Player Matchup

Izanami
Izanami
Heu2s_
Izanami
Level 17
God Stats
9W - 16L
1,470 SR
Queue Stats
39W - 47L
1,334 Elo+
Party 1
Achilles
Achilles
MaikC57
Achilles
Level 22
God Stats
0W - 1L
1,536 SR
Queue Stats
31W - 34L
1,341 Elo+
Solo
Anubis
Anubis
MonkeyDiAli
Anubis
Level 52
God Stats
3W - 5L
1,423 SR
Queue Stats
232W - 289L
1,356 Elo+
Party 1
Thor
Thor
walid92ntv
Thor
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 198L
1,374 Elo+
Party 1
Ymir
Ymir
yankes95
Ymir
Level 6
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 4L
957 Elo+
Party 1
Team Averages
Level 22
1,433 SR
1,272 Elo+

VS

Team Averages
Level 20
1,483 SR
1,309 Elo+
Thoth
Thoth
AzazelDamnation
Thoth
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
18W - 23L
1,183 Elo+
Solo
King Arthur
King Arthur
LitheColt2
King Arthur
Level 15
God Stats
27W - 20L
1,528 SR
Queue Stats
76W - 88L
1,330 Elo+
Party 2
Erlang Shen
Erlang Shen
MžÅźžäžźįņ
Erlang Shen
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,229 Elo+
Solo
Kukulkan
Kukulkan
RGIKiwi
Kukulkan
Level 12
God Stats
4W - 7L
1,428 SR
Queue Stats
104W - 114L
1,369 Elo+
Party 2
Sol
Sol
zainer03
Sol
Level 38
God Stats
9W - 13L
1,459 SR
Queue Stats
282W - 287L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Heu2s_
Izanami
13
0 / 8 / 0
8,146
370
3,027
12,055
3,945
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
MaikC57
Achilles
14
1 / 9 / 0
8,615
392
5,768
19,435
14,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
14
1 / 6 / 4
8,620
392
10,604
18,211
7,913
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 0
8,359
380
6,559
18,152
6,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
10
0 / 10 / 1
6,695
304
1,101
17,255
8,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
10,556
480
2,003
8,420
2,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
LitheColt2
King Arthur
18
4 / 2 / 6
11,997
545
7,312
22,496
12,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
19
16 / 1 / 2
13,686
622
23,038
16,478
10,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
RGIKiwi
Kukulkan
18
2 / 2 / 4
12,122
551
10,822
10,153
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 0 / 2
13,513
614
22,988
12,179
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
40
40
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Izanami
Heu2s_
Izanami
0
8
0
0
W
King Arthur
LitheColt2
King Arthur
4
2
6
3.5
L
Achilles
MaikC57
Achilles
1
9
0
0.11
L
Anubis
1
6
4
0.5
W
Erlang Shen
16
1
2
17
W
Kukulkan
RGIKiwi
Kukulkan
2
2
4
2
L
3
7
0
0.43
L
Ymir
0
10
1
0.05
W
17
0
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
66,163
85,108
Taken
69,726
41,338
Mitigated
33,869
11,971
Healing
26,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,003
138
0
1,580
8,420
2,311
3,821
1,555
6,865
43,317
0
L
Izanami
Heu2s_
Izanami
3,027
1,887
183
804
12,055
3,945
1,756
6,285
5,730
0
47,849
W
King Arthur
LitheColt2
King Arthur
7,312
1,179
0
7,805
22,496
12,864
1,076
4,460
17,961
0
52,079
L
Achilles
MaikC57
Achilles
5,768
1,705
111
2,841
19,435
14,788
567
7,911
11,502
0
47,649
L
Anubis
10,604
203
279
6,553
18,211
7,913
0
6,644
11,317
49,274
0
W
Erlang Shen
23,038
12,760
0
7,181
16,478
10,758
1,245
1,460
14,326
0
119,687
W
Kukulkan
RGIKiwi
Kukulkan
10,822
960
0
2,493
10,153
4,123
1,514
4,722
5,431
84,569
0
L
6,559
3,036
54
1,067
18,152
6,526
0
4,338
13,742
0
29,792
L
Ymir
1,101
156
0
79
17,255
8,166
346
10,097
7,004
4,923
0
W
22,988
8,224
0
7,125
12,179
3,813
4,785
2,787
9,367
113,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
61,874
310
Minions Killed
618
0
Camps Cleared
0
1,713,715
Distance Traveled
2,035,203
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,556
480
78
4
0
352,969
2
L
Izanami
8,146
370
86
4
0
327,449
0
W
King Arthur
11,997
545
89
4
0
401,397
0
L
Achilles
8,615
392
89
4
0
347,103
2
L
Anubis
8,620
392
77
4
0
322,745
0
W
Erlang Shen
13,686
622
146
7
0
487,521
0
W
Kukulkan
12,122
551
150
7
0
388,600
0
L
Thor
8,359
380
48
2
0
359,655
1
L
Ymir
6,695
304
10
0
0
356,763
0
W
Sol
13,513
614
155
7
0
404,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role