Player Matchup

Chaac
Chaac
ATubareba
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,469 Elo+
Party 2
Nemesis
Nemesis
Aluuc4rd
Nemesis
Level 19
God Stats
0W - 1L
1,466 SR
Queue Stats
4W - 8L
1,300 Elo+
Party 1
Discordia
Discordia
DollCorpse
Discordia
Level 24
God Stats
2W - 5L
1,442 SR
Queue Stats
24W - 24L
1,411 Elo+
Party 1
Ullr
Ullr
GodSpeller3579
Ullr
Level 13
God Stats
1W - 3L
1,307 SR
Queue Stats
6W - 8L
1,524 Elo+
Party 2
Anubis
Anubis
zPro15
Anubis
Level 17
God Stats
16W - 21L
1,280 SR
Queue Stats
32W - 49L
1,390 Elo+
Party 1
Team Averages
Level 16
1,399 SR
1,419 Elo+

VS

Team Averages
Level 19
1,472 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
lRamos12
Tsukuyomi
Level 7
God Stats
3W - 2L
1,408 SR
Queue Stats
7W - 14L
1,361 Elo+
Solo
Ra
Ra
quinhao-voador
Ra
Level 28
God Stats
10W - 21L
1,402 SR
Queue Stats
268W - 281L
1,438 Elo+
Solo
Bacchus
Bacchus
shelbyexe18
Bacchus
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
224W - 205L
1,479 Elo+
Solo
Izanami
Izanami
xB4Nx
Izanami
Level 16
God Stats
1W - 3L
1,314 SR
Queue Stats
6W - 10L
1,557 Elo+
Solo
Heimdallr
Heimdallr
yFelpsDK
Heimdallr
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
31W - 29L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ATubareba
Chaac
11
3 / 3 / 1
7,451
466
5,951
15,469
12,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Aluuc4rd
Nemesis
8
0 / 8 / 1
5,724
358
2,132
14,945
4,926
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
DollCorpse
Discordia
12
1 / 4 / 0
7,153
447
9,620
9,753
2,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 1
6,805
425
2,350
11,669
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
zPro15
Anubis
15
3 / 4 / 0
8,779
549
6,478
9,935
4,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
lRamos12
Tsukuyomi
15
5 / 4 / 3
9,629
602
6,542
11,913
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 2 / 2
9,809
613
5,613
8,717
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
shelbyexe18
Bacchus
14
4 / 0 / 9
8,952
560
8,905
6,641
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
xB4Nx
Izanami
14
6 / 2 / 7
9,102
569
12,071
7,801
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
yFelpsDK
Heimdallr
16
7 / 1 / 2
10,122
633
12,205
12,559
5,122
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
8
Kills
24
25
Deaths
9
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
ATubareba
Chaac
3
3
1
1.17
L
Nemesis
Aluuc4rd
Nemesis
0
8
1
0.06
L
Discordia
DollCorpse
Discordia
1
4
0
0.25
L
1
6
1
0.25
W
Tsukuyomi
lRamos12
Tsukuyomi
5
4
3
1.63
W
2
2
2
1.5
W
Bacchus
shelbyexe18
Bacchus
4
0
9
8.5
W
Izanami
xB4Nx
Izanami
6
2
7
4.75
W
Heimdallr
yFelpsDK
Heimdallr
7
1
2
8
L
Anubis
zPro15
Anubis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,531
Damage
45,336
61,771
Taken
47,631
28,805
Mitigated
21,780
14,748
Healing
18,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ATubareba
Chaac
5,951
1,102
0
4,904
15,469
12,853
0
3,948
11,521
0
30,903
L
Nemesis
Aluuc4rd
Nemesis
2,132
987
0
1,580
14,945
4,926
0
3,404
11,538
0
14,348
L
Discordia
DollCorpse
Discordia
9,620
448
0
3,444
9,753
2,446
245
0
9,753
47,162
0
L
2,350
1,544
0
1,490
11,669
3,691
0
2,943
8,726
0
26,767
W
Tsukuyomi
lRamos12
Tsukuyomi
6,542
1,507
0
4,310
11,913
4,186
489
1,283
10,630
0
57,040
W
5,613
730
256
4,449
8,717
3,191
2,037
5,011
3,706
72,159
0
W
Bacchus
shelbyexe18
Bacchus
8,905
1,531
0
2,905
6,641
6,534
375
508
6,133
26,393
0
W
Izanami
xB4Nx
Izanami
12,071
8,221
0
2,438
7,801
2,747
2,252
805
6,996
0
58,570
W
Heimdallr
yFelpsDK
Heimdallr
12,205
6,252
0
4,585
12,559
5,122
2,093
8,491
4,068
0
61,655
L
Anubis
zPro15
Anubis
6,478
905
0
3,330
9,935
4,889
564
4,223
5,712
55,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
47,614
299
Minions Killed
464
0
Camps Cleared
0
1,514,949
Distance Traveled
1,456,396
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,451
466
43
3
0
300,531
1
L
Nemesis
5,724
358
17
1
0
352,953
2
L
Discordia
7,153
447
76
5
0
309,771
2
L
Ullr
6,805
425
62
4
0
279,729
4
W
Tsukuyomi
9,629
602
96
6
0
295,794
1
W
Ra
9,809
613
140
9
0
248,764
1
W
Bacchus
8,952
560
23
1
0
339,814
2
W
Izanami
9,102
569
94
6
0
276,126
0
W
Heimdallr
10,122
633
111
7
0
295,898
4
L
Anubis
8,779
549
101
6
0
271,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role