Player Matchup

Nu Wa
Nu Wa
Danicleus
Nu Wa
Level 27
God Stats
4W - 2L
1,747 SR
Queue Stats
11W - 7L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
LittleAku
Jing Wei
Level 21
God Stats
18W - 14L
1,572 SR
Queue Stats
132W - 152L
1,341 Elo+
Party 2
Hel
Hel
Sertdemir
Hel
Level 28
God Stats
1W - 1L
1,070 SR
Queue Stats
32W - 32L
1,470 Elo+
Party 2
Bakasura
Bakasura
Silentshok23
Bakasura
Level 24
God Stats
3W - 3L
1,673 SR
Queue Stats
7W - 4L
1,639 Elo+
Party 1
Vamana
Vamana
YronedTheDuke
Vamana
Level 9
God Stats
4W - 2L
1,426 SR
Queue Stats
8W - 14L
1,307 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,437 Elo+

VS

Team Averages
Level 22
1,554 SR
1,465 Elo+
Cupid
Cupid
Eebous
Cupid
Level 18
God Stats
1W - 1L
1,729 SR
Queue Stats
19W - 18L
1,446 Elo+
Solo
Ra
Ra
FunTimeMurda
Ra
Level 15
God Stats
3W - 3L
1,616 SR
Queue Stats
8W - 4L
1,623 Elo+
Solo
Hun Batz
Hun Batz
RavenGaming725
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,378 Elo+
Solo
Ymir
Ymir
Scottyice93
Ymir
Level 29
God Stats
24W - 24L
1,343 SR
Queue Stats
107W - 116L
1,423 Elo+
Solo
Vamana
Vamana
itzPosty
Vamana
Level 25
God Stats
76W - 46L
1,581 SR
Queue Stats
257W - 244L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danicleus
Nu Wa
18
5 / 3 / 8
12,459
593
15,569
8,870
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
LittleAku
Jing Wei
17
4 / 5 / 7
11,543
550
11,745
19,601
8,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 4 / 4
11,091
528
10,258
18,412
11,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Silentshok23
Bakasura
18
9 / 5 / 4
12,750
607
10,208
19,675
10,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 3
11,415
544
5,857
16,962
8,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eebous
Cupid
17
8 / 5 / 2
11,007
524
17,248
15,679
5,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 9 / 1
10,116
482
4,453
13,549
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
6
0 / 2 / 2
6,559
312
450
4,987
1,296
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 8 / 7
9,561
455
7,398
19,786
11,517
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
itzPosty
Vamana
20
11 / 2 / 4
12,786
609
16,262
16,013
9,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
25
Kills
23
23
Deaths
26
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Danicleus
Nu Wa
5
3
8
3
L
Cupid
Eebous
Cupid
8
5
2
1.8
L
1
9
1
0.17
W
Jing Wei
LittleAku
Jing Wei
4
5
7
1.5
L
Hun Batz
0
2
2
0.5
L
3
8
7
0.81
W
5
4
4
1.75
W
Bakasura
Silentshok23
Bakasura
9
5
4
2.2
W
2
6
3
0.58
L
Vamana
itzPosty
Vamana
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,637
Damage
45,811
83,520
Taken
70,014
42,790
Mitigated
31,386
34,341
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Danicleus
Nu Wa
15,569
3,510
0
1,506
8,870
3,601
3,160
1,060
7,718
71,372
0
L
Cupid
Eebous
Cupid
17,248
7,372
36
5,589
15,679
5,194
0
7,229
8,284
0
70,200
L
4,453
670
150
1,412
13,549
4,037
350
4,943
7,796
59,227
0
W
Jing Wei
LittleAku
Jing Wei
11,745
9,188
1,550
5,393
19,601
8,285
3,136
4,000
15,597
0
72,771
L
Hun Batz
450
388
0
357
4,987
1,296
0
996
3,865
0
12,606
L
7,398
1,266
408
1,536
19,786
11,517
0
7,851
11,416
32,928
0
W
10,258
505
6,925
8,632
18,412
11,279
670
3,157
15,229
47,810
0
W
Bakasura
Silentshok23
Bakasura
10,208
7,366
0
5,630
19,675
10,977
2,112
5,487
14,058
0
75,144
W
5,857
3,418
0
4,705
16,962
8,648
1,422
991
15,971
0
70,884
L
Vamana
itzPosty
Vamana
16,262
11,208
0
4,882
16,013
9,342
110
4,438
11,350
0
86,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,258
Gold Earned
50,029
552
Minions Killed
455
0
Camps Cleared
0
1,920,561
Distance Traveled
1,626,468
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,459
593
106
5
0
374,227
8
L
Cupid
11,007
524
112
5
0
381,513
0
L
Ra
10,116
482
123
6
0
333,870
1
W
Jing Wei
11,543
550
128
6
0
374,844
5
L
Hun Batz
6,559
312
27
1
0
128,315
0
L
Ymir
9,561
455
39
2
0
369,011
2
W
Hel
11,091
528
70
3
0
377,965
2
W
Bakasura
12,750
607
111
5
0
444,197
0
W
Vamana
11,415
544
137
7
0
349,328
4
L
Vamana
12,786
609
154
7
0
413,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role