Player Matchup

Achilles
Achilles
BigBoiLoki
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,483 Elo+
Party 4
Thor
Thor
Blenksxx
Thor
Level 17
God Stats
33W - 29L
1,583 SR
Queue Stats
147W - 133L
1,553 Elo+
Party 3
Apollo
Apollo
LordTinderG
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 34L
1,635 Elo+
Party 3
Cerberus
Cerberus
M6_Spaicy
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,473 Elo+
Solo
Ra
Ra
iiiTricksteriii
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,454 Elo+
Party 4
Team Averages
Level 16
1,517 SR
1,520 Elo+

VS

Team Averages
Level 18
1,440 SR
1,565 Elo+
Kukulkan
Kukulkan
DARKJINNX
Kukulkan
Level 9
God Stats
1W - 3L
1,199 SR
Queue Stats
15W - 29L
1,323 Elo+
Solo
Yemoja
Yemoja
Guillllotine
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,466 Elo+
Party 1
Merlin
Merlin
Holik44
Merlin
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 28L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
SSSSSStreamline
Guan Yu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Loki
Loki
Wlfy7
Loki
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 5L
2,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigBoiLoki
Achilles
10
0 / 5 / 0
5,559
463
5,638
11,420
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
8
0 / 4 / 1
5,459
455
1,274
8,373
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
10
5 / 3 / 3
6,614
551
4,494
7,851
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
M6_Spaicy
Cerberus
10
3 / 2 / 5
6,776
565
3,702
7,848
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 7 / 3
7,161
597
4,406
8,888
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DARKJINNX
Kukulkan
8
0 / 9 / 3
5,353
446
2,536
6,931
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
2 / 2 / 4
6,320
527
2,973
7,322
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Holik44
Merlin
9
1 / 2 / 8
6,128
511
3,952
3,507
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 2
8,302
692
12,162
11,027
7,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
Wlfy7
Loki
15
11 / 1 / 2
8,678
723
10,307
7,858
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
12
Kills
21
21
Deaths
14
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
BigBoiLoki
Achilles
0
5
0
0
L
Thor
0
4
1
0.13
W
Kukulkan
DARKJINNX
Kukulkan
0
9
3
0.17
W
Yemoja
2
2
4
2
W
Merlin
Holik44
Merlin
1
2
8
2.5
L
Apollo
5
3
3
2.17
L
Cerberus
M6_Spaicy
Cerberus
3
2
5
2.75
W
7
0
2
8
W
Loki
Wlfy7
Loki
11
1
2
12
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
31,930
44,380
Taken
36,645
21,756
Mitigated
16,321
10,557
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BigBoiLoki
Achilles
5,638
1,719
0
2,899
11,420
9,637
0
61
11,359
0
28,086
L
Thor
1,274
206
0
1,927
8,373
2,325
0
409
7,956
0
20,871
W
Kukulkan
DARKJINNX
Kukulkan
2,536
336
0
0
6,931
1,727
66
2,308
4,509
17,751
0
W
Yemoja
2,973
745
654
483
7,322
3,439
105
2,900
4,296
14,710
0
W
Merlin
Holik44
Merlin
3,952
648
0
0
3,507
875
501
1,238
2,262
19,643
0
L
Apollo
4,494
2,544
0
1,509
7,851
2,588
693
2,458
5,235
0
33,156
L
Cerberus
M6_Spaicy
Cerberus
3,702
317
0
2,271
7,848
4,087
181
3,118
4,362
17,877
0
W
12,162
2,626
237
5,822
11,027
7,446
22
72
10,381
0
52,044
W
Loki
Wlfy7
Loki
10,307
3,073
0
3,096
7,858
2,834
0
1,208
6,467
0
57,805
L
4,406
584
26
1,925
8,888
3,119
686
2,615
6,007
30,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
34,781
252
Minions Killed
306
0
Camps Cleared
0
1,076,367
Distance Traveled
1,242,731
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,559
463
41
3
0
211,197
0
L
Thor
5,459
455
52
4
0
203,294
3
W
Kukulkan
5,353
446
35
3
0
234,600
1
W
Yemoja
6,320
527
26
2
0
233,785
2
W
Merlin
6,128
511
44
4
0
227,059
0
L
Apollo
6,614
551
57
5
0
216,092
3
L
Cerberus
6,776
565
36
3
0
239,338
0
W
Guan Yu
8,302
692
103
9
0
258,917
2
W
Loki
8,678
723
98
8
0
288,370
3
L
Ra
7,161
597
66
6
0
206,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role