Player Matchup

Kumbhakarna
Kumbhakarna
Kenulous
Kumbhakarna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 126L
1,531 Elo+
Party 2
Apollo
Apollo
LordKarthus
Apollo
Level 68
God Stats
7W - 11L
1,405 SR
Queue Stats
208W - 191L
1,489 Elo+
Party 2
Chang'e
Chang'e
ReddSkarlett
Chang'e
Level 29
God Stats
2W - 1L
1,578 SR
Queue Stats
59W - 54L
1,553 Elo+
Party 2
Team Averages
Level 61
1,495 SR
1,524 Elo+

VS

Team Averages
Level 31
1,657 SR
1,468 Elo+
Neith
Neith
Big Papa Kim
Neith
Level 43
God Stats
8W - 3L
1,628 SR
Queue Stats
45W - 38L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Dylesxic Ray
Cthulhu
Level 7
God Stats
2W - 1L
1,818 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Villa in via
Cerberus
Level 43
God Stats
17W - 20L
1,526 SR
Queue Stats
307W - 382L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kenulous
Kumbhakarna
14
2 / 0 / 10
11,242
703
9,263
20,617
16,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
16
9 / 1 / 5
12,475
780
15,213
9,921
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ReddSkarlett
Chang'e
14
5 / 3 / 9
11,010
688
17,751
12,517
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
9,949
622
15,864
13,248
5,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Dylesxic Ray
Cthulhu
11
0 / 7 / 3
8,710
544
5,333
18,198
16,162
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Villa in via
Cerberus
13
1 / 3 / 3
9,200
575
9,050
19,765
16,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Cthulhu
Dylesxic Ray
Cthulhu
0
7
3
0.21
W
Kumbhakarna
Kenulous
Kumbhakarna
2
0
10
7
W
Apollo
9
1
5
11.5
W
Chang'e
ReddSkarlett
Chang'e
5
3
9
3.17
L
Cerberus
Villa in via
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,227
Damage
30,247
43,055
Taken
51,211
25,026
Mitigated
37,335
22,396
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,864
7,461
0
3,868
13,248
5,004
297
7,217
5,675
0
52,003
L
Cthulhu
Dylesxic Ray
Cthulhu
5,333
731
383
85
18,198
16,162
0
7,966
9,861
20,284
0
W
Kumbhakarna
Kenulous
Kumbhakarna
9,263
1,703
0
6,999
20,617
16,774
593
6,595
13,549
34,134
0
W
Apollo
15,213
8,398
0
3,030
9,921
3,901
1,365
2,210
7,663
0
83,722
W
Chang'e
ReddSkarlett
Chang'e
17,751
940
6,042
6,325
12,517
4,351
300
4,823
7,348
37,326
0
L
Cerberus
Villa in via
Cerberus
9,050
507
0
6,003
19,765
16,169
0
10,639
8,562
30,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
27,859
195
Minions Killed
169
0
Camps Cleared
0
912,104
Distance Traveled
839,068
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,949
622
56
4
0
233,109
2
L
Cthulhu
8,710
544
29
2
0
293,839
5
W
Kumbhakarna
11,242
703
32
2
0
297,387
1
W
Apollo
12,475
780
98
6
0
301,494
4
W
Chang'e
11,010
688
65
4
0
313,223
2
L
Cerberus
9,200
575
84
5
0
312,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role