Player Matchup

Pele
Pele
AlboJr-
Pele
Level 16
God Stats
4W - 4L
1,504 SR
Queue Stats
15W - 22L
1,234 Elo+
Party 2
Anubis
Anubis
BiseMadalinYT
Anubis
Level 21
God Stats
22W - 22L
1,392 SR
Queue Stats
36W - 42L
1,286 Elo+
Solo
Aphrodite
Aphrodite
Hikishirouwu
Aphrodite
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Solo
Medusa
Medusa
HygorRF
Medusa
Level 28
God Stats
3W - 1L
1,742 SR
Queue Stats
95W - 100L
1,354 Elo+
Solo
Erlang Shen
Erlang Shen
OpTc_Sasuke_
Erlang Shen
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 26L
1,237 Elo+
Party 2
Team Averages
Level 27
1,528 SR
1,322 Elo+

VS

Team Averages
Level 20
1,480 SR
1,376 Elo+
Danzaburou
Danzaburou
Lama-Affamato
Danzaburou
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 24L
1,377 Elo+
Party 1
Hades
Hades
Locascool
Hades
Level 28
God Stats
96W - 121L
1,449 SR
Queue Stats
104W - 146L
1,300 Elo+
Party 3
Eset
Eset
Msg_chris2000
Eset
Level 20
God Stats
3W - 5L
1,454 SR
Queue Stats
36W - 30L
1,352 Elo+
Party 1
Achilles
Achilles
PreysCalling
Achilles
Level 29
God Stats
4W - 4L
1,766 SR
Queue Stats
162W - 213L
1,348 Elo+
Party 3
Cupid
Cupid
Tovi81345
Cupid
Level 4
God Stats
0W - 1L
1,229 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AlboJr-
Pele
20
1 / 0 / 11
13,054
466
4,860
16,820
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
21 / 3 / 7
15,207
543
35,359
17,114
9,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Hikishirouwu
Aphrodite
18
4 / 7 / 11
11,342
405
10,148
28,705
12,854
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
HygorRF
Medusa
19
8 / 4 / 9
12,886
460
29,327
23,800
9,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
OpTc_Sasuke_
Erlang Shen
20
8 / 5 / 10
13,575
485
14,000
18,838
14,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lama-Affamato
Danzaburou
19
6 / 7 / 4
12,997
464
13,734
22,486
7,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hades
Locascool
Hades
17
3 / 11 / 6
11,139
398
15,967
27,666
12,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 10 / 6
13,182
471
19,802
19,685
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
PreysCalling
Achilles
19
6 / 7 / 4
13,118
469
15,509
26,551
30,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Tovi81345
Cupid
16
1 / 7 / 5
10,317
368
13,067
17,786
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
42
Kills
19
19
Deaths
42
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
AlboJr-
Pele
1
0
11
6.5
W
21
3
7
8.17
W
Aphrodite
Hikishirouwu
Aphrodite
4
7
11
1.36
W
Medusa
HygorRF
Medusa
8
4
9
3.13
L
Danzaburou
Lama-Affamato
Danzaburou
6
7
4
1.14
L
Hades
Locascool
Hades
3
11
6
0.55
L
3
10
6
0.6
W
Erlang Shen
OpTc_Sasuke_
Erlang Shen
8
5
10
2.6
L
Achilles
PreysCalling
Achilles
6
7
4
1.14
L
Cupid
Tovi81345
Cupid
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,694
Damage
78,079
105,277
Taken
114,174
53,607
Mitigated
62,005
52,118
Healing
25,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AlboJr-
Pele
4,860
462
0
6,710
16,820
7,000
1,190
4,345
12,187
0
97,907
W
35,359
2,418
0
9,524
17,114
9,635
1,022
5,609
11,175
94,902
0
W
Aphrodite
Hikishirouwu
Aphrodite
10,148
2,173
8,410
14,766
28,705
12,854
1,470
12,332
16,177
38,036
0
W
Medusa
HygorRF
Medusa
29,327
14,554
1,576
4,098
23,800
9,926
4,158
9,357
14,203
0
114,358
L
Danzaburou
Lama-Affamato
Danzaburou
13,734
3,820
0
3,172
22,486
7,149
1,453
10,118
12,368
0
57,688
L
Hades
Locascool
Hades
15,967
1,016
844
6,293
27,666
12,003
2,215
11,646
16,020
50,826
0
L
19,802
849
2,489
3,681
19,685
6,673
1,116
7,303
12,382
84,083
0
W
Erlang Shen
OpTc_Sasuke_
Erlang Shen
14,000
6,163
836
6,198
18,838
14,192
1,654
2,970
15,766
0
69,489
L
Achilles
PreysCalling
Achilles
15,509
2,551
668
4,129
26,551
30,007
1,528
11,015
15,536
0
58,675
L
Cupid
Tovi81345
Cupid
13,067
6,419
889
2,983
17,786
6,173
1,269
5,425
12,361
0
40,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,064
Gold Earned
60,753
613
Minions Killed
452
0
Camps Cleared
0
2,593,694
Distance Traveled
2,273,476
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,054
466
162
6
0
614,190
1
W
Anubis
15,207
543
136
5
0
473,276
1
W
Aphrodite
11,342
405
63
2
0
454,314
2
W
Medusa
12,886
460
151
5
0
507,131
0
L
Danzaburou
12,997
464
94
3
0
477,678
0
L
Hades
11,139
398
90
3
0
401,434
0
L
Eset
13,182
471
138
5
0
456,345
1
W
Erlang Shen
13,575
485
101
4
0
544,783
4
L
Achilles
13,118
469
64
2
0
438,651
2
L
Cupid
10,317
368
66
2
0
499,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role