Player Matchup

Chang'e
Chang'e
Haku_TTV
Chang'e
Level 29
God Stats
7W - 6L
1,448 SR
Queue Stats
54W - 51L
1,329 Elo+
Party 1
Ymir
Ymir
Hazer_Kira
Ymir
Level 29
God Stats
2W - 3L
1,485 SR
Queue Stats
61W - 65L
1,332 Elo+
Party 1
Neith
Neith
Rawashdeh_94
Neith
Level 6
God Stats
0W - 5L
1,326 SR
Queue Stats
25W - 37L
1,400 Elo+
Solo
Skadi
Skadi
bigcheff59
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,380 Elo+
Solo
Set
Set
nikulcho
Set
Level 28
God Stats
5W - 11L
1,340 SR
Queue Stats
47W - 52L
1,339 Elo+
Party 1
Team Averages
Level 21
1,420 SR
1,356 Elo+

VS

Team Averages
Level 24
1,452 SR
1,345 Elo+
Danzaburou
Danzaburou
Sharky_01_
Danzaburou
Level 25
God Stats
28W - 23L
1,472 SR
Queue Stats
89W - 91L
1,321 Elo+
Solo
Guan Yu
Guan Yu
Wabizuke
Guan Yu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 41L
1,036 Elo+
Solo
Fenrir
Fenrir
Yetbeing
Fenrir
Level 29
God Stats
13W - 11L
1,501 SR
Queue Stats
69W - 72L
1,475 Elo+
Solo
Ymir
Ymir
dealWithali
Ymir
Level 17
God Stats
1W - 1L
1,288 SR
Queue Stats
20W - 23L
1,384 Elo+
Solo
Ra
Ra
mr-le-gemeur
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Haku_TTV
Chang'e
14
6 / 2 / 0
7,837
522
7,206
9,729
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 4 / 2
6,830
455
6,259
10,698
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 2
7,819
521
7,488
8,023
2,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
12
2 / 8 / 2
7,445
496
6,536
9,758
2,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 3
7,413
494
4,959
8,181
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sharky_01_
Danzaburou
12
4 / 2 / 5
7,998
533
7,943
10,467
3,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Wabizuke
Guan Yu
11
4 / 4 / 3
6,985
466
5,393
10,094
8,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Yetbeing
Fenrir
14
9 / 1 / 3
8,671
578
6,612
8,168
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
2 / 6 / 5
6,211
414
5,179
12,994
4,934
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 2
7,712
514
4,557
8,125
3,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
18
Kills
21
23
Deaths
18
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Haku_TTV
Chang'e
6
2
0
3
L
4
4
2
1.25
L
4
5
2
1
W
Danzaburou
Sharky_01_
Danzaburou
4
2
5
3.25
W
Guan Yu
Wabizuke
Guan Yu
4
4
3
1.38
W
Fenrir
Yetbeing
Fenrir
9
1
3
10.5
L
Skadi
2
8
2
0.38
W
2
6
5
0.75
W
2
5
2
0.6
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
29,684
46,389
Taken
49,848
18,104
Mitigated
23,669
11,356
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Haku_TTV
Chang'e
7,206
897
346
5,929
9,729
3,127
397
3,571
5,737
37,969
0
L
6,259
1,670
0
1,373
10,698
5,969
0
2,557
8,141
18,936
0
L
7,488
5,026
0
2,130
8,023
2,755
2,036
2,113
5,910
0
37,306
W
Danzaburou
Sharky_01_
Danzaburou
7,943
4,140
405
5,226
10,467
3,386
534
2,639
7,828
0
45,795
W
Guan Yu
Wabizuke
Guan Yu
5,393
1,144
754
2,590
10,094
8,309
0
2,041
8,053
0
25,378
W
Fenrir
Yetbeing
Fenrir
6,612
1,095
0
1,033
8,168
4,021
548
625
7,543
0
43,553
L
Skadi
6,536
3,166
0
610
9,758
2,709
611
267
9,248
0
28,402
W
5,179
2,008
222
1,189
12,994
4,934
0
3,790
9,204
15,130
0
W
4,557
672
108
1,765
8,125
3,019
38
4,370
3,755
47,503
0
L
4,959
2,265
0
968
8,181
3,544
0
852
7,292
0
32,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,344
Gold Earned
37,577
280
Minions Killed
278
0
Camps Cleared
0
1,197,108
Distance Traveled
1,386,679
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,837
522
70
5
0
222,504
0
L
Ymir
6,830
455
28
2
0
248,826
0
L
Neith
7,819
521
79
5
0
204,810
2
W
Danzaburou
7,998
533
62
4
0
328,469
1
W
Guan Yu
6,985
466
39
3
0
285,158
4
W
Fenrir
8,671
578
73
5
0
276,250
0
L
Skadi
7,445
496
47
3
0
239,340
0
W
Ymir
6,211
414
18
1
0
213,218
0
W
Ra
7,712
514
86
6
0
283,584
4
L
Set
7,413
494
56
4
0
281,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role