Player Matchup

Chaac
Chaac
AyyLanden
Chaac
Level 28
God Stats
11W - 15L
1,529 SR
Queue Stats
197W - 180L
1,526 Elo+
Party 2
Anhur
Anhur
Bloodytrailzz
Anhur
Level 23
God Stats
0W - 2L
1,129 SR
Queue Stats
35W - 25L
1,580 Elo+
Solo
Eset
Eset
FaithfulSword
Eset
Level 25
God Stats
4W - 5L
1,473 SR
Queue Stats
62W - 63L
1,644 Elo+
Solo
Hun Batz
Hun Batz
Hiphier
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,550 Elo+
Solo
Sobek
Sobek
Spawnography
Sobek
Level 22
God Stats
6W - 4L
1,963 SR
Queue Stats
34W - 19L
1,503 Elo+
Party 2
Team Averages
Level 21
1,519 SR
1,561 Elo+

VS

Team Averages
Level 31
1,535 SR
1,627 Elo+
Anhur
Anhur
Beatmonk
Anhur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,606 Elo+
Party 1
Ratatoskr
Ratatoskr
MSP_LuLu
Ratatoskr
Level 24
God Stats
3W - 3L
1,491 SR
Queue Stats
96W - 100L
1,536 Elo+
Solo
Sylvanus
Sylvanus
SirCoochiie
Sylvanus
Level 65
God Stats
18W - 14L
1,324 SR
Queue Stats
200W - 145L
1,760 Elo+
Party 1
Cthulhu
Cthulhu
StormStrikr
Cthulhu
Level 29
God Stats
36W - 25L
1,760 SR
Queue Stats
85W - 58L
1,707 Elo+
Solo
Anubis
Anubis
darkvader80
Anubis
Level 27
God Stats
9W - 5L
1,597 SR
Queue Stats
258W - 211L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AyyLanden
Chaac
11
0 / 7 / 1
6,579
439
4,920
11,748
4,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 10 / 0
5,290
353
3,566
11,031
1,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,412
361
2,931
5,528
1,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Hiphier
Hun Batz
11
2 / 10 / 0
7,662
511
3,917
13,911
3,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 2
6,820
455
5,640
11,968
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beatmonk
Anhur
15
8 / 2 / 4
9,660
644
8,189
9,682
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
MSP_LuLu
Ratatoskr
15
6 / 0 / 7
8,687
579
3,750
4,828
2,774
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
SirCoochiie
Sylvanus
14
7 / 0 / 8
8,940
596
4,866
7,252
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
StormStrikr
Cthulhu
14
7 / 1 / 7
8,937
596
12,201
13,256
14,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
15
8 / 0 / 6
9,306
620
10,675
8,238
5,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
3
Kills
36
36
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
AyyLanden
Chaac
0
7
1
0.07
W
Anhur
Beatmonk
Anhur
8
2
4
5
L
0
10
0
0
L
0
3
0
0
L
Hun Batz
Hiphier
Hun Batz
2
10
0
0.2
W
Ratatoskr
MSP_LuLu
Ratatoskr
6
0
7
9.5
W
Sylvanus
SirCoochiie
Sylvanus
7
0
8
11
L
1
6
2
0.33
W
Cthulhu
StormStrikr
Cthulhu
7
1
7
10.5
W
Anubis
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,974
Damage
39,681
54,186
Taken
43,256
19,013
Mitigated
32,917
11,730
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AyyLanden
Chaac
4,920
1,314
0
3,020
11,748
4,693
0
8,930
2,818
0
32,973
W
Anhur
Beatmonk
Anhur
8,189
4,297
0
3,092
9,682
3,209
1,970
3,250
6,432
0
58,884
L
3,566
1,820
0
790
11,031
1,540
188
3,140
7,891
0
16,545
L
2,931
112
307
1,642
5,528
1,249
0
3,454
2,074
18,174
0
L
Hun Batz
Hiphier
Hun Batz
3,917
1,533
0
3,250
13,911
3,709
0
6,884
7,027
0
30,421
W
Ratatoskr
MSP_LuLu
Ratatoskr
3,750
272
0
3,285
4,828
2,774
710
100
4,728
0
53,515
W
Sylvanus
SirCoochiie
Sylvanus
4,866
585
1,122
4,323
7,252
7,505
276
1,395
5,857
28,609
0
L
5,640
255
0
2,721
11,968
7,822
0
5,334
6,634
27,928
0
W
Cthulhu
StormStrikr
Cthulhu
12,201
1,748
259
4,194
13,256
14,381
0
1,027
12,229
49,844
0
W
Anubis
10,675
644
0
5,692
8,238
5,048
2,784
2,799
5,439
60,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
45,530
257
Minions Killed
484
0
Camps Cleared
0
1,147,372
Distance Traveled
1,384,460
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,579
439
79
5
0
251,111
3
W
Anhur
9,660
644
113
8
0
244,639
0
L
Anhur
5,290
353
45
3
0
212,710
3
L
Eset
5,412
361
33
2
0
184,035
2
L
Hun Batz
7,662
511
61
4
0
247,776
2
W
Ratatoskr
8,687
579
110
7
0
312,670
5
W
Sylvanus
8,940
596
44
3
0
289,418
3
L
Sobek
6,820
455
39
3
0
251,740
0
W
Cthulhu
8,937
596
93
6
0
273,183
0
W
Anubis
9,306
620
124
8
0
264,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role