Player Matchup

Neith
Neith
BrewFireBerry7
Neith
Level 34
God Stats
56W - 63L
1,534 SR
Queue Stats
60W - 70L
1,501 Elo+
Party 1
Ra
Ra
FlakeyBee924390
Ra
Level 18
God Stats
3W - 4L
1,552 SR
Queue Stats
21W - 21L
1,542 Elo+
Solo
Nemesis
Nemesis
Lunxrmoon6774
Nemesis
Level 4
God Stats
1W - 1L
1,815 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 1
Ganesha
Ganesha
ZeDaMandiocaS2
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,580 Elo+
Solo
Rama
Rama
mega guns 99
Rama
Level 29
God Stats
0W - 2L
1,251 SR
Queue Stats
87W - 97L
1,604 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,571 Elo+

VS

Team Averages
Level 25
1,473 SR
1,496 Elo+
Bellona
Bellona
JediCommando
Bellona
Level 15
God Stats
10W - 7L
1,348 SR
Queue Stats
299W - 303L
1,459 Elo+
Solo
Ah Puch
Ah Puch
YoureCheekStatus
Ah Puch
Level 28
God Stats
121W - 67L
1,657 SR
Queue Stats
129W - 77L
1,623 Elo+
Solo
Merlin
Merlin
kirito kun 0047
Merlin
Level 28
God Stats
14W - 20L
1,484 SR
Queue Stats
106W - 94L
1,470 Elo+
Solo
Nemesis
Nemesis
opnet1974
Nemesis
Level 24
God Stats
51W - 52L
1,439 SR
Queue Stats
120W - 114L
1,457 Elo+
Solo
Vamana
Vamana
slump v3rex
Vamana
Level 29
God Stats
4W - 6L
1,439 SR
Queue Stats
89W - 82L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,336
934
12,925
17,783
6,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 11 / 3
9,657
966
12,332
16,256
6,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
15
0 / 19 / 4
8,754
875
9,622
24,430
9,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 8 / 6
10,194
1,019
13,258
20,508
19,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 4
9,426
943
7,509
7,994
2,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

32

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JediCommando
Bellona
17
4 / 1 / 23
10,640
1,064
10,900
12,487
6,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
16 / 0 / 20
12,301
1,230
33,012
8,806
2,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 22
10,882
1,088
13,263
9,632
2,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
opnet1974
Nemesis
17
7 / 2 / 20
10,615
1,062
7,656
12,578
4,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
18
9 / 0 / 18
11,072
1,107
15,879
16,231
10,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
145
6
Kills
42
42
Deaths
6
22
Assists
103
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
3
11
3
0.41
W
Bellona
JediCommando
Bellona
4
1
23
15.5
L
Nemesis
0
19
4
0.11
W
16
0
20
26
L
0
8
6
0.38
W
6
3
22
5.67
L
2
0
4
4
W
Nemesis
opnet1974
Nemesis
7
2
20
8.5
W
Vamana
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,646
Damage
80,710
86,971
Taken
59,734
44,646
Mitigated
26,886
3,515
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,925
4,377
0
292
17,783
6,870
0
10,236
7,547
0
37,783
L
12,332
908
1,170
259
16,256
6,078
0
9,139
7,117
31,850
0
W
Bellona
JediCommando
Bellona
10,900
2,628
0
2,234
12,487
6,499
0
6,101
6,386
0
20,009
L
Nemesis
9,622
4,211
0
342
24,430
9,517
0
10,317
14,113
0
20,332
W
33,012
2,176
2,296
5,015
8,806
2,605
0
4,178
4,628
49,649
0
L
13,258
1,174
0
1,141
20,508
19,230
0
12,552
7,956
31,554
0
W
13,263
791
480
548
9,632
2,853
0
4,191
5,441
39,026
0
L
7,509
5,232
0
311
7,994
2,951
0
4,031
3,963
0
15,471
W
Nemesis
opnet1974
Nemesis
7,656
2,811
0
656
12,578
4,792
0
6,252
6,326
0
16,593
W
Vamana
15,879
10,400
0
3,975
16,231
10,137
0
4,868
11,363
0
28,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
55,510
202
Minions Killed
178
4
Camps Cleared
7
891,358
Distance Traveled
923,135
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,336
934
74
7
2
169,414
0
L
Ra
9,657
966
58
6
1
182,759
1
W
Bellona
10,640
1,064
15
2
2
187,974
0
L
Nemesis
8,754
875
35
4
1
174,383
0
W
Ah Puch
12,301
1,230
44
4
1
177,504
3
L
Ganesha
10,194
1,019
0
0
0
179,562
0
W
Merlin
10,882
1,088
63
6
2
152,548
0
L
Rama
9,426
943
35
4
0
185,240
0
W
Nemesis
10,615
1,062
29
3
1
183,342
2
W
Vamana
11,072
1,107
27
3
1
221,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role