Player Matchup

Danzaburou
Danzaburou
CallumJohnston01
Danzaburou
Level 109
God Stats
34W - 23L
1,643 SR
Queue Stats
398W - 423L
1,450 Elo+
Solo
Scylla
Scylla
HunTerX-974-X
Scylla
Level 129
God Stats
8W - 3L
1,627 SR
Queue Stats
50W - 40L
1,505 Elo+
Party 2
Awilix
Awilix
YouTubeChemoney
Awilix
Level 105
God Stats
33W - 40L
1,390 SR
Queue Stats
1,116W - 1,151L
1,451 Elo+
Party 3
Athena
Athena
hunterX974X
Athena
Level 144
God Stats
22W - 17L
1,561 SR
Queue Stats
169W - 155L
1,455 Elo+
Party 2
Fafnir
Fafnir
moteconshankk
Fafnir
Level 127
God Stats
5W - 2L
1,459 SR
Queue Stats
347W - 386L
1,419 Elo+
Party 3
Team Averages
Level 123
1,536 SR
1,456 Elo+

VS

Team Averages
Level 67
1,550 SR
1,405 Elo+
Cernunnos
Cernunnos
Blank_Strife
Cernunnos
Level 68
God Stats
3W - 3L
1,636 SR
Queue Stats
20W - 17L
1,434 Elo+
Party 1
He Bo
He Bo
EH Trippy
He Bo
Level 46
God Stats
1W - 4L
1,540 SR
Queue Stats
67W - 66L
1,427 Elo+
Solo
Ares
Ares
HolySwordKnight
Ares
Level 88
God Stats
19W - 18L
1,559 SR
Queue Stats
95W - 68L
1,455 Elo+
Party 1
Bacchus
Bacchus
PooopSlayeeer
Bacchus
Level 67
God Stats
5W - 5L
1,507 SR
Queue Stats
479W - 447L
1,437 Elo+
Solo
Scylla
Scylla
TSMFANGG
Scylla
Level 64
God Stats
0W - 3L
1,507 SR
Queue Stats
11W - 15L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallumJohnston01
Danzaburou
9
2 / 2 / 5
5,422
542
4,083
6,360
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 1
5,803
580
3,632
3,761
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
7 / 1 / 2
6,919
692
3,413
4,525
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
4 / 1 / 2
5,815
582
4,979
9,148
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 1
6,023
602
2,753
8,125
7,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blank_Strife
Cernunnos
9
2 / 4 / 0
5,587
559
6,487
7,650
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
EH Trippy
He Bo
10
2 / 2 / 1
5,797
580
2,961
5,808
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
5,509
551
4,921
6,149
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
7
0 / 3 / 2
4,470
447
2,317
7,554
4,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
TSMFANGG
Scylla
8
0 / 4 / 1
4,786
479
1,184
4,792
1,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
4
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Blank_Strife
Cernunnos
2
4
0
0.5
W
Danzaburou
CallumJohnston01
Danzaburou
2
2
5
2.25
L
He Bo
EH Trippy
He Bo
2
2
1
1.25
L
0
2
0
0
W
1
1
1
1.5
L
Bacchus
0
3
2
0.33
L
Scylla
TSMFANGG
Scylla
0
4
1
0.13
W
7
1
2
8
W
Athena
4
1
2
5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
17,870
31,919
Taken
31,953
14,872
Mitigated
12,356
11,298
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Blank_Strife
Cernunnos
6,487
3,467
0
2,424
7,650
2,060
0
1,249
6,401
0
28,125
W
Danzaburou
CallumJohnston01
Danzaburou
4,083
973
0
2,376
6,360
1,721
0
1,456
4,904
0
23,500
L
He Bo
EH Trippy
He Bo
2,961
270
0
1,995
5,808
1,688
0
1,634
4,110
31,054
0
L
4,921
633
0
1,550
6,149
2,737
0
2,753
3,396
25,062
0
W
3,632
230
0
1,025
3,761
1,240
0
2,218
1,543
27,162
0
L
Bacchus
2,317
218
246
1,719
7,554
4,519
14
2,496
5,058
12,678
0
L
Scylla
TSMFANGG
Scylla
1,184
35
0
876
4,792
1,352
0
2,914
1,624
17,880
0
W
3,413
1,298
0
546
4,525
1,243
0
514
3,981
0
31,347
W
Athena
4,979
1,731
0
3,352
9,148
3,633
15
2,362
6,786
19,043
0
W
2,753
1,126
0
3,999
8,125
7,035
0
4,268
3,322
30,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
26,149
254
Minions Killed
230
0
Camps Cleared
0
1,025,119
Distance Traveled
967,255
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,587
559
59
6
0
172,842
1
W
Danzaburou
5,422
542
41
4
0
191,580
2
L
He Bo
5,797
580
62
6
0
190,882
0
L
Ares
5,509
551
55
6
0
177,481
2
W
Scylla
5,803
580
54
5
0
203,400
2
L
Bacchus
4,470
447
21
2
0
213,267
2
L
Scylla
4,786
479
33
3
0
212,783
1
W
Awilix
6,919
692
60
6
0
238,170
1
W
Athena
5,815
582
33
3
0
213,227
2
W
Fafnir
6,023
602
66
7
0
178,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role