Player Matchup

Chronos
Chronos
Asponator
Chronos
Level 28
God Stats
2W - 3L
1,605 SR
Queue Stats
86W - 119L
1,290 Elo+
Solo
Ymir
Ymir
Mozize971
Ymir
Level 29
God Stats
29W - 31L
1,553 SR
Queue Stats
82W - 146L
1,265 Elo+
Party 1
Cernunnos
Cernunnos
bendolabendo
Cernunnos
Level 44
God Stats
36W - 41L
1,427 SR
Queue Stats
102W - 169L
1,275 Elo+
Party 1
Team Averages
Level 34
1,528 SR
1,276 Elo+

VS

Team Averages
Level 15
1,383 SR
1,068 Elo+
Anhur
Anhur
Bionysar
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,021 Elo+
Party 2
Apollo
Apollo
Sidgov
Apollo
Level 12
God Stats
0W - 4L
1,389 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 2
Cerberus
Cerberus
Wayker
Cerberus
Level 17
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 5L
1,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Asponator
Chronos
19
7 / 8 / 4
15,935
759
25,175
21,699
7,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
16
2 / 9 / 8
14,179
675
11,053
32,222
43,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
bendolabendo
Cernunnos
18
2 / 11 / 6
13,908
662
21,826
21,996
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bionysar
Anhur
19
12 / 4 / 13
15,184
723
21,654
19,361
9,342
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
Sidgov
Apollo
18
16 / 4 / 10
15,906
757
28,819
19,412
10,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Wayker
Cerberus
15
0 / 3 / 23
12,591
600
15,792
29,678
32,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
11
Kills
28
28
Deaths
11
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chronos
Asponator
Chronos
7
8
4
1.13
L
Anhur
Bionysar
Anhur
12
4
13
4.63
W
Ymir
2
9
8
0.67
L
Apollo
Sidgov
Apollo
16
4
10
5.25
L
Cerberus
Wayker
Cerberus
0
3
23
3.83
W
Cernunnos
bendolabendo
Cernunnos
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,054
Damage
66,265
75,917
Taken
68,451
60,103
Mitigated
52,408
12,578
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Asponator
Chronos
25,175
8,890
0
5,416
21,699
7,839
1,924
6,247
15,452
81,626
0
L
Anhur
Bionysar
Anhur
21,654
10,531
0
5,942
19,361
9,342
509
9,386
9,975
0
75,385
W
Ymir
11,053
1,569
0
1,689
32,222
43,598
296
6,012
26,210
34,378
0
L
Apollo
Sidgov
Apollo
28,819
22,259
0
6,777
19,412
10,506
1,779
9,795
9,617
0
120,649
L
Cerberus
Wayker
Cerberus
15,792
1,134
0
6,597
29,678
32,560
469
17,942
11,736
36,453
0
W
Cernunnos
bendolabendo
Cernunnos
21,826
11,925
449
5,024
21,996
8,666
721
3,625
18,371
0
68,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,022
Gold Earned
43,681
208
Minions Killed
256
0
Camps Cleared
0
943,463
Distance Traveled
1,034,194
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,935
759
80
4
0
348,002
4
L
Anhur
15,184
723
84
4
0
300,443
1
W
Ymir
14,179
675
43
2
0
296,563
4
L
Apollo
15,906
757
133
6
0
355,585
1
L
Cerberus
12,591
600
39
2
0
378,166
0
W
Cernunnos
13,908
662
85
4
0
298,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role