo
Yemoja
Yemoja
Bronze III
Glevitoffer
Yemoja
Bronze III
Level 35
God Stats
3W - 5L
1,594 SR
Queue Stats
26W - 31L
1,263 MMR
Solo
Thanatos
Thanatos
Gold IV
Nebadón
Thanatos
Gold IV
Level 152
God Stats
2W - 4L
1,504 SR
Queue Stats
120W - 114L
1,325 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
RuηєKiηg
Sun Wukong
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
pupu535
Hou Yi
Gold IV
Level 133
God Stats
3W - 5L
1,220 SR
Queue Stats
78W - 90L
1,349 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,467 SR
1,364 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,513 SR
1,439 MMR
Cthulhu
Cthulhu
Gold IV
AddisonRae
Cthulhu
Gold IV
Level 67
God Stats
7W - 5L
1,542 SR
Queue Stats
171W - 171L
1,351 MMR
Solo
Achilles
Achilles
Platinum V
Alfa
Achilles
Platinum V
Level 160
God Stats
4W - 5L
1,181 SR
Queue Stats
365W - 348L
1,449 MMR
Solo
Apollo
Apollo
Silver II
MFpeejvy
Apollo
Silver II
Level 44
God Stats
7W - 3L
1,858 SR
Queue Stats
33W - 26L
1,540 MMR
Solo
Kukulkan
Kukulkan
Silver I
TheCrazyJesler
Kukulkan
Silver I
Level 159
God Stats
6W - 5L
1,097 SR
Queue Stats
114W - 118L
1,396 MMR
Solo
Sol
Sol
Bronze III
kerato20
Sol
Bronze III
Level 140
God Stats
1W - 0L
1,886 SR
Queue Stats
9W - 12L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DuhLatino
Scylla
14
3 / 3 / 1
8,418
526
3,529
7,465
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
11
0 / 4 / 2
7,046
440
4,066
11,258
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Nebadón
Thanatos
13
2 / 7 / 2
7,857
491
5,025
13,225
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
RuηєKiηg
Sun Wukong
11
0 / 3 / 1
7,189
449
8,250
11,809
5,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
pupu535
Hou Yi
13
1 / 2 / 1
7,682
480
4,276
11,252
3,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
TiamatSetTsukuyomiDanzaburouCu Chulainn

VS

Bans
AthenaNemesisAwilixAnhurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AddisonRae
Cthulhu
13
4 / 1 / 5
8,259
516
4,978
6,498
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Alfa
Achilles
16
3 / 1 / 2
8,929
558
8,701
11,367
8,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
MFpeejvy
Apollo
16
9 / 1 / 5
9,898
619
6,978
8,863
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
16
2 / 3 / 6
9,317
582
8,365
7,187
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 6
8,915
557
6,940
8,831
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
19
19
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AddisonRae
Cthulhu
4
1
5
6.5
W
Achilles
Alfa
Achilles
3
1
2
4
L
Scylla
DuhLatino
Scylla
3
3
1
1.17
L
Yemoja
0
4
2
0.25
W
Apollo
MFpeejvy
Apollo
9
1
5
11.5
L
Thanatos
Nebadón
Thanatos
2
7
2
0.43
L
Sun Wukong
RuηєKiηg
Sun Wukong
0
3
1
0.17
W
Kukulkan
2
3
6
1.67
W
1
1
6
4
L
Hou Yi
pupu535
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,146
Damage
35,962
55,009
Taken
42,746
26,231
Mitigated
19,700
23,489
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AddisonRae
Cthulhu
4,978
133
233
2,240
6,498
3,409
259
1,433
5,039
25,046
0
W
Achilles
Alfa
Achilles
8,701
3,331
0
4,045
11,367
8,417
274
0
11,367
0
53,169
L
Scylla
DuhLatino
Scylla
3,529
407
0
1,264
7,465
2,432
0
2,724
4,579
52,807
0
L
Yemoja
4,066
650
916
3,552
11,258
8,797
0
8,444
2,652
24,268
0
W
Apollo
MFpeejvy
Apollo
6,978
2,334
0
1,478
8,863
2,715
2,643
1,851
6,926
0
59,231
L
Thanatos
Nebadón
Thanatos
5,025
585
0
8,247
13,225
5,069
0
2,651
10,492
0
44,038
L
Sun Wukong
RuηєKiηg
Sun Wukong
8,250
1,686
0
3,944
11,809
5,995
69
0
11,809
0
44,735
W
Kukulkan
8,365
536
0
1,958
7,187
2,864
56
2,633
4,478
63,246
0
W
6,940
1,895
0
5,774
8,831
2,295
1,360
1,490
7,341
66,981
0
L
Hou Yi
pupu535
Hou Yi
4,276
3,300
0
5,566
11,252
3,938
0
6,014
5,194
0
55,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
45,318
462
Minions Killed
520
0
Camps Cleared
0
1,311,910
Distance Traveled
1,474,169
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,259
516
43
3
0
245,660
3
W
Achilles
8,929
558
107
7
0
325,696
6
L
Scylla
8,418
526
120
8
0
283,401
9
L
Yemoja
7,046
440
40
3
0
267,496
6
W
Apollo
9,898
619
103
6
0
354,161
6
L
Thanatos
7,857
491
89
6
0
279,558
5
L
Sun Wukong
7,189
449
94
6
0
226,749
5
W
Kukulkan
9,317
582
134
8
0
269,340
7
W
Sol
8,915
557
133
8
0
279,312
3
L
Hou Yi
7,682
480
119
7
0
254,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role