Player Matchup

Merlin
Merlin
FTheGameGamers2
Merlin
Level 106
God Stats
1W - 3L
1,511 SR
Queue Stats
27W - 26L
1,585 Elo+
Party 2
Ymir
Ymir
Lyrisy
Ymir
Level 83
God Stats
10W - 12L
1,384 SR
Queue Stats
121W - 117L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nobles44
Tsukuyomi
Level 158
God Stats
3W - 2L
1,695 SR
Queue Stats
110W - 79L
1,583 Elo+
Party 2
Izanami
Izanami
RealTR
Izanami
Level 149
God Stats
7W - 1L
2,139 SR
Queue Stats
215W - 155L
1,677 Elo+
Party 2
Hades
Hades
TopDirtyBoy
Hades
Level 68
God Stats
4W - 4L
1,697 SR
Queue Stats
247W - 239L
1,566 Elo+
Party 2
Team Averages
Level 113
1,685 SR
1,589 Elo+

VS

Team Averages
Level 138
1,475 SR
1,573 Elo+
Artio
Artio
CammanderCobru9
Artio
Level 120
God Stats
3W - 1L
1,204 SR
Queue Stats
163W - 145L
1,562 Elo+
Party 1
Hades
Hades
OhJeezMorty
Hades
Level 155
God Stats
117W - 90L
1,619 SR
Queue Stats
256W - 277L
1,494 Elo+
Solo
Mercury
Mercury
TTVJAB 94
Mercury
Level 129
God Stats
12W - 6L
1,643 SR
Queue Stats
111W - 101L
1,595 Elo+
Party 1
Chaac
Chaac
YANK33
Chaac
Level 160
God Stats
1W - 4L
1,169 SR
Queue Stats
152W - 149L
1,605 Elo+
Party 3
Cupid
Cupid
ZSRC
Cupid
Level 126
God Stats
5W - 1L
1,741 SR
Queue Stats
200W - 187L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,348
417
6,690
11,040
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Lyrisy
Ymir
15
3 / 4 / 2
9,525
476
2,430
16,612
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Nobles44
Tsukuyomi
18
8 / 4 / 2
11,250
563
16,134
15,454
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
RealTR
Izanami
16
1 / 2 / 4
9,810
491
16,148
16,641
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 3
9,537
477
11,199
19,736
8,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
10,792
540
15,502
22,118
16,556
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 2 / 2
12,235
612
14,742
16,999
9,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
TTVJAB 94
Mercury
20
4 / 2 / 4
11,649
582
9,471
16,014
6,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
YANK33
Chaac
16
1 / 5 / 3
9,874
494
12,196
19,181
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
ZSRC
Cupid
18
4 / 1 / 2
11,400
570
9,089
13,248
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
16
Kills
18
18
Deaths
16
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
6
2
0.5
L
1
4
1
0.38
L
Ymir
Lyrisy
Ymir
3
4
2
1
L
Tsukuyomi
Nobles44
Tsukuyomi
8
4
2
2.25
W
7
2
2
4
L
Izanami
RealTR
Izanami
1
2
4
1.5
W
Mercury
TTVJAB 94
Mercury
4
2
4
3
L
3
4
3
1.13
W
Chaac
YANK33
Chaac
1
5
3
0.5
W
Cupid
ZSRC
Cupid
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,601
Damage
61,000
79,483
Taken
87,560
36,747
Mitigated
49,591
24,050
Healing
43,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,502
3,557
186
9,045
22,118
16,556
357
7,894
14,182
75,097
0
L
6,690
416
0
1,740
11,040
3,860
140
6,868
4,172
47,851
0
L
Ymir
Lyrisy
Ymir
2,430
987
493
3,042
16,612
12,209
0
2,554
14,058
18,496
0
L
Tsukuyomi
Nobles44
Tsukuyomi
16,134
3,777
0
3,161
15,454
6,321
29
7,313
8,141
0
81,114
W
14,742
1,545
805
9,437
16,999
9,752
2,004
4,454
12,053
84,516
0
L
Izanami
RealTR
Izanami
16,148
10,929
0
7,375
16,641
5,750
160
1,244
15,397
0
93,174
W
Mercury
TTVJAB 94
Mercury
9,471
3,878
0
6,300
16,014
6,894
0
1,819
14,083
0
100,701
L
11,199
1,123
121
8,118
19,736
8,607
0
12,265
7,471
48,386
0
W
Chaac
YANK33
Chaac
12,196
2,907
0
10,383
19,181
11,751
0
4,406
14,681
0
45,514
W
Cupid
ZSRC
Cupid
9,089
3,893
555
7,099
13,248
4,638
0
1,006
12,242
0
90,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
55,950
505
Minions Killed
657
0
Camps Cleared
0
1,798,283
Distance Traveled
2,002,816
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,792
540
137
7
0
362,913
2
L
Merlin
8,348
417
92
5
0
340,169
4
L
Ymir
9,525
476
35
2
0
365,275
0
L
Tsukuyomi
11,250
563
120
6
0
407,591
5
W
Hades
12,235
612
153
8
0
365,879
4
L
Izanami
9,810
491
170
9
0
340,977
5
W
Mercury
11,649
582
163
8
0
487,270
12
L
Hades
9,537
477
88
4
0
344,271
0
W
Chaac
9,874
494
43
2
0
396,410
4
W
Cupid
11,400
570
161
8
0
390,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role