Player Matchup

Nemesis
Nemesis
ChevalierSoupex
Nemesis
Level 7
God Stats
13W - 7L
1,672 SR
Queue Stats
27W - 16L
1,131 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kaysim88
Tsukuyomi
Level 16
God Stats
3W - 3L
1,814 SR
Queue Stats
20W - 20L
1,373 Elo+
Solo
Cabrakan
Cabrakan
TPH_Tundra
Cabrakan
Level 26
God Stats
6W - 3L
1,598 SR
Queue Stats
116W - 110L
1,314 Elo+
Solo
Neith
Neith
Vaince
Neith
Level 7
God Stats
28W - 21L
1,233 SR
Queue Stats
50W - 41L
1,131 Elo+
Party 1
Baron Samedi
Baron Samedi
batki976
Baron Samedi
Level 21
God Stats
4W - 3L
1,440 SR
Queue Stats
23W - 20L
1,377 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,265 Elo+

VS

Team Averages
Level 24
1,418 SR
1,311 Elo+
Anubis
Anubis
CHEZTAMAMAN
Anubis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 40L
1,298 Elo+
Solo
Fenrir
Fenrir
Joao camilo9451
Fenrir
Level 29
God Stats
26W - 17L
1,583 SR
Queue Stats
84W - 65L
1,423 Elo+
Solo
Sobek
Sobek
KillahT-rexCaleb
Sobek
Level 12
God Stats
0W - 1L
1,212 SR
Queue Stats
3W - 13L
1,096 Elo+
Solo
Chiron
Chiron
OHRNIR
Chiron
Level 29
God Stats
52W - 63L
1,484 SR
Queue Stats
178W - 225L
1,376 Elo+
Solo
Nike
Nike
levi__wl
Nike
Level 26
God Stats
14W - 22L
1,310 SR
Queue Stats
148W - 187L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
7,671
697
5,840
6,492
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Kaysim88
Tsukuyomi
10
2 / 0 / 5
5,991
545
3,162
5,261
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
TPH_Tundra
Cabrakan
10
5 / 1 / 1
6,197
563
6,471
5,185
2,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Vaince
Neith
8
0 / 1 / 0
5,140
467
942
4,262
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
batki976
Baron Samedi
11
5 / 2 / 3
6,681
607
6,609
4,733
1,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
1 / 8 / 0
4,586
417
1,872
8,584
3,221
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

6
0 / 5 / 1
4,479
407
4,060
8,317
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
4,231
385
0
1,811
733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
OHRNIR
Chiron
9
1 / 3 / 1
5,482
498
2,444
6,210
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
9
1 / 3 / 0
5,323
484
1,727
6,509
3,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
20
Kills
3
4
Deaths
20
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
8
0
0.13
W
8
0
2
9
L
0
5
1
0.1
W
Tsukuyomi
Kaysim88
Tsukuyomi
2
0
5
4.5
L
0
1
0
0
L
Chiron
OHRNIR
Chiron
1
3
1
0.5
W
Cabrakan
TPH_Tundra
Cabrakan
5
1
1
5.5
W
Neith
Vaince
Neith
0
1
0
0
W
Baron Samedi
batki976
Baron Samedi
5
2
3
3.25
L
Nike
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
10,103
25,933
Taken
31,431
8,592
Mitigated
11,085
10,740
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,872
390
0
357
8,584
3,221
0
5,809
2,521
9,258
0
W
5,840
2,585
189
3,200
6,492
2,030
0
111
6,381
0
48,095
L
4,060
914
0
1,290
8,317
2,351
156
2,299
5,946
0
15,971
W
Tsukuyomi
Kaysim88
Tsukuyomi
3,162
869
0
3,669
5,261
1,535
0
27
5,191
0
24,237
L
0
0
0
45
1,811
733
0
1,157
598
1,187
0
L
Chiron
OHRNIR
Chiron
2,444
740
106
2,378
6,210
1,769
728
240
5,970
0
21,527
W
Cabrakan
TPH_Tundra
Cabrakan
6,471
1,076
0
810
5,185
2,419
190
811
4,230
26,216
0
W
Neith
Vaince
Neith
942
459
0
1,157
4,262
1,047
378
0
4,262
0
20,452
W
Baron Samedi
batki976
Baron Samedi
6,609
1,011
0
1,715
4,733
1,561
1,454
923
3,810
28,819
0
L
Nike
1,727
1,256
0
373
6,509
3,011
138
3,193
3,316
0
23,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
24,101
286
Minions Killed
133
0
Camps Cleared
0
962,227
Distance Traveled
865,442
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,586
417
15
1
0
140,380
0
W
Nemesis
7,671
697
91
8
0
209,301
0
L
Fenrir
4,479
407
27
2
0
207,822
0
W
Tsukuyomi
5,991
545
48
4
0
196,569
1
L
Sobek
4,231
385
5
0
0
184,092
0
L
Chiron
5,482
498
37
3
0
171,601
0
W
Cabrakan
6,197
563
62
6
0
184,371
2
W
Neith
5,140
467
35
3
0
184,795
0
W
Baron Samedi
6,681
607
50
5
0
187,191
2
L
Nike
5,323
484
49
4
0
161,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role