Player Matchup

He Bo
He Bo
LilLuvSign
He Bo
Level 28
God Stats
37W - 41L
1,531 SR
Queue Stats
196W - 169L
1,387 Elo+
Solo
Guan Yu
Guan Yu
Mister-CY23
Guan Yu
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 15L
1,187 Elo+
Solo
Kukulkan
Kukulkan
ScoredLettuce77
Kukulkan
Level 25
God Stats
7W - 4L
1,553 SR
Queue Stats
47W - 40L
1,516 Elo+
Party 2
Bellona
Bellona
pinewis
Bellona
Level 17
God Stats
4W - 0L
1,811 SR
Queue Stats
31W - 26L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vicentoce
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,579 SR
1,402 Elo+

VS

Team Averages
Level 12
1,506 SR
1,460 Elo+
Anubis
Anubis
Blessed19944813
Anubis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 75L
1,401 Elo+
Solo
Medusa
Medusa
ItsVincienco
Medusa
Level 29
God Stats
22W - 24L
1,530 SR
Queue Stats
252W - 288L
1,397 Elo+
Solo
Ra
Ra
TheyLoveTe
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
luv kaseo
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
outcast Ray
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
7 / 2 / 17
11,302
1,027
10,206
6,979
2,103
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Mister-CY23
Guan Yu
18
3 / 5 / 24
11,527
1,048
12,610
11,784
11,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
20
19 / 1 / 21
14,222
1,293
27,201
6,380
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
pinewis
Bellona
19
10 / 1 / 24
12,355
1,123
15,766
16,680
11,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
vicentoce
Tsukuyomi
19
7 / 5 / 25
11,514
1,047
15,498
10,987
4,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 8
11,366
1,033
16,564
21,284
11,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
10 / 5 / 4
13,493
1,227
17,922
17,234
7,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 1 / 0
8,389
763
54
771
195
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
luv kaseo
Yemoja
17
0 / 14 / 11
11,262
1,024
6,056
25,552
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
outcast Ray
Sun Wukong
16
0 / 17 / 5
9,496
863
6,562
26,651
18,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
42
46
Kills
14
14
Deaths
46
111
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
L
Medusa
10
5
4
2.4
W
He Bo
7
2
17
7.75
W
Guan Yu
Mister-CY23
Guan Yu
3
5
24
3
W
Kukulkan
19
1
21
29.5
L
0
1
0
0
L
Yemoja
luv kaseo
Yemoja
0
14
11
0.39
L
Sun Wukong
outcast Ray
Sun Wukong
0
17
5
0.15
W
Bellona
pinewis
Bellona
10
1
24
22
W
Tsukuyomi
vicentoce
Tsukuyomi
7
5
25
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,281
Damage
47,158
52,810
Taken
91,492
32,666
Mitigated
52,025
6,572
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,564
506
0
4,279
21,284
11,307
0
8,230
13,054
40,448
0
L
Medusa
17,922
10,252
0
1,615
17,234
7,111
0
6,271
10,963
0
44,118
W
He Bo
10,206
155
858
386
6,979
2,103
0
1,945
5,034
23,615
0
W
Guan Yu
Mister-CY23
Guan Yu
12,610
3,799
1,600
3,012
11,784
11,895
0
4,006
7,778
0
28,323
W
Kukulkan
27,201
3,987
0
0
6,380
2,507
0
2,942
3,438
57,083
0
L
54
54
0
0
771
195
0
176
595
234
0
L
Yemoja
luv kaseo
Yemoja
6,056
1,259
873
1,082
25,552
14,448
0
9,187
16,365
22,196
0
L
Sun Wukong
outcast Ray
Sun Wukong
6,562
2,567
0
568
26,651
18,964
0
13,543
13,108
0
19,766
W
Bellona
pinewis
Bellona
15,766
4,004
0
485
16,680
11,795
0
8,675
8,005
0
22,800
W
Tsukuyomi
vicentoce
Tsukuyomi
15,498
5,092
0
231
10,987
4,366
0
5,106
5,881
0
30,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,920
Gold Earned
54,006
192
Minions Killed
160
3
Camps Cleared
2
973,138
Distance Traveled
629,637
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,366
1,033
55
5
0
148,658
0
L
Medusa
13,493
1,227
50
5
2
186,895
1
W
He Bo
11,302
1,027
27
2
2
160,099
0
W
Guan Yu
11,527
1,048
35
3
0
176,230
1
W
Kukulkan
14,222
1,293
85
8
1
194,688
0
L
Ra
8,389
763
0
0
0
14,820
0
L
Yemoja
11,262
1,024
32
3
0
124,171
2
L
Sun Wukong
9,496
863
23
2
0
155,093
0
W
Bellona
12,355
1,123
16
1
0
236,700
0
W
Tsukuyomi
11,514
1,047
29
3
0
205,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role