Player Matchup

Nemesis
Nemesis
BlakeLovesYou_
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
StormStrikr
Cthulhu
Level 29
God Stats
36W - 25L
1,857 SR
Queue Stats
85W - 58L
1,733 Elo+
Solo
Ares
Ares
burritoman42069
Ares
Level 31
God Stats
1W - 4L
1,363 SR
Queue Stats
210W - 215L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
darkvader80
Baron Samedi
Level 27
God Stats
3W - 6L
1,515 SR
Queue Stats
258W - 211L
1,538 Elo+
Solo
Cupid
Cupid
shadow792413
Cupid
Level 31
God Stats
1W - 2L
1,528 SR
Queue Stats
351W - 375L
1,445 Elo+
Solo
Team Averages
Level 28
1,552 SR
1,548 Elo+

VS

Team Averages
Level 31
1,435 SR
1,544 Elo+
Ra
Ra
A1_pathos
Ra
Level 28
God Stats
31W - 30L
1,272 SR
Queue Stats
97W - 104L
1,281 Elo+
Solo
Izanami
Izanami
Beatmonk
Izanami
Level 8
God Stats
3W - 2L
1,418 SR
Queue Stats
8W - 5L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
FaithfulSword
Baron Samedi
Level 25
God Stats
3W - 6L
1,359 SR
Queue Stats
62W - 63L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
SirCoochiie
Kuzenbo
Level 65
God Stats
18W - 6L
1,833 SR
Queue Stats
200W - 145L
1,753 Elo+
Party 1
Camazotz
Camazotz
TopTox
Camazotz
Level 29
God Stats
1W - 0L
1,291 SR
Queue Stats
164W - 158L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,457
414
4,128
13,410
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
StormStrikr
Cthulhu
15
7 / 3 / 2
9,200
511
14,919
17,684
14,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 10 / 1
6,243
347
5,222
17,372
8,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
darkvader80
Baron Samedi
16
3 / 4 / 1
9,379
521
10,408
12,610
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 10 / 1
7,543
419
5,687
12,834
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,306
461
6,430
8,755
3,935
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Beatmonk
Izanami
20
12 / 2 / 6
12,910
717
14,048
13,395
5,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
FaithfulSword
Baron Samedi
14
2 / 2 / 6
9,197
511
8,707
13,876
5,719
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SirCoochiie
Kuzenbo
16
12 / 0 / 10
11,655
648
10,588
12,576
16,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Camazotz
TopTox
Camazotz
17
6 / 2 / 4
10,806
600
13,986
16,005
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
12
Kills
32
33
Deaths
13
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
7
1
0.07
W
Izanami
Beatmonk
Izanami
12
2
6
7.5
L
1
6
3
0.42
W
Baron Samedi
FaithfulSword
Baron Samedi
2
2
6
2.5
W
Kuzenbo
SirCoochiie
Kuzenbo
12
0
10
17
L
Cthulhu
StormStrikr
Cthulhu
7
3
2
2.67
W
Camazotz
TopTox
Camazotz
6
2
4
4
L
0
10
1
0.05
L
Baron Samedi
darkvader80
Baron Samedi
3
4
1
0.88
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,364
Damage
53,759
73,910
Taken
64,607
35,663
Mitigated
39,151
15,678
Healing
24,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,430
983
230
775
8,755
3,935
841
6,862
1,893
39,528
0
W
Izanami
Beatmonk
Izanami
14,048
10,699
0
5,810
13,395
5,637
7,578
3,487
9,800
0
116,989
L
4,128
1,818
0
2,616
13,410
4,410
0
4,243
9,167
0
31,232
W
Baron Samedi
FaithfulSword
Baron Samedi
8,707
986
740
4,954
13,876
5,719
186
8,365
5,097
43,485
0
W
Kuzenbo
SirCoochiie
Kuzenbo
10,588
4,482
0
3,777
12,576
16,911
669
4,530
7,938
32,543
0
L
Cthulhu
StormStrikr
Cthulhu
14,919
2,817
102
6,904
17,684
14,174
368
7,826
9,858
51,295
0
W
Camazotz
TopTox
Camazotz
13,986
5,262
0
7,748
16,005
6,949
543
6,495
9,330
0
78,574
L
5,222
823
0
271
17,372
8,514
32
4,086
13,286
33,308
0
L
Baron Samedi
darkvader80
Baron Samedi
10,408
859
53
4,835
12,610
4,951
0
3,974
8,636
56,085
0
L
5,687
3,006
300
597
12,834
3,614
372
5,596
7,238
0
27,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
52,874
349
Minions Killed
493
0
Camps Cleared
0
1,566,490
Distance Traveled
1,600,941
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,306
461
62
3
0
307,943
0
W
Izanami
12,910
717
191
11
0
293,821
1
L
Nemesis
7,457
414
64
4
0
322,292
1
W
Baron Samedi
9,197
511
74
4
0
295,327
4
W
Kuzenbo
11,655
648
31
2
0
364,140
1
L
Cthulhu
9,200
511
87
5
0
319,680
0
W
Camazotz
10,806
600
135
8
0
339,710
0
L
Ares
6,243
347
33
2
0
316,993
3
L
Baron Samedi
9,379
521
107
6
0
325,597
1
L
Cupid
7,543
419
58
3
0
281,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role