Player Matchup

Erlang Shen
Erlang Shen
Frants-p
Erlang Shen
Level 24
God Stats
9W - 8L
1,721 SR
Queue Stats
117W - 112L
1,586 Elo+
Solo
Ra
Ra
Maniako_PR
Ra
Level 16
God Stats
2W - 1L
1,838 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
MistaGordeaux
Danzaburou
Level 28
God Stats
166W - 126L
1,640 SR
Queue Stats
225W - 192L
1,609 Elo+
Solo
Pele
Pele
keyshleen
Pele
Level 45
God Stats
12W - 25L
1,500 SR
Queue Stats
66W - 110L
1,280 Elo+
Party 2
Ares
Ares
twinquasar
Ares
Level 27
God Stats
99W - 71L
1,547 SR
Queue Stats
134W - 115L
1,532 Elo+
Solo
Team Averages
Level 28
1,649 SR
1,482 Elo+

VS

Team Averages
Level 17
1,605 SR
1,561 Elo+
Bacchus
Bacchus
Bolkido
Bacchus
Level 5
God Stats
14W - 7L
1,704 SR
Queue Stats
16W - 9L
1,671 Elo+
Party 1
Cupid
Cupid
KissingDaddies
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,437 Elo+
Party 1
Hel
Hel
Liambard
Hel
Level 27
God Stats
27W - 29L
1,605 SR
Queue Stats
68W - 79L
1,490 Elo+
Party 1
He Bo
He Bo
Worldly_Angel69
He Bo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,592 Elo+
Solo
Odin
Odin
getonurknees863
Odin
Level 22
God Stats
4W - 1L
1,715 SR
Queue Stats
41W - 25L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Frants-p
Erlang Shen
20
12 / 2 / 18
14,224
1,185
24,631
23,421
16,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 6 / 21
11,241
937
15,497
13,819
7,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
MistaGordeaux
Danzaburou
20
17 / 1 / 19
16,093
1,341
30,747
11,008
7,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
18
2 / 4 / 23
11,735
978
9,265
14,767
7,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 2 / 24
13,948
1,162
13,661
15,058
23,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bolkido
Bacchus
17
1 / 7 / 8
11,068
922
7,002
18,208
19,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 6 / 6
12,153
1,013
19,153
22,108
9,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 5 / 10
11,330
944
15,592
14,902
12,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 12 / 8
11,333
944
11,432
20,953
9,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 9 / 6
10,984
915
15,574
25,133
24,163
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
53
39
Kills
15
15
Deaths
39
105
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bolkido
Bacchus
1
7
8
0.71
W
Erlang Shen
Frants-p
Erlang Shen
12
2
18
10.5
L
5
6
6
1.33
L
3
5
10
1.6
W
1
6
21
1.92
W
Danzaburou
MistaGordeaux
Danzaburou
17
1
19
26.5
L
3
12
8
0.58
L
3
9
6
0.67
W
Pele
2
4
23
3.38
W
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,801
Damage
68,753
78,073
Taken
101,304
61,312
Mitigated
74,817
19,374
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bolkido
Bacchus
7,002
482
0
0
18,208
19,790
0
4,703
13,505
17,387
0
W
Erlang Shen
Frants-p
Erlang Shen
24,631
15,530
0
13,063
23,421
16,066
0
9,264
14,157
0
60,290
L
19,153
8,660
460
3,004
22,108
9,743
0
5,677
16,431
0
48,926
L
15,592
1,923
4,861
3,470
14,902
12,037
0
4,751
10,151
24,170
0
W
15,497
1,564
1,374
179
13,819
7,027
0
7,456
6,363
33,902
0
W
Danzaburou
MistaGordeaux
Danzaburou
30,747
16,607
0
2,739
11,008
7,047
0
5,342
5,666
0
56,427
L
11,432
1,778
0
870
20,953
9,084
0
5,489
15,464
33,451
0
L
15,574
2,423
680
1,209
25,133
24,163
0
8,538
16,595
7,635
21,869
W
Pele
9,265
3,009
0
781
14,767
7,705
0
7,571
7,196
0
21,850
W
13,661
693
0
1,238
15,058
23,467
0
8,154
6,904
23,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,241
Gold Earned
56,868
241
Minions Killed
187
11
Camps Cleared
4
1,106,327
Distance Traveled
914,440
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,068
922
18
2
0
154,710
0
W
Erlang Shen
14,224
1,185
74
6
6
243,639
3
L
Cupid
12,153
1,013
65
5
0
190,249
0
L
Hel
11,330
944
20
2
2
210,138
0
W
Ra
11,241
937
44
4
0
206,428
0
W
Danzaburou
16,093
1,341
76
6
2
207,249
0
L
He Bo
11,333
944
48
4
1
179,866
0
L
Odin
10,984
915
36
3
1
179,477
0
W
Pele
11,735
978
35
3
2
230,849
0
W
Ares
13,948
1,162
12
1
1
218,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role