Player Matchup

Danzaburou
Danzaburou
DirtyMeheecan
Danzaburou
Level 21
God Stats
42W - 32L
1,602 SR
Queue Stats
146W - 156L
1,488 Elo+
Party 1
Yemoja
Yemoja
DrGrmreap3r
Yemoja
Level 27
God Stats
4W - 3L
1,906 SR
Queue Stats
355W - 320L
1,533 Elo+
Party 1
Thanatos
Thanatos
HabibiGrim
Thanatos
Level 7
God Stats
0W - 1L
1,163 SR
Queue Stats
1W - 6L
1,320 Elo+
Party 3
Amaterasu
Amaterasu
HabibiJameel
Amaterasu
Level 9
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 7L
1,527 Elo+
Party 3
Merlin
Merlin
Mahal07
Merlin
Level 4
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 3
Team Averages
Level 14
1,579 SR
1,513 Elo+

VS

Team Averages
Level 32
1,533 SR
1,557 Elo+
Tiamat
Tiamat
JogiShori
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 72L
1,578 Elo+
Party 2
Thanatos
Thanatos
Liwuchi
Thanatos
Level 74
God Stats
10W - 10L
1,553 SR
Queue Stats
82W - 82L
1,529 Elo+
Party 2
Cerberus
Cerberus
Originuni
Cerberus
Level 25
God Stats
11W - 9L
1,662 SR
Queue Stats
51W - 47L
1,612 Elo+
Party 2
Sun Wukong
Sun Wukong
adola666
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,508 Elo+
Solo
Danzaburou
Danzaburou
stemikeral
Danzaburou
Level 21
God Stats
12W - 12L
1,449 SR
Queue Stats
61W - 56L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyMeheecan
Danzaburou
8
2 / 4 / 1
5,175
518
2,751
6,300
1,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
8
2 / 4 / 2
5,451
545
3,110
7,018
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
HabibiGrim
Thanatos
5
2 / 0 / 0
4,668
467
1,933
3,093
653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
HabibiJameel
Amaterasu
7
1 / 4 / 1
4,734
473
2,221
6,255
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Mahal07
Merlin
8
2 / 4 / 1
5,050
505
4,763
5,472
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JogiShori
Tiamat
10
0 / 4 / 7
5,735
574
3,444
6,242
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Liwuchi
Thanatos
11
7 / 1 / 2
6,558
656
3,054
4,754
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Cerberus
Originuni
Cerberus
9
3 / 1 / 8
6,089
609
4,136
4,175
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
adola666
Sun Wukong
9
1 / 1 / 4
5,503
550
4,350
5,870
2,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
stemikeral
Danzaburou
9
4 / 2 / 3
6,190
619
4,749
5,639
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
15
16
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DirtyMeheecan
Danzaburou
2
4
1
0.63
L
Yemoja
2
4
2
0.75
L
Thanatos
HabibiGrim
Thanatos
2
0
0
2
L
Amaterasu
HabibiJameel
Amaterasu
1
4
1
0.38
W
Tiamat
JogiShori
Tiamat
0
4
7
0.88
W
Thanatos
Liwuchi
Thanatos
7
1
2
8
L
Merlin
Mahal07
Merlin
2
4
1
0.63
W
Cerberus
Originuni
Cerberus
3
1
8
7
W
Sun Wukong
adola666
Sun Wukong
1
1
4
3
W
Danzaburou
stemikeral
Danzaburou
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,778
Damage
19,733
28,138
Taken
26,680
9,210
Mitigated
10,159
5,697
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DirtyMeheecan
Danzaburou
2,751
1,754
0
976
6,300
1,418
0
1,427
4,873
0
16,455
L
Yemoja
3,110
789
460
1,090
7,018
2,643
0
2,764
4,186
16,030
0
L
Thanatos
HabibiGrim
Thanatos
1,933
589
0
2,630
3,093
653
0
0
3,093
0
8,163
L
Amaterasu
HabibiJameel
Amaterasu
2,221
562
0
541
6,255
2,970
190
346
5,891
0
10,531
W
Tiamat
JogiShori
Tiamat
3,444
696
0
1,510
6,242
3,285
0
2,934
2,895
23,735
0
W
Thanatos
Liwuchi
Thanatos
3,054
999
0
5,192
4,754
1,214
0
543
4,207
0
23,226
L
Merlin
Mahal07
Merlin
4,763
759
0
0
5,472
1,526
253
2,705
2,515
14,398
0
W
Cerberus
Originuni
Cerberus
4,136
57
0
1,687
4,175
2,021
217
2,077
2,058
16,488
0
W
Sun Wukong
adola666
Sun Wukong
4,350
616
0
1,408
5,870
2,074
451
523
5,303
0
23,489
W
Danzaburou
stemikeral
Danzaburou
4,749
2,477
0
1,876
5,639
1,565
335
1,295
4,344
0
22,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,078
Gold Earned
30,075
140
Minions Killed
237
0
Camps Cleared
0
812,599
Distance Traveled
1,010,398
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,175
518
41
4
0
180,129
0
L
Yemoja
5,451
545
26
3
0
177,573
0
L
Thanatos
4,668
467
23
2
0
93,621
0
L
Amaterasu
4,734
473
16
2
0
192,808
1
W
Tiamat
5,735
574
63
6
0
184,885
0
W
Thanatos
6,558
656
52
5
0
219,133
0
L
Merlin
5,050
505
34
3
0
168,468
0
W
Cerberus
6,089
609
44
4
0
210,355
2
W
Sun Wukong
5,503
550
41
4
0
213,112
0
W
Danzaburou
6,190
619
37
4
0
182,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role