Player Matchup

Da Ji
Da Ji
Estarde
Da Ji
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
Godcrusader23
Kukulkan
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 50L
1,641 Elo+
Party 1
Neith
Neith
Zamrac
Neith
Level 16
God Stats
3W - 3L
1,581 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 1
Bacchus
Bacchus
wolverix
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,579 Elo+
Party 1
King Arthur
King Arthur
zimixi
King Arthur
Level 45
God Stats
31W - 9L
1,735 SR
Queue Stats
141W - 66L
1,659 Elo+
Solo
Team Averages
Level 82
1,563 SR
1,598 Elo+

VS

Team Averages
Level 80
1,619 SR
1,511 Elo+
He Bo
He Bo
DeusExBellum
He Bo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,495 Elo+
Party 2
Thanatos
Thanatos
DreadLockBarista
Thanatos
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,250 Elo+
Party 2
Ares
Ares
OldUnclePat
Ares
Level 116
God Stats
3W - 1L
1,635 SR
Queue Stats
52W - 31L
1,674 Elo+
Party 3
Achilles
Achilles
aidohora
Achilles
Level 30
God Stats
1W - 2L
1,753 SR
Queue Stats
46W - 35L
1,606 Elo+
Party 3
Poseidon
Poseidon
hazalekintaş
Poseidon
Level 9
God Stats
2W - 2L
1,706 SR
Queue Stats
19W - 20L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Estarde
Da Ji
20
16 / 5 / 11
15,063
1,159
15,051
16,459
7,794
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Godcrusader23
Kukulkan
20
8 / 2 / 15
14,561
1,120
30,900
9,690
4,001
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Zamrac
Neith
19
1 / 4 / 13
12,078
929
9,177
10,994
4,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
wolverix
Bacchus
19
9 / 5 / 16
13,610
1,047
21,787
16,546
11,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
zimixi
King Arthur
20
5 / 5 / 23
13,521
1,040
24,546
23,405
22,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 14 / 3
14,006
1,077
21,438
24,262
11,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 11 / 10
13,254
1,020
12,822
22,489
16,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 9
13,007
1,001
14,930
20,266
24,140
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
aidohora
Achilles
19
6 / 1 / 10
13,802
1,062
18,356
26,733
39,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
hazalekintaş
Poseidon
18
0 / 11 / 8
11,662
897
4,707
18,879
8,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
61
39
Kills
21
21
Deaths
40
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
8
14
3
0.68
L
4
11
10
0.82
W
Da Ji
Estarde
Da Ji
16
5
11
4.3
W
Kukulkan
Godcrusader23
Kukulkan
8
2
15
7.75
L
3
3
9
2.5
W
Neith
Zamrac
Neith
1
4
13
1.88
L
Achilles
aidohora
Achilles
6
1
10
11
L
Poseidon
hazalekintaş
Poseidon
0
11
8
0.36
W
Bacchus
wolverix
Bacchus
9
5
16
3.4
W
King Arthur
zimixi
King Arthur
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,461
Damage
72,253
77,094
Taken
112,629
49,892
Mitigated
99,977
8,238
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,438
1,826
0
2,741
24,262
11,240
0
9,705
14,557
56,547
0
L
12,822
1,189
0
6,613
22,489
16,379
0
11,790
10,699
0
36,486
W
Da Ji
Estarde
Da Ji
15,051
3,453
0
252
16,459
7,794
0
10,635
5,746
0
25,722
W
Kukulkan
Godcrusader23
Kukulkan
30,900
3,559
0
251
9,690
4,001
0
2,648
6,962
90,536
0
L
14,930
1,040
936
594
20,266
24,140
0
10,565
9,701
26,253
0
W
Neith
Zamrac
Neith
9,177
3,448
0
1,526
10,994
4,103
0
4,552
6,330
0
16,825
L
Achilles
aidohora
Achilles
18,356
5,177
169
2,096
26,733
39,763
0
14,580
11,807
0
31,340
L
Poseidon
hazalekintaş
Poseidon
4,707
1,229
0
214
18,879
8,455
0
6,047
12,832
23,261
0
W
Bacchus
wolverix
Bacchus
21,787
1,942
0
348
16,546
11,645
0
7,662
8,766
32,121
0
W
King Arthur
zimixi
King Arthur
24,546
2,583
0
5,861
23,405
22,349
0
14,947
8,215
0
41,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,833
Gold Earned
65,731
241
Minions Killed
222
5
Camps Cleared
3
1,208,376
Distance Traveled
1,301,396
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,006
1,077
80
6
1
249,258
0
L
Thanatos
13,254
1,020
41
3
1
293,347
0
W
Da Ji
15,063
1,159
15
1
0
229,443
0
W
Kukulkan
14,561
1,120
154
12
2
255,110
3
L
Ares
13,007
1,001
25
2
0
266,368
0
W
Neith
12,078
929
21
2
2
201,503
0
L
Achilles
13,802
1,062
28
2
1
301,388
0
L
Poseidon
11,662
897
48
4
0
191,035
0
W
Bacchus
13,610
1,047
14
1
1
269,950
0
W
King Arthur
13,521
1,040
37
3
0
252,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role