Player Matchup

Sylvanus
Sylvanus
Alfiesound
Sylvanus
Level 16
God Stats
0W - 2L
1,251 SR
Queue Stats
23W - 27L
1,426 Elo+
Solo
Achilles
Achilles
SomaliaSurvivorr
Achilles
Level 29
God Stats
60W - 40L
1,542 SR
Queue Stats
93W - 91L
1,425 Elo+
Solo
Cupid
Cupid
WiryTomasprox
Cupid
Level 26
God Stats
9W - 13L
1,252 SR
Queue Stats
90W - 128L
1,342 Elo+
Solo
Neith
Neith
futbol_local0
Neith
Level 12
God Stats
7W - 12L
1,412 SR
Queue Stats
26W - 39L
1,378 Elo+
Solo
Izanami
Izanami
xEl_Chicano209
Izanami
Level 27
God Stats
6W - 7L
1,376 SR
Queue Stats
294W - 258L
1,396 Elo+
Solo
Team Averages
Level 22
1,367 SR
1,393 Elo+

VS

Team Averages
Level 25
1,626 SR
1,465 Elo+
Neith
Neith
EDGYEMOKID420
Neith
Level 28
God Stats
3W - 0L
1,880 SR
Queue Stats
14W - 11L
1,505 Elo+
Solo
Da Ji
Da Ji
Singuite
Da Ji
Level 14
God Stats
3W - 3L
1,542 SR
Queue Stats
4W - 5L
1,486 Elo+
Solo
Cernunnos
Cernunnos
angelic333
Cernunnos
Level 25
God Stats
15W - 10L
1,462 SR
Queue Stats
139W - 165L
1,423 Elo+
Solo
Athena
Athena
bROKEN Angel799
Athena
Level 29
God Stats
5W - 3L
1,634 SR
Queue Stats
48W - 54L
1,408 Elo+
Solo
Hades
Hades
kabdul7
Hades
Level 28
God Stats
13W - 8L
1,613 SR
Queue Stats
154W - 154L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alfiesound
Sylvanus
12
0 / 10 / 4
8,133
370
6,546
18,441
15,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 11 / 2
8,936
406
6,985
17,176
10,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 6 / 2
11,515
523
11,123
15,197
5,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 9 / 4
8,776
399
9,096
16,551
6,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 4 / 0
11,894
541
13,762
17,900
9,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 6
13,168
599
20,279
17,673
7,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Singuite
Da Ji
14
1 / 8 / 2
9,540
434
3,954
13,662
4,769
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
angelic333
Cernunnos
20
9 / 3 / 4
12,942
588
18,406
21,678
9,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 0 / 17
12,092
550
12,813
16,809
18,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
kabdul7
Hades
18
11 / 2 / 3
12,079
549
15,915
17,047
8,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
16
Kills
40
40
Deaths
16
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Alfiesound
Sylvanus
0
10
4
0.2
W
14
3
6
5.67
W
Da Ji
Singuite
Da Ji
1
8
2
0.25
L
3
11
2
0.36
L
7
6
2
1.33
W
Cernunnos
angelic333
Cernunnos
9
3
4
3.67
W
5
0
17
13.5
L
3
9
4
0.56
W
Hades
kabdul7
Hades
11
2
3
6.25
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,512
Damage
71,367
85,265
Taken
86,869
47,306
Mitigated
48,120
13,050
Healing
30,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Alfiesound
Sylvanus
6,546
1,334
1,049
2,828
18,441
15,327
68
4,257
14,184
19,874
2,969
W
20,279
11,391
0
7,150
17,673
7,133
1,574
2,520
15,153
0
94,328
W
Da Ji
Singuite
Da Ji
3,954
860
0
3,154
13,662
4,769
1,540
0
13,662
0
36,929
L
6,985
1,549
0
18
17,176
10,833
68
4,735
12,441
5,207
16,433
L
11,123
5,552
396
3,281
15,197
5,720
215
7,060
8,137
0
49,603
W
Cernunnos
angelic333
Cernunnos
18,406
10,817
0
7,565
21,678
9,532
8,975
2,196
19,482
0
95,901
W
12,813
1,738
0
1,352
16,809
18,529
135
1,655
15,154
35,224
0
L
9,096
3,704
0
2,599
16,551
6,293
640
7,609
8,942
0
36,856
W
Hades
kabdul7
Hades
15,915
2,315
620
10,345
17,047
8,157
1,777
1,436
15,611
73,182
0
L
13,762
7,318
0
2,879
17,900
9,133
2,200
5,067
12,833
0
97,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,254
Gold Earned
59,821
362
Minions Killed
542
0
Camps Cleared
0
1,837,224
Distance Traveled
1,968,956
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,133
370
35
2
0
360,775
1
W
Neith
13,168
599
160
7
0
369,245
5
W
Da Ji
9,540
434
68
3
0
338,904
0
L
Achilles
8,936
406
25
1
0
353,287
0
L
Cupid
11,515
523
83
4
0
398,799
1
W
Cernunnos
12,942
588
159
7
0
394,012
0
W
Athena
12,092
550
39
2
0
494,360
1
L
Neith
8,776
399
41
2
0
327,446
0
W
Hades
12,079
549
116
5
0
372,435
0
L
Izanami
11,894
541
178
8
0
396,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role