Player Matchup

Aphrodite
Aphrodite
AYoungSquire
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
IffyGriffy
Loki
Level 34
God Stats
3W - 7L
1,356 SR
Queue Stats
217W - 202L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
MicBack
Ah Puch
Level 129
God Stats
3W - 4L
1,388 SR
Queue Stats
451W - 394L
1,659 Elo+
Party 1
Ganesha
Ganesha
MooseJuice13
Ganesha
Level 67
God Stats
9W - 8L
1,401 SR
Queue Stats
263W - 289L
1,454 Elo+
Party 1
Chiron
Chiron
Planeli7e
Chiron
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 72
1,429 SR
1,525 Elo+

VS

Team Averages
Level 74
1,697 SR
1,637 Elo+
Medusa
Medusa
Sérpent
Medusa
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
470W - 354L
1,705 Elo+
Party 2
Arachne
Arachne
Trenzend
Arachne
Level 68
God Stats
21W - 2L
1,833 SR
Queue Stats
101W - 77L
1,702 Elo+
Party 2
Cupid
Cupid
WastingUDP123
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Sobek
Sobek
Wolf23A
Sobek
Level 101
God Stats
11W - 9L
1,883 SR
Queue Stats
284W - 253L
1,541 Elo+
Solo
Scylla
Scylla
eepicmann
Scylla
Level 45
God Stats
27W - 18L
1,770 SR
Queue Stats
212W - 109L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AYoungSquire
Aphrodite
16
1 / 5 / 2
10,222
465
5,745
11,786
6,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 5
10,213
464
9,394
13,379
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
MicBack
Ah Puch
19
0 / 4 / 2
11,516
523
4,123
8,765
6,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
MooseJuice13
Ganesha
14
0 / 6 / 7
9,215
419
5,656
18,369
15,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
Planeli7e
Chiron
18
11 / 5 / 1
11,880
540
18,496
21,271
8,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sérpent
Medusa
20
6 / 1 / 8
15,107
687
13,794
7,934
4,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arachne
Trenzend
Arachne
20
15 / 3 / 5
14,487
659
17,871
21,583
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 6 / 3
10,650
484
7,523
15,195
4,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Wolf23A
Sobek
16
1 / 3 / 10
11,434
520
7,061
23,455
20,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
eepicmann
Scylla
19
1 / 2 / 5
12,382
563
4,881
11,113
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
15
Kills
25
25
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AYoungSquire
Aphrodite
1
5
2
0.4
L
3
5
5
1.1
L
Ah Puch
MicBack
Ah Puch
0
4
2
0.25
L
Ganesha
MooseJuice13
Ganesha
0
6
7
0.58
L
Chiron
Planeli7e
Chiron
11
5
1
2.3
W
Medusa
Sérpent
Medusa
6
1
8
10
W
Arachne
Trenzend
Arachne
15
3
5
5.83
W
2
6
3
0.58
W
Sobek
Wolf23A
Sobek
1
3
10
2
W
Scylla
eepicmann
Scylla
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,414
Damage
51,130
73,570
Taken
79,280
42,092
Mitigated
43,136
27,667
Healing
33,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AYoungSquire
Aphrodite
5,745
288
978
4,005
11,786
6,512
427
1,621
10,049
69,391
0
L
9,394
1,881
0
4,237
13,379
4,778
0
2,539
10,714
0
72,308
L
Ah Puch
MicBack
Ah Puch
4,123
169
0
2,585
8,765
6,824
100
0
8,765
80,662
0
L
Ganesha
MooseJuice13
Ganesha
5,656
543
0
3,801
18,369
15,525
103
4,364
13,951
32,659
0
L
Chiron
Planeli7e
Chiron
18,496
12,084
225
11,836
21,271
8,453
938
3,947
17,244
0
79,493
W
Medusa
Sérpent
Medusa
13,794
5,975
0
3,793
7,934
4,601
4,056
3,079
4,545
0
121,059
W
Arachne
Trenzend
Arachne
17,871
12,497
0
12,351
21,583
9,314
418
4,508
16,999
0
109,199
W
7,523
4,803
740
5,331
15,195
4,877
0
2,777
12,418
0
65,183
W
Sobek
Wolf23A
Sobek
7,061
591
0
7,860
23,455
20,836
93
4,632
18,823
37,655
0
W
Scylla
eepicmann
Scylla
4,881
664
0
3,365
11,113
3,508
512
3,137
7,922
86,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,046
Gold Earned
64,060
592
Minions Killed
644
0
Camps Cleared
0
1,975,801
Distance Traveled
2,130,944
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,222
465
150
7
0
377,674
6
L
Loki
10,213
464
108
5
0
424,543
2
L
Ah Puch
11,516
523
181
8
0
372,340
9
L
Ganesha
9,215
419
17
1
0
389,660
5
L
Chiron
11,880
540
136
6
0
411,584
2
W
Medusa
15,107
687
222
10
0
421,540
2
W
Arachne
14,487
659
126
6
0
457,932
2
W
Cupid
10,650
484
107
5
0
391,702
4
W
Sobek
11,434
520
38
2
0
442,929
6
W
Scylla
12,382
563
151
7
0
416,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role