Player Matchup

Medusa
Medusa
NabzNubz
Medusa
Level 11
God Stats
5W - 4L
1,513 SR
Queue Stats
9W - 9L
1,475 Elo+
Party 1
Ra
Ra
SpherehunterX
Ra
Level 24
God Stats
10W - 9L
1,481 SR
Queue Stats
181W - 170L
1,396 Elo+
Solo
Cerberus
Cerberus
X99MYKE
Cerberus
Level 23
God Stats
1W - 1L
1,299 SR
Queue Stats
41W - 39L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zeldeets
Cu Chulainn
Level 27
God Stats
16W - 13L
1,597 SR
Queue Stats
103W - 88L
1,366 Elo+
Solo
Thanatos
Thanatos
metq
Thanatos
Level 27
God Stats
11W - 10L
1,563 SR
Queue Stats
112W - 99L
1,419 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,427 Elo+

VS

Team Averages
Level 24
1,477 SR
1,490 Elo+
Ymir
Ymir
Diamssword
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,353 Elo+
Party 3
Cernunnos
Cernunnos
Edwyn900
Cernunnos
Level 17
God Stats
1W - 2L
1,461 SR
Queue Stats
11W - 9L
1,514 Elo+
Party 3
Horus
Horus
Hellocurry123
Horus
Level 19
God Stats
3W - 6L
1,277 SR
Queue Stats
40W - 64L
1,281 Elo+
Solo
Da Ji
Da Ji
TeoKraken
Da Ji
Level 69
God Stats
4W - 2L
1,565 SR
Queue Stats
39W - 25L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
cristh670
Nu Wa
Level 12
God Stats
1W - 1L
1,583 SR
Queue Stats
3W - 2L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NabzNubz
Medusa
14
14 / 4 / 11
9,587
685
11,615
9,011
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 2
8,044
575
6,943
7,225
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
X99MYKE
Cerberus
12
8 / 1 / 17
9,075
648
9,216
11,487
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Zeldeets
Cu Chulainn
13
0 / 4 / 1
7,670
548
6,014
12,486
5,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
metq
Thanatos
11
3 / 3 / 8
7,361
526
4,186
10,153
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 1
6,328
452
3,506
11,574
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Edwyn900
Cernunnos
10
3 / 8 / 4
7,026
502
7,536
9,180
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 7
6,693
478
6,450
10,176
8,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
TeoKraken
Da Ji
12
6 / 5 / 3
8,037
574
8,898
11,682
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
cristh670
Nu Wa
10
0 / 5 / 6
6,583
470
5,307
7,049
1,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
28
Kills
12
13
Deaths
28
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Cernunnos
Edwyn900
Cernunnos
3
8
4
0.63
L
1
1
7
4.5
W
Medusa
NabzNubz
Medusa
14
4
11
4.88
W
3
1
2
4
L
Da Ji
TeoKraken
Da Ji
6
5
3
1.5
W
Cerberus
X99MYKE
Cerberus
8
1
17
16.5
W
Cu Chulainn
Zeldeets
Cu Chulainn
0
4
1
0.13
L
Nu Wa
cristh670
Nu Wa
0
5
6
0.6
W
Thanatos
metq
Thanatos
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,974
Damage
31,697
50,362
Taken
49,661
24,926
Mitigated
21,891
18,714
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,506
978
0
217
11,574
4,438
60
5,383
6,191
16,323
589
L
Cernunnos
Edwyn900
Cernunnos
7,536
4,226
0
166
9,180
2,846
162
3,730
5,450
0
17,568
L
6,450
3,321
657
5,480
10,176
8,765
236
1,332
8,844
0
26,514
W
Medusa
NabzNubz
Medusa
11,615
7,318
0
2,124
9,011
2,756
3,115
1,270
7,716
0
38,558
W
6,943
726
635
3,442
7,225
2,627
1,007
2,661
4,539
57,397
0
L
Da Ji
TeoKraken
Da Ji
8,898
2,210
0
2,974
11,682
3,979
0
2,825
8,857
0
39,499
W
Cerberus
X99MYKE
Cerberus
9,216
1,182
0
1,580
11,487
10,831
691
2,961
8,526
26,879
0
W
Cu Chulainn
Zeldeets
Cu Chulainn
6,014
1,155
0
4,140
12,486
5,288
434
315
11,696
0
39,982
L
Nu Wa
cristh670
Nu Wa
5,307
965
0
750
7,049
1,863
0
2,889
4,160
33,862
0
W
Thanatos
metq
Thanatos
4,186
1,565
0
6,793
10,153
3,424
1,050
1,569
8,559
0
34,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
34,667
336
Minions Killed
222
0
Camps Cleared
0
1,308,064
Distance Traveled
1,189,509
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,328
452
40
3
0
251,246
2
L
Cernunnos
7,026
502
26
2
0
222,936
0
L
Horus
6,693
478
35
3
0
253,992
0
W
Medusa
9,587
685
59
4
0
222,295
4
W
Ra
8,044
575
102
7
0
264,467
0
L
Da Ji
8,037
574
69
5
0
252,636
5
W
Cerberus
9,075
648
43
3
0
277,238
2
W
Cu Chulainn
7,670
548
75
5
0
255,173
3
L
Nu Wa
6,583
470
52
4
0
208,699
1
W
Thanatos
7,361
526
57
4
0
288,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role