Player Matchup

Rama
Rama
BruninXxT
Rama
Level 13
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 17L
1,386 Elo+
Party 1
Sol
Sol
Lord_Angbar
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
881 Elo+
Solo
Da Ji
Da Ji
Pocketfs
Da Ji
Level 21
God Stats
4W - 8L
1,503 SR
Queue Stats
8W - 11L
1,350 Elo+
Solo
Guan Yu
Guan Yu
SrSalgadinho69
Guan Yu
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
131W - 171L
1,326 Elo+
Solo
Bacchus
Bacchus
Xofani
Bacchus
Level 12
God Stats
2W - 6L
1,245 SR
Queue Stats
27W - 25L
1,363 Elo+
Party 1
Team Averages
Level 13
1,450 SR
1,261 Elo+

VS

Team Averages
Level 16
1,416 SR
1,425 Elo+
Hachiman
Hachiman
Carrasco_D
Hachiman
Level 13
God Stats
1W - 1L
1,246 SR
Queue Stats
16W - 16L
1,461 Elo+
Solo
Hun Batz
Hun Batz
DruidaBolado09
Hun Batz
Level 22
God Stats
3W - 3L
1,440 SR
Queue Stats
87W - 110L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
RedNavBruxo
Zhong Kui
Level 29
God Stats
4W - 1L
1,542 SR
Queue Stats
70W - 96L
1,479 Elo+
Party 2
Cerberus
Cerberus
Rogerzd
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
kanjichu
Loki
Level 14
God Stats
4W - 2L
1,352 SR
Queue Stats
10W - 17L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
7 / 3 / 4
8,106
579
9,449
8,636
3,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 11 / 0
5,936
424
2,391
10,118
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Pocketfs
Da Ji
5
0 / 0 / 0
4,784
342
628
1,637
361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
5,199
371
785
3,646
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Xofani
Bacchus
12
5 / 4 / 6
8,019
573
7,591
10,830
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Carrasco_D
Hachiman
11
1 / 3 / 0
6,656
475
2,232
5,588
1,542
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
13
4 / 3 / 1
8,075
577
5,503
8,227
2,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
RedNavBruxo
Zhong Kui
14
11 / 1 / 5
8,994
642
10,699
9,130
6,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Rogerzd
Cerberus
11
3 / 4 / 3
7,531
538
2,946
8,481
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
11
2 / 1 / 4
7,272
519
2,096
4,992
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
12
Kills
21
21
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
7
3
4
3
W
Hachiman
Carrasco_D
Hachiman
1
3
0
0.33
W
Hun Batz
4
3
1
1.5
L
0
11
0
0
L
Da Ji
Pocketfs
Da Ji
0
0
0
0
W
Zhong Kui
RedNavBruxo
Zhong Kui
11
1
5
13.5
W
Cerberus
Rogerzd
Cerberus
3
4
3
1.13
L
0
3
0
0
L
Bacchus
Xofani
Bacchus
5
4
6
2
W
Loki
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
23,476
34,867
Taken
36,418
19,586
Mitigated
17,491
6,557
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,449
7,343
0
2,849
8,636
3,849
682
3,122
5,514
0
34,666
W
Hachiman
Carrasco_D
Hachiman
2,232
1,613
0
0
5,588
1,542
1,362
1,139
4,449
0
29,201
W
Hun Batz
5,503
3,434
0
2,867
8,227
2,976
1,423
2,119
6,108
0
37,921
L
2,391
1,323
0
1,034
10,118
3,426
582
5,143
4,975
20,874
1,911
L
Da Ji
Pocketfs
Da Ji
628
208
0
397
1,637
361
0
0
1,637
0
5,293
W
Zhong Kui
RedNavBruxo
Zhong Kui
10,699
1,843
78
3,906
9,130
6,737
1,987
2,564
6,491
39,593
0
W
Cerberus
Rogerzd
Cerberus
2,946
247
0
1,485
8,481
4,798
104
2,720
5,761
25,888
0
L
785
0
100
544
3,646
1,786
376
919
2,727
0
9,682
L
Bacchus
Xofani
Bacchus
7,591
1,790
0
1,633
10,830
10,164
0
4,461
6,369
27,684
0
W
Loki
2,096
473
0
671
4,992
1,438
2,607
1,214
3,703
0
27,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
38,528
184
Minions Killed
327
0
Camps Cleared
0
920,287
Distance Traveled
1,195,137
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,106
579
56
4
0
239,424
2
W
Hachiman
6,656
475
59
4
0
193,791
0
W
Hun Batz
8,075
577
82
6
0
266,713
0
L
Sol
5,936
424
47
3
0
231,500
1
L
Da Ji
4,784
342
11
1
0
76,793
0
W
Zhong Kui
8,994
642
60
4
0
210,337
1
W
Cerberus
7,531
538
71
5
0
255,277
3
L
Guan Yu
5,199
371
32
2
0
111,330
0
L
Bacchus
8,019
573
38
3
0
261,240
3
W
Loki
7,272
519
55
4
0
269,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role