Player Matchup

Artemis
Artemis
Darracka
Artemis
Level 95
God Stats
2W - 1L
1,560 SR
Queue Stats
16W - 28L
1,382 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KAValier88
Cu Chulainn
Level 63
God Stats
5W - 4L
1,553 SR
Queue Stats
23W - 21L
1,461 Elo+
Solo
Xing Tian
Xing Tian
NeedBussy69
Xing Tian
Level 15
God Stats
2W - 1L
1,431 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
Twisted Cubic
Vulcan
Level 61
God Stats
12W - 18L
1,540 SR
Queue Stats
17W - 25L
1,434 Elo+
Party 1
Agni
Agni
yo moma yo moma
Agni
Level 99
God Stats
2W - 4L
1,481 SR
Queue Stats
12W - 23L
1,341 Elo+
Party 1
Team Averages
Level 67
1,513 SR
1,424 Elo+

VS

Team Averages
Level 45
1,460 SR
1,452 Elo+
Osiris
Osiris
 
Osiris
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
AllowingVase362
Hades
Level 40
God Stats
0W - 1L
1,300 SR
Queue Stats
7W - 15L
1,269 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hellishwyrm
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
JUXIYPOP
Ne Zha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 201L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darracka
Artemis
17
7 / 2 / 10
11,292
869
12,036
10,524
5,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
KAValier88
Cu Chulainn
16
3 / 1 / 10
9,986
768
4,293
14,249
10,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
NeedBussy69
Xing Tian
16
5 / 1 / 13
11,028
848
8,011
15,694
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 0 / 15
10,180
783
11,870
5,491
2,218
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
11 / 4 / 4
11,901
915
16,016
8,946
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 5 / 0
8,453
650
3,820
11,669
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
 
Izanami
14
0 / 8 / 3
7,676
590
4,839
12,380
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 4 / 1
7,114
547
2,486
11,108
5,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Hellishwyrm
Tsukuyomi
14
1 / 9 / 2
7,909
608
4,240
13,375
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
JUXIYPOP
Ne Zha
17
5 / 2 / 2
10,453
804
16,433
13,297
5,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
28
Kills
8
8
Deaths
28
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
0
0.4
L
Izanami
 
Izanami
0
8
3
0.19
L
0
4
1
0.13
W
Artemis
Darracka
Artemis
7
2
10
6
L
Tsukuyomi
Hellishwyrm
Tsukuyomi
1
9
2
0.22
L
Ne Zha
JUXIYPOP
Ne Zha
5
2
2
3
W
Cu Chulainn
KAValier88
Cu Chulainn
3
1
10
8
W
Xing Tian
NeedBussy69
Xing Tian
5
1
13
11.5
W
2
0
15
9.5
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,226
Damage
31,818
54,904
Taken
61,829
39,706
Mitigated
28,556
13,083
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,820
313
0
75
11,669
7,975
0
7,874
3,577
0
17,092
L
Izanami
 
Izanami
4,839
3,512
0
1,316
12,380
4,345
0
5,030
7,203
0
21,017
L
2,486
195
29
425
11,108
5,372
0
6,123
4,753
16,205
0
W
Artemis
Darracka
Artemis
12,036
6,044
0
1,279
10,524
5,524
4,280
271
10,253
0
37,621
L
Tsukuyomi
Hellishwyrm
Tsukuyomi
4,240
678
0
0
13,375
5,491
0
7,345
5,814
0
14,407
L
Ne Zha
JUXIYPOP
Ne Zha
16,433
2,805
0
4,643
13,297
5,373
0
8,882
4,119
0
53,982
W
Cu Chulainn
KAValier88
Cu Chulainn
4,293
975
200
3,926
14,249
10,022
399
502
13,747
0
29,238
W
Xing Tian
NeedBussy69
Xing Tian
8,011
1,426
0
2,820
15,694
18,982
0
1,315
14,379
20,583
0
W
11,870
6,163
0
1,835
5,491
2,218
1,875
490
5,001
41,954
0
W
16,016
1,262
96
2,927
8,946
2,960
838
0
8,946
40,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,387
Gold Earned
41,605
285
Minions Killed
210
8
Camps Cleared
6
1,126,539
Distance Traveled
986,907
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,453
650
31
2
2
215,462
2
L
Izanami
7,676
590
47
4
0
134,661
0
L
Hades
7,114
547
42
3
1
181,722
2
W
Artemis
11,292
869
75
6
2
192,908
1
L
Tsukuyomi
7,909
608
20
2
0
207,412
0
L
Ne Zha
10,453
804
70
5
3
247,650
2
W
Cu Chulainn
9,986
768
62
5
3
244,996
2
W
Xing Tian
11,028
848
18
1
1
243,433
5
W
Vulcan
10,180
783
66
5
1
229,961
1
W
Agni
11,901
915
64
5
1
215,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role