Player Matchup

Loki
Loki
EasyPizzy
Loki
Level 44
God Stats
7W - 2L
1,771 SR
Queue Stats
14W - 12L
1,447 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Frozenpiza
Cu Chulainn
Level 48
God Stats
1W - 1L
1,702 SR
Queue Stats
23W - 26L
1,413 Elo+
Party 3
Ah Puch
Ah Puch
Hergeiz
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,389 Elo+
Party 3
Medusa
Medusa
KingBabs
Medusa
Level 94
God Stats
22W - 21L
1,622 SR
Queue Stats
357W - 339L
1,525 Elo+
Party 4
Artio
Artio
SNOW-WOLF95
Artio
Level 89
God Stats
11W - 8L
1,609 SR
Queue Stats
243W - 215L
1,522 Elo+
Party 4
Team Averages
Level 68
1,641 SR
1,460 Elo+

VS

Team Averages
Level 76
1,646 SR
1,515 Elo+
Persephone
Persephone
Knishnik2
Persephone
Level 63
God Stats
17W - 7L
1,848 SR
Queue Stats
378W - 366L
1,514 Elo+
Party 1
Anubis
Anubis
MikelNNDead
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Track_91
Osiris
Level 90
God Stats
12W - 6L
1,676 SR
Queue Stats
716W - 683L
1,527 Elo+
Party 2
Ravana
Ravana
glurps
Ravana
Level 90
God Stats
11W - 15L
1,584 SR
Queue Stats
301W - 301L
1,501 Elo+
Party 2
Ganesha
Ganesha
glurpss
Ganesha
Level 53
God Stats
23W - 22L
1,620 SR
Queue Stats
179W - 184L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 7 / 4
8,624
454
11,865
15,669
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Frozenpiza
Cu Chulainn
12
0 / 5 / 2
7,371
388
6,932
12,906
10,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Hergeiz
Ah Puch
15
3 / 6 / 3
8,929
470
12,288
13,017
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
KingBabs
Medusa
15
4 / 4 / 4
9,906
521
7,889
12,842
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 3 / 6
8,381
441
4,459
14,801
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Knishnik2
Persephone
16
0 / 1 / 9
9,791
515
8,692
8,318
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
18
8 / 1 / 7
10,854
571
12,049
9,426
4,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
Track_91
Osiris
18
4 / 3 / 6
10,486
552
10,900
17,896
16,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
glurps
Ravana
17
11 / 3 / 2
10,574
557
12,229
11,410
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
glurpss
Ganesha
13
2 / 5 / 13
8,643
455
6,310
15,818
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
13
Kills
25
25
Deaths
13
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
5
7
4
1
L
Cu Chulainn
Frozenpiza
Cu Chulainn
0
5
2
0.2
L
Ah Puch
Hergeiz
Ah Puch
3
6
3
0.75
L
Medusa
KingBabs
Medusa
4
4
4
1.5
W
Persephone
Knishnik2
Persephone
0
1
9
4.5
W
Anubis
8
1
7
11.5
L
1
3
6
1.33
W
Osiris
Track_91
Osiris
4
3
6
2.33
W
Ravana
glurps
Ravana
11
3
2
4
W
Ganesha
glurpss
Ganesha
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,433
Damage
50,180
69,235
Taken
62,868
32,650
Mitigated
39,220
17,946
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
11,865
5,138
0
3,066
15,669
4,899
712
5,032
10,637
0
57,070
L
Cu Chulainn
Frozenpiza
Cu Chulainn
6,932
1,931
0
1,927
12,906
10,873
85
1,839
11,067
0
29,473
L
Ah Puch
Hergeiz
Ah Puch
12,288
693
0
3,020
13,017
3,316
0
5,000
8,017
51,722
0
L
Medusa
KingBabs
Medusa
7,889
4,188
0
4,076
12,842
3,766
592
7,516
5,326
0
62,631
W
Persephone
Knishnik2
Persephone
8,692
1,822
0
2,824
8,318
2,436
0
1,818
6,499
61,764
0
W
Anubis
12,049
334
0
4,186
9,426
4,447
235
4,023
5,403
76,276
0
L
4,459
468
400
5,457
14,801
9,796
0
9,613
5,188
26,882
0
W
Osiris
Track_91
Osiris
10,900
2,840
0
7,426
17,896
16,668
526
2,024
15,872
9,704
68,067
W
Ravana
glurps
Ravana
12,229
2,756
0
2,530
11,410
4,906
0
3,751
7,659
0
71,506
W
Ganesha
glurpss
Ganesha
6,310
481
0
3,317
15,818
10,763
0
5,131
10,687
19,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
50,348
374
Minions Killed
546
0
Camps Cleared
0
1,679,890
Distance Traveled
1,775,148
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,624
454
73
4
0
321,694
0
L
Cu Chulainn
7,371
388
51
3
0
347,857
7
L
Ah Puch
8,929
470
89
5
0
274,228
0
L
Medusa
9,906
521
120
6
0
349,172
2
W
Persephone
9,791
515
117
6
0
371,301
7
W
Anubis
10,854
571
151
8
0
349,363
9
L
Artio
8,381
441
41
2
0
386,939
3
W
Osiris
10,486
552
149
8
0
346,945
10
W
Ravana
10,574
557
127
7
0
373,310
2
W
Ganesha
8,643
455
2
0
0
334,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role