Player Matchup

Medusa
Medusa
BjornPanda
Medusa
Level 124
God Stats
7W - 6L
1,680 SR
Queue Stats
140W - 119L
1,518 Elo+
Party 2
Poseidon
Poseidon
Gunmar46
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
OlaKochaEevee
Loki
Level 27
God Stats
8W - 7L
1,695 SR
Queue Stats
98W - 92L
1,584 Elo+
Party 2
Ganesha
Ganesha
kaspiy62
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
luckraze
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Party 3
Team Averages
Level 68
1,575 SR
1,523 Elo+

VS

Team Averages
Level 41
1,564 SR
1,495 Elo+
Bacchus
Bacchus
Bysten
Bacchus
Level 84
God Stats
6W - 5L
1,587 SR
Queue Stats
84W - 91L
1,511 Elo+
Party 1
Cupid
Cupid
JiiimpaN
Cupid
Level 27
God Stats
23W - 15L
1,590 SR
Queue Stats
24W - 15L
1,589 Elo+
Party 1
Hun Batz
Hun Batz
Mangeb
Hun Batz
Level 29
God Stats
16W - 7L
1,732 SR
Queue Stats
76W - 64L
1,536 Elo+
Party 1
Tiamat
Tiamat
Shappow
Tiamat
Level 28
God Stats
32W - 33L
1,480 SR
Queue Stats
82W - 104L
1,422 Elo+
Party 4
Jormungandr
Jormungandr
Tennisgreen
Jormungandr
Level 39
God Stats
31W - 39L
1,434 SR
Queue Stats
124W - 159L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BjornPanda
Medusa
14
5 / 2 / 3
8,189
585
8,355
8,981
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Gunmar46
Poseidon
9
0 / 5 / 4
5,832
417
2,549
6,244
1,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 5
7,853
561
6,798
8,787
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
kaspiy62
Ganesha
10
0 / 7 / 7
6,578
470
6,316
12,654
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
luckraze
Sun Wukong
11
2 / 3 / 2
6,563
469
3,514
10,876
5,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bysten
Bacchus
12
5 / 2 / 10
7,979
570
5,856
8,788
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
JiiimpaN
Cupid
13
5 / 3 / 4
8,223
587
10,030
9,665
3,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Mangeb
Hun Batz
13
3 / 2 / 2
8,113
580
3,358
9,387
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Shappow
Tiamat
13
6 / 2 / 2
7,992
571
8,906
8,756
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Tennisgreen
Jormungandr
12
2 / 1 / 2
7,251
518
5,039
6,722
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
10
Kills
21
22
Deaths
10
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
BjornPanda
Medusa
5
2
3
3.25
W
Bacchus
Bysten
Bacchus
5
2
10
5
L
Poseidon
Gunmar46
Poseidon
0
5
4
0.4
W
Cupid
JiiimpaN
Cupid
5
3
4
2.33
W
Hun Batz
Mangeb
Hun Batz
3
2
2
2
L
3
5
5
1.1
W
Tiamat
Shappow
Tiamat
6
2
2
3.5
W
Jormungandr
Tennisgreen
Jormungandr
2
1
2
3
L
Ganesha
kaspiy62
Ganesha
0
7
7
0.5
L
Sun Wukong
luckraze
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
33,189
47,542
Taken
43,318
20,225
Mitigated
26,247
9,104
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BjornPanda
Medusa
8,355
4,468
0
3,301
8,981
3,265
0
1,756
7,185
0
51,894
W
Bacchus
Bysten
Bacchus
5,856
628
0
956
8,788
9,947
441
2,251
6,537
16,039
0
L
Poseidon
Gunmar46
Poseidon
2,549
438
0
750
6,244
1,972
717
4,057
1,721
26,012
0
W
Cupid
JiiimpaN
Cupid
10,030
5,206
122
2,904
9,665
3,481
1,320
757
8,908
0
50,595
W
Hun Batz
Mangeb
Hun Batz
3,358
1,687
0
3,427
9,387
3,017
326
635
8,752
0
49,717
L
6,798
2,074
0
2,356
8,787
2,637
0
2,428
6,186
0
45,833
W
Tiamat
Shappow
Tiamat
8,906
1,084
0
3,442
8,756
5,008
90
2,918
5,838
34,231
0
W
Jormungandr
Tennisgreen
Jormungandr
5,039
1,609
0
1,647
6,722
4,794
518
2,304
4,418
35,870
0
L
Ganesha
kaspiy62
Ganesha
6,316
614
0
1,131
12,654
6,727
385
5,346
7,110
26,469
0
L
Sun Wukong
luckraze
Sun Wukong
3,514
275
0
1,566
10,876
5,624
0
5,072
5,539
0
21,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
39,558
338
Minions Killed
346
0
Camps Cleared
0
1,351,065
Distance Traveled
1,362,158
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,189
585
109
8
0
272,634
2
W
Bacchus
7,979
570
14
1
0
287,362
0
L
Poseidon
5,832
417
50
4
0
271,817
1
W
Cupid
8,223
587
104
7
0
257,857
3
W
Hun Batz
8,113
580
102
7
0
285,119
0
L
Loki
7,853
561
104
7
0
277,005
4
W
Tiamat
7,992
571
61
4
0
268,595
1
W
Jormungandr
7,251
518
65
5
0
263,225
0
L
Ganesha
6,578
470
27
2
0
256,211
4
L
Sun Wukong
6,563
469
48
3
0
273,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role