Player Matchup

Cernunnos
Cernunnos
Adefft
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,671 Elo+
Party 3
Cthulhu
Cthulhu
PurpleTD
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,469 Elo+
Party 1
Susano
Susano
ThyCelery
Susano
Level 6
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 1
Yemoja
Yemoja
butwhyguys
Yemoja
Level 11
God Stats
38W - 34L
1,719 SR
Queue Stats
121W - 113L
1,486 Elo+
Solo
Sol
Sol
swaggamuffin14
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,791 Elo+
Party 3
Team Averages
Level 13
1,503 SR
1,572 Elo+

VS

Team Averages
Level 18
1,480 SR
1,539 Elo+
Xbalanque
Xbalanque
BIGxNIKO
Xbalanque
Level 16
God Stats
11W - 8L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 4
Neith
Neith
ProphetBoo
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,423 Elo+
Party 2
Ares
Ares
TheShlappening
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 2
Eset
Eset
Toolbox1000
Eset
Level 26
God Stats
1W - 1L
1,399 SR
Queue Stats
34W - 20L
1,660 Elo+
Solo
Hachiman
Hachiman
tristvn
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,690 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adefft
Cernunnos
15
3 / 6 / 1
9,821
893
10,508
13,675
5,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
PurpleTD
Cthulhu
15
1 / 6 / 5
9,607
873
9,485
20,257
24,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
ThyCelery
Susano
14
1 / 12 / 2
9,179
834
8,943
19,398
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
butwhyguys
Yemoja
15
0 / 4 / 4
9,717
883
5,467
16,257
15,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 8 / 5
10,031
912
9,576
15,913
6,017
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

26

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BIGxNIKO
Xbalanque
16
3 / 3 / 9
10,233
930
5,087
9,259
4,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
18
10 / 0 / 14
12,229
1,112
19,674
9,680
5,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 2 / 22
11,232
1,021
10,945
13,180
14,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 1 / 17
11,841
1,076
20,539
7,574
3,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
tristvn
Hachiman
18
12 / 0 / 19
12,718
1,156
22,611
9,389
4,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
6
Kills
36
36
Deaths
6
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Adefft
Cernunnos
3
6
1
0.58
W
Xbalanque
BIGxNIKO
Xbalanque
3
3
9
2.5
W
Neith
10
0
14
17
L
Cthulhu
PurpleTD
Cthulhu
1
6
5
0.58
W
4
2
22
7.5
L
Susano
ThyCelery
Susano
1
12
2
0.17
W
7
1
17
15.5
L
Yemoja
butwhyguys
Yemoja
0
4
4
0.5
L
1
8
5
0.44
W
Hachiman
tristvn
Hachiman
12
0
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,979
Damage
78,856
85,500
Taken
49,082
62,012
Mitigated
31,714
7,816
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Adefft
Cernunnos
10,508
6,612
0
1,796
13,675
5,828
0
3,895
9,780
0
26,651
W
Xbalanque
BIGxNIKO
Xbalanque
5,087
3,391
0
810
9,259
4,249
0
5,295
3,939
0
14,189
W
Neith
19,674
10,623
0
1,721
9,680
5,168
0
5,621
3,934
0
40,822
L
Cthulhu
PurpleTD
Cthulhu
9,485
989
311
358
20,257
24,190
0
6,160
14,097
25,753
0
W
10,945
1,395
0
0
13,180
14,591
0
6,929
6,176
13,486
0
L
Susano
ThyCelery
Susano
8,943
1,989
0
691
19,398
10,044
0
8,291
11,107
0
15,507
W
20,539
562
1,735
1,559
7,574
3,188
0
3,351
3,951
46,067
0
L
Yemoja
butwhyguys
Yemoja
5,467
282
948
934
16,257
15,933
0
8,069
8,188
26,438
0
L
9,576
2,577
382
2,396
15,913
6,017
0
5,069
10,844
25,810
0
W
Hachiman
tristvn
Hachiman
22,611
13,078
1,420
2,506
9,389
4,518
0
3,160
6,079
0
35,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,355
Gold Earned
58,253
150
Minions Killed
186
4
Camps Cleared
4
804,804
Distance Traveled
960,644
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,821
893
30
3
1
150,568
0
W
Xbalanque
10,233
930
21
2
1
148,125
1
W
Neith
12,229
1,112
49
4
1
203,744
1
L
Cthulhu
9,607
873
24
2
0
162,971
0
W
Ares
11,232
1,021
4
0
1
193,531
0
L
Susano
9,179
834
19
2
2
148,349
0
W
Eset
11,841
1,076
84
8
1
220,073
0
L
Yemoja
9,717
883
40
4
0
182,517
2
L
Sol
10,031
912
37
3
1
160,399
0
W
Hachiman
12,718
1,156
28
3
0
195,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role